OK, here's some more for you.
http://www.squareenixmusic.com/features/interviews/manamimatsumae.shtml
-Airman Stage is actually a hybrid of Tateishi's rhythm and Matsumae's melodies. Specifically, Matsumae's portion is bars 18-26. Helping hands like these happened a fair amount, apparently, and it's fitting that Tateishi would later return the offer [with interest] by composing Stage 3 of UN Squadron (as I previously addressed) [The interview also refers to this].
-Based on this interview with the sound team itself, it is official that the Sound Effects in Mega Man 1 were created by Matsumae, those in 2 were created by Tateishi, and Sakaguchi merely programmed the sounds (i.e. he created none), so please negate why I previously wrote. This is consistent with Mega Man 3, 5, and 6, where Fujita, Yamaguchi, and Takehara, respectively, had to have created their own sound effects due to being the only name listed under "Sound Compose."
-Apparently, Manami's MM1 Sound Effects were originally in MM2, which must have been what Kimitaka Matsumae was referring to (see earlier post), so I guess that's why Manami's credited even though she didn't create or program any BGM or SE for the game.
-kirikiri-chan = Toshihiko Horiyama (for Rockman & Forte)
http://vgmdb.net/forums/showthread.php?t=4028 [#8]
-Yoshihiro Sakaguchi had no BGM roles in either of the four games you credited to him. He had absolutely no role in Super Street Fighter II
(
), nor Ducktales, nor MM1 nor MM2 (as I mentioned before). He did, however, compose the soundtrack for the original Street Fighter and Final Fight games.-On that note, T's Music for Final Fight CD technically arranged Sakaguchi's work. It is not T's Music's own original compositions.