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thephoenix

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Posts posted by thephoenix

  1. So hey at the very least if you're gonna share the movelist, make sure it's at a high enough resolution that old fogeys could actually read it. Not to mention you can simply post a thumbnail that would lead to a high res'd image of it.

    I didn't make it, nor did I get it at any higher quality. I figured I'd rather post it up that way than not at all. A few of us are seeing if we can get it full res.

  2. Practice what you preach.

    I atleast backed up everything I said rather than pointing out a statement and going "YUR TARDED, OLOLOL".

    If we're all done the flame war now, I see they've made another "fightstick" for MVC3. It looks terrible and costs nearly 200$

    This is why a few of us make our own arcade sticks. For $200 we can get quality parts to do up 4 of these things.

    I'm looking forward to playing a team of fast, sexy ladies: Chun, Trish, Phoenix

    I'm not sure if Phoenix is meant to be this weak but if she is, be careful using her. A hit from Hulk into a single super and Phoenix goes from full health to dead.

  3. :roll:tencaracaraca

    Ah, children these days. Anything else? Care to prove me wrong on anything? Then again, maybe just keeping quiet will be better off for you, as you really have no argument any more. Next time, don't go out of your way to try to mock someone unless you can back it up.

  4. so basically what you're saying is that you've been arguing something that you have no evidence to support nor reason to believe other than a tenuous link to previous examples

    I am going to respond to every subsequent response with rolleyes

    :roll:

    Yeah, you're right, I have no evidence to support it.

    Except that RE5, a Capcom released game, had DLC that was right on the disc.

    Except that Street Fighter IV, a Capcom released game, had DLC right on the disc.

    Except Dead Rising (just found this out), a Capcom released game, had DLC right on the disc.

    It's called deductive reasoning. What was Einstein's definition of insanity? "Doing the same thing over and over again and expecting different results". Like, expecting Capcom won't put the DLC for completed characters onto the game. But you're right, I have no supporting evidence that Capcom is a company that does things like that at all. To include an admission from the Senior VP, Christian Svensson, that they've done that.

    My turn to :roll:

  5. reading goes such a long way

    That, as well as the whole nobody is even allowed to plya as either of them for 30 days thing, would lead one to believe that they aren't finished yet.

    I don't have it on "good authority", nor have I ever claimed to. Here is how this argument has gone.

    (sad attempt at paraphrasing...by the way, I can't tell if you're just twisting my words or really just don't have a firm grasp on the english language, but that's fine, I'll help you out)

    I implore you. Stop posting. Just stop. Don't even respond to this. Just move on. Just quit it now.

    You're adorable. Here, let me help you...

    Fuck them for using DLC to release new characters that probably are already done and in the game.
    Uh, the DLC characters aren't in the game. Jill and Shuma weren't done on time for the final release and every other DLC character is still up in the air. Which is why we've only seen Jill and Shuma's art and nothing in-engine.
    I've seen that a lot of times and I can say almost every single time, they start out in the game and the DLC is simply an "unlock".

    (If that last part hurts your brain, none of this is saying that unfinished characters get put on, but that DLC has been already put onto discs prior to release, which I proved over and over and over. Use some intelligence if you have any.)

    Yes, that actually happens quite a bit. Split/Second is a recent example of that. The first 3 DLC that came out for it were content unlocks. It's not unfinished content, but you don't get it without the DLC (which is just 100 KB file to unlock the content on the disc).

    (Further proof)

    Of course no one believes unfinished characters will get put on the disc. Think, fucker, think! I promise you if you try, you'll realize that. The claim is that they ARE finished and ARE on the disc. They don't release that info right away because it's better to release it closer to the time that they release the DLC. Right now they want people focusing on the main game itself. Oh my god, I didn't see all of the info on the Street Fighter IV DLC until it was about to come out, IT MUST NOT BE ON THE DISC!

    Oh wait, it was.

  6. BUT NEVER UNFINISHED CHARACTERS. THIS HAS NEVER HAPPENED.

    THIS HAS BEEN MY THING SINCE POST ONE. YOU WOULD KNOW THIS IF YOU COULD READ. jesus christ

    Oh my god, you have to be retarded. What makes you think they are unfinished? What in your right mind makes you think they don't already have it done, on disc, waiting to be released. Seriously. Show me where you have it on good authority it's not done. Use a little logic for fucks sake. Capcom has a history of putting DLC already built into the disc. Capcom is releasing "DLC" characters. What is the likelyhood that those DLC characters are "unfinished"?

