mirev
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Posts posted by mirev
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It wasn't meant to be Gerudo Valley, but after I finished it I noticed some resemblances to the well-known track from "The Legend of Zelda". I think, if looked at from that position, you could see this as a dramatic reinterpretation of that material.
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Arrangement:
The arrangement is pretty good, it develops and has a lot of interest in it. The ending leaves something be desired, the cymbal crash at the end doesn't have enough finality to it and seems half done.
Production:
Fake guitar has got to go. It sounds like it's being ran through Sonar's built in Amp sim, the tone is very harsh and not convincing. If you can't play guitar and don't have any convincing distortion guitar libraries (I hear people mentioning Shreddage a lot) I suggest replacing this with a saw wave or something similar. It's maddeningly hard to get a good guitar tone with an actual guitar, so using a midi guitar and running it through a second-rate amp sim or VST is not going to cut it.
I'm not in love with the Violin sample either, an investment in East West symphonic orchestra for about 300 bucks will do you better. Or perhaps synth strings instead. The great thing about synth instruments is they're not trying to emulate anything, so they never sound fake. For instance, the beginning of the track sounds good because it's all synthesizers.
The rest of it sounds ok, the drums are mixed well and the balance is good. But the fake violin and guitar are killing this track for me.
GR5 would be the amp I'm working with.
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It's like, an introduction.
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JourneyJaybeats Presents: Dearly Beloved
Title: Kingdom Hearts
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Can you explain "Cadence"?
Honestly, I was attempting to do something new with this track. That fade out is the new thing. The inspiration comes from essentially all popular 80's rock songs...they almost always continue in a seemingly never ending loop that begins to fade as it starts repeating near the end. That last bar is unnecessary but the fade makes it acceptable.
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Now I think my context was misunderstood, but I appreciate your effort to explain.
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I'm seeing the words, but not how you mean to place them when referencing the track. That's what I meant when I asked for "specifics".
I would like to make these changes, you seem to recognize things I have yet to learn to see.
AKA: Confused.
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Can you go into more detail pertaining to your use of the word "Dynamic"?
The velocity issue, I definitely understood. I can agree %100.
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SOURCE:
As always, it's free. Anybody think it'll make the cut?
-----JourneyJay's My Gerudo-----
From the title: "The Legend of Zelda: A Link to the Past" 1998
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SOURCE:
I just finished this. I would like some critical thoughts.
As always, it's free. Anybody think it'll make the cut?
-----JourneyJay's Spyro The Dragon: Menu Screen-----
https://soundcloud.com/journeyjay/journeyjays-spyro-the-dragon
From the title: "Spyro the Dragon" 1998
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||JourneyJaybeats||JourneyJay's 40 Hours||
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Title: One Tempo
LINK: https://soundcloud.com/journeyjay/one-tempo
Production: Jaysin Christensen
Composition & Arrangement: Jaysin Christensen
All JourneyJaybeats are release under a Creative Commons License. ||BY-NC-SA-4.0||
For more free music visit http://www.soundcloud.com/JourneyJay
Additional Links:
MIXCLOUD: http://www.mixcloud.com/JourneyJay
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I found this lying around, fixed it up. Would love some critical commentary. <3
https://drive.google.com/file/d/0Bxt6WgDzOmkneFBRVXR1a1ZfWlE/edit?usp=sharing
Comprising Portions of:
1. Final Fantasy 8- "The Man With The Machine Gun"
2. Super Mario Brothers(Bros.)- "Overworld"
3. Donkey Kong Country- "Theme"
4. The Legend of Zelda: "Song of Storms"
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Updated Version:
http://soundcloud.com/journeyjay/super-zelda-kong-8
I did a lot of EQ on this to clear up the muddiness.
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JourneyJay Presents:
"Super Zelda Kong 8"
----WORK IN PROGRESS----
Comprising Portions of:
1. Final Fantasy 8- "The Man With The Machine Gun"
2. Super Mario Brothers(Bros.)- "Overworld"
3. Donkey Kong Country- "Theme"
4. The Legend of Zelda: "Song of Storms"
http://tindeck.com/listen/bhqo
Critical Judgment Requested...I'm in the learning process.
NEW VERSION: http://soundcloud.com/journeyjay/super-zelda-kong-8 (March 21st, 2012)
FINAL: http://soundcloud.com/journeyjay/super-zelda-kong-8-special (3/27/2012)
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Oh ok, good advioce.
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I would like to take part in this, I've been wanting to arrange some Christmas tracks for a while.
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I'm going to call this one done.
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http://soundcloud.com/journeyjay/crushing-kakes-instrumental
It raises an octave during certain segments now. I'm thinking about having it switch octaves ever 4 bars or so but idk.
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Thnx for the great tips, but can you go into more detail with "ostinato's harmony", I've never heard that before.
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Mod Review Pls?
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Me and Mario Down by the Schoolyard
in Post Your Game ReMixes!
Posted
That's just great.