parasite

Members
  • Content Count

    4
  • Joined

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About parasite

  • Rank
    Snacks'N Jaxson (+1)

Profile Information

  • Location
    Bristol, UK

Contact Methods

  • Website URL
    http://www.parasite.org.uk/projects

Converted

  • Biography
    I am a freelance sound designer and have worked on a range of projects over the past 8 years. These range from
    creating sound effects to composing musical scores for computer games for Playstation3/PSN, PSP and iPhone/iPad. I was recently nominated for an Ivor Novello Award for Best Original Video Game Score in 2010. I set up and manage an
    independent record label, an on-line record shop and frequently DJ in the UK and abroad. I have many years
    experience using SoundForge, Ableton Live, CoolEdit Pro and Reason.
  • Real Name
    Armin Elsaesser
  • Occupation
    Sound Designer & Music Composer

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Live
    Reason
  • Composition & Production Skills
    Drum Programming
    Mixing & Mastering
    Synthesis & Sound Design
  1. if you are already a successful composer/sound designer working in the industry then you wouldn't want to work for nothing! but for someone with little or no experience wanting to get into the industry it's a different story. how is the industry meant to operate and how exactly is this detrimental for game composers?
  2. i hear what you're saying and would like to point out that FluffyLogic is a relatively small indie studio and have always commissioned original music for their previous games, largly from local artists. the competition is aimed at up-and-coming producers/graduates/game music fans/anyone who may want to get some of their music into a game. i am producing most of the music and getting paid but thought it would be really cool for someone with no/little experience to get the chance for their music to be featured in a game and to have their name in the credits. i'm a freelancer and know how hard it is to get a break in this industry!
  3. in anwser to your questions: 1. only 1 song will be selected. 2. there is only 1 locale for the zoo.
  4. FluffyLogic, the studio that brought you the highly addictive tower-defence strategy game Savage Moon and the city-smashing monster mayhem in Eat Them! to PlayStation3, invites you to create some original music for their new social game Ur Zoo. The lucky winner’s music will feature in the game and their name will appear in the game credits! A bit about Ur Zoo: Ur Zoo is a zoo game like no other! It is a social game that enables you to build your own zoo – feed your animals, grow crops, run gift shops, hot-dog stands, sit in the park, and even decorate your animals…but most importantly, you get to breed your animals! And not just elephants…it allows you to breed your elephants with your pandas – and your flamingos with your alligators! Ur Zoo is a freemium game aimed at different types of gamers, from the hardcore to the casual: with something for everyone. It will be released later on this year for iOS platforms, although a Facebook version may also be in the works. http://www.facebook.com/UrZoo A bit about the music: The music for Ur Zoo can be any style you think would fit the atmosphere of a zoo. It must be catchy, easy on the ears and most of all, FUN! Competition Rules: Music must be no more than 3 minutes long Music must be loop-able Music must be WAV (16bit 44.1khz), AIF or 320kbps MP3 format Entries must use original music and source samples (unless rights are given by the originator) Music file must be titled "Ur Zoo Social Game Music Competition – Artist – Track name" Submissions: A link to the music must be emailed to ana@fluffylogic.net, include artists name and contact details….PLEASE DO NOT ATTACH YOUR MUSIC TO THE EMAIL! All entries must be submitted by Monday 18th August 2011. Entries can be used by FluffyLogic for promotional purposes. Artist(s) will be credited accordingly. Good Luck! http://www.fluffylogic.net/2011/07/ur-zoo-social-game-music-competition/