    Hear, you want to talk about reading? Read up:

    http://kotaku.com/5202917/rumor-resident-evil-5s-versus-mode-was-yes-on-the-disc-all-along

    http://kotaku.com/5459184/developer-calls-bs-on-disc+based-dlc-unlocks

    http://kotaku.com/5492303/bioshock-2s-dlc-is-on-the-disc-to-keep-us-all-together (and no shit this isn't Capcom, it's just further proof that companies do it, before you try to use this as your next argument)

    Oh, and Capcom even LIED about the RE5 DLC not being on the disc, then turned around and admitted it was. Same with Street Fighter IV.

    So again, I ask, what was your argument again? No shit they won't put unfinished characters on the disc...that probably means...they're already finished?

  7. ...I know

    I said they were unfinished

    care to make another post that I can use to point out your stupidity or do you maybe want to stop posting about it now

    And to that, I pointed out that many games have had DLC on the disc before release, especially Capcom. Someone agreed and you called them retarded because somehow you thought they meant they put unfinished characters on a disc, or whatever else you misunderstood it to be.

    Point being, Capcom has done this before. They've admitted to doing it before. I can show that they not only have, but even admit to doing it (see my last post if you're not too busy trying to pick one portion of my statement and then "make me look stupid" for it). You made the statement that somehow they'd put unfinished DLC on a disc, not me. Of course they wouldn't put unfinished DLC on a disc. They will, however, put finished DLC on a disc, and have done so, leading me to believe that it's already done and on disc. They did this with RE5, they did it with Street Fighter IV, and I'm sure if I looked a little more I could find other DLCs that did the same exact thing.

    So, what was your argument again?

  8. shoop a doop doop doop learn to read

    Neither myself, nor the other person you were calling out on being wrong, said that they were unfinished, which is exactly what I said. I never said noone did and you were the first one to respond to me saying it was unfinished. Plus, at this point, you're arguing semantics because your ass got proven wrong. Yes, god forbid, I didn't give proper fucking credit to every single person that made the same argument, especially when you called out someone for it that wasn't agreeing with you. Care to nitpick any deeper or are you content with your side of this dwindling to "I'm not the only one that said something speculative just so we don't focus on other things you've proven me wrong on"?

    Also, one other thing:

    http://www.eventhubs.com/news/2009/mar/19/capcom-explains-why-alt-outfits-were-sf4-disc/

    So, it's very likely they will do the same with characters.

  9. Okay there is NO WAY you can possibly know that the SFIV DLC was already on the disc.

    That's BS good sir. The SF IV DLC is almost entirely costumes and wallpapers and other useless things. I find it highly unlikely that low demand DLC would be already on the disc.

    In the case of Jill Valentine, Shuma or any other incomplete character, I can see capcom locking them away on the disc. It's easier to just add in the missing files and unlock them. Takes up less space in the end. Plus, characters are high demand DLC. If they lock them away, they can release this DLC at the drop of a hat when the time is right.

    I've already posted that it was.

    http://beefjack.com/news/street-fighter-iv-dlc-disk/

    Google it, there are numerous things showing the same exact thing. You CAN find this stuff out, and numerous people have. It's pretty well known that all the DLC is already on the disc and they're doing slow releases of it.

  10. But it isn't. If it were, these characters would be available on the same day as the game's release. They aren't. They're available a month after the release.

    And if you assume they are STILL on the disc, then there's no sense arguing with you since nothing I can post here will change your mind.

    Capcom continues to release DLC for Street Fighter IV, all of which appears to already be on the disc. I'll go with proof of past events over speculation.

  11. aaaaaaaaaaaaaaaaaaaaaHERP A DERP

    He was saying that it happens quite a bit that characters, maps, add-ons, and whatever else are already done, put into a game, and are left to be unlocked as DLC. Smackdown vs Raw is the first that comes to mind that did it. Numerous DLC they released for that game were EXACTLY 128kb, far less than necessary for the huge packs they unlock, leading to show that the DLC is already on the disc and you're paying to unlock it. RE5 did this. Bioshock 2 did this.

    Neither of us said that they were "unfinished", only you did, and the only reason you think they're "unfinished" is because you haven't seen anything that shows they are finished, which again, is common. They're not going to show completed DLC over showing the main game's product. Game companies have been adding DLC right into games and releasing unlocking DLC since it started on the current gen systems.

    Bravo on the "herp derp" when what he said was exactly right. Unless you were realizing that you're being retarded?

    EDIT:

    http://beefjack.com/news/street-fighter-iv-dlc-disk/

    Here. Capcom making people pay for Street Fighter IV DLC that's finished and already on the disc. So they did this not only for RE5 but Street Fighter as well. I'm expecting the same to happen here.

  12. Uh, the DLC characters aren't in the game. Jill and Shuma weren't done on time for the final release and every other DLC character is still up in the air. Which is why we've only seen Jill and Shuma's art and nothing in-engine.

    I've seen that a lot of times and I can say almost every single time, they start out in the game and the DLC is simply an "unlock".

  13. Fuck them for using DLC to release new characters that probably are already done and in the game.

    If I'm paying $60 for a game and you're not giving me something you already have done, you're nothing short of a greedy bastard. I hate that they made the DLC for Street Fighter nothing but "LOOK, MORE COSTUMES WOOOOOOO!" and price it at what they have...but if they release all that DLC we're looking at this probably costing $100 USD for the game to get all the characters that more than likely are already done and were left out for DLC instead of added on at a later date.

    I really don't want to move this from "buy" to "burn" but if they're nickel-and-dime-ing everything like it's Madden all over again, it may happen.

  14. Wall of text. May be tl, wouldn't blame you if you dr.

    So wait, you would actually prefer that they just stuck more characters MvC2-style into a ten-year old game engine and called it a day? Pretty sure that's they only way they could have done it without having to remake everyone the way they did, and I figure it would end up really lackluster. "Updating it a little more" isn't a real option, and even more so with MvC2 being as crazy imbalanced as it was.

    I'm talking updating the look of the engine while still keeping the 2d feel. We're in an age where 2D fighters can still come out and do really well (see: Guilty Gear and Blazblue). I, personally, am not a huge fan of the new engine...haven't been a fan of them taking it 3D at all. Part of the fun of MvC2 is that it still keeps those same dynamics that most of us grew to love through Mortal Kombat, Killer Instinct, King of Fighters, so on and so forth. If other 2D fighters can come out nowadays and still look really good, there's nothing saying they shouldn't be able to do the same.

    You are right that there's a conflict between reviving a crossover like MvC and wanting it to be current, though. People are going to want characters that have lost a lot of relevance just because they were in the previous games (Jin, Gambit, Cable). I don't think it's as drastic as you make it sound though, a lot of MvC2's roster was dead weight, even outside the tournament scene.

    My big thing I looked for is this: what is replacing the things that are being taken out. Some of them I'm excited for. Most, however, not so much. While the game may have characters that lost relevance, it's been so long since the last one that it wont feel like they've worn out their welcome. I do agree, there was a good chunk of MvC2's roster that was dead weight, but many that were staples and recognizable have been removed. I could live without Son Son, she was just my favorite in MvC2, if not for the fact that I could kick some serious ass with her, the "deg deg deg" noises she made drove my opponents nuts.

    As for Phoenix being elitist....you appear to be raging because MvC3's roster cuts out many of the old characters, specifically the ones you enjoy. You say those characters were stronger, and with some of them I agree wholeheartedly (Gambit and Rogue dammit!), but that's still opinion none the less.

    How the hell is that elitism though? I'm not saying I am better than anyone, but I do hold numerous characters that were cut in high regard, both for who they are, and how much fun they were to play. Gambit, Cable, and Son Son was one of my best team ups. None of them made it. So, yeah, I'm a little disappointed that I can't use any of them, two that were very widely used, but we get stuck with guys like...Dormammu...

    Then again, I also wonder what the fuck they were thinking when they went "well, we have to choose between Ghost Rider, Phoenix Wright, or She-Hulk...Ghost Rider just came out with a movie and has regained popularity since then, Phoenix Wright has a huge cult following...YOU KNOW WHAT, TO HELL WITH IT, LETS GO WITH SHE-HULK!"

    I could seriously list about 20 characters no longer on the roster that disappoint me because of that, some that were canceled during development and others that were dropped completely. I mean, again...Zero and Tron Bonne but no Megaman? No Serv-bot? Lets face it, if you knew how to play him, you could drive your opponents bat-shit crazy.

    Oh wait! We punched in our hypers at the same time, but the computer recognized mine first? And they don't cancel out? Sucks to be you!

    A big thing to keep in mind is that the hypers that are faster tend to do less damage. While their advantage lies in quicker strikes, they may only do 25% damage where more powerful ones can do 40 to even 50%. It may seem broken but compare the damage between the two, the one that takes a little longer will most times do more damage.

    If more than several of my non-fighting game fan friends can stomp on my ass by cheesing with the standard Yipes set, then refuse to play any other fighter with me, that should be pretty telling of the "balance" that MvC2 "had".

    The game does work for button mashers but I've never once seen a button masher beat a person that knew what they were doing. Some characters were more powerful, and I do agree that it could be worked, but the more you understood the game then the easier it was to find how to counter it.

    Also I'm pretty sure that if they were going for relevancy, then neither Haggar, Amaterasu, Zero, Viewtiful Joe, or any Darkstalkers characters would have ever been on the table, but Sakura might have been(not that I'm bitter or anything). I thought they were going for actual balance with the game, but then they went and added Sentinel. If there isn't anything to convince me otherwise, I guess I can expect the same broken shenanigans from MvC2.

    I'm iffy on Sentinel too. Strikes completely across the field left and right. He was one I wasn't too happy to see whenever I faced off 2p games. Then again, if I knew a person was playing him, I'd normally toss on both Son Son and Serv-Bot and laugh as they raged. Those two may be weak as hell but if you know how to use them, they work perfectly.

    As far as the characters, I can understand Darkstalkers, atleast the most well known ones (Felicia and Morrigan) as those still today have alot of presence. Haggar is a maybe. Zero I could see simply because of the popularity of the Megaman series. Viewtiful Joe was a wildly popular game. I can agree and understand most of them being in. Guys like M.O.D.O.K., Shuma-Gorath, Trish, and Arthur (though I LOVE the Ghosts and Goblins games) just seemed very out of place, plus the ones I've already mentioned.

    OH, YEAH! WHERE THE FUCK IS VENOM!?

    EDIT:

    Do have to add this. This video still cracks me up.

    EDIT 2:

    Just realized I'm now Dan Hibiki from forum posts. Another character missing from MvC3. Damn you, Capcom. Damn you.

  15. Er, you have that a bit mixed up. Juggernaut's not in, Storm is, and Jill will be.

    I hadn't kept up on new releases, I just saw what seemed to be the full, final list. I just went back and checked and saw it was the "leaked list" from a few months ago, and just noticed numerous names I knew were confirmed. Either way, I still stand by a lot of what I said. Good to know Storm is making a return though, she was one of my favorites.

  16. OR

    We could make a double album that emphasizes on the contrasts of light and dark; the album could have happy, heroic characteristics on one side, and the other should be dark and sinister. Throughout the album will be an advice bot that explains the obvious. "This is a C major chord!" "This is a drum loop!" "Press next for the next track!"

    Sarcasm and joking aside, that may actually be a cool idea for a Sonic remix album, doing the dark and light differences between albums...hm...

  17. I smell an Elitist.

    They said from the get go that most characters from MVC2 were not returning. They are focusing mostly on characters that have not appeared in a capcom fighter before.

    Also, I don't know why everyone obsesses over how many characters were in MVC2. 90% of the cast was just copy pasted from a previous game and programmed to the new four button system. 2 is very over rated. The only innovations it really had at all was 3 on 3, combining/switching out super combos and a unique soundtrack.

    On a different note,

    They've dumbed the controls down again..........why do video game companies insist on treating us like retards lol.

    How the hell is that statement elitist? Because most of the commonly-played characters that were big names in both MvC and MvC2 are gone and have been replaced by a much weaker cast? I'm fine with them taking characters out to replace them, but if that's the case, make it the same level or better if you can. Plus, take a look at who they left in against who they took out...Sentinel and Juggernaut remain, but Cyclops, Gambit, Storm, and Cable are all gone. Tron Bonne and Zero are in, but no Megaman, Strider, Jill, Jin, or Dan Hibiki?

    Still, for taking out most of the cast, it's the Mortal Kombat Kurse. Make a game that has that many characters, then release a future game removing a majority of them, and you'll see the game take a serious hit for it. Plus, I get that they're trying to bring in new names, but for fucks sake, is it really that difficult to stick with the same style that MvC and MvC2 brought, maybe update it a little more, bring back a majority of the old cast, then add in all these extras? It seems a horrible idea when you're bringing back a game for the first time in 10 years.

    Oh, and MvC2 was "highly rated" because it offered exactly what a fighting game should offer: a widespread cast, tight gameplay, challenging but not clunky controls, well-designed characters and levels, amazing replay value, huge amount of diversity for any type of fighting game fan...you're looking at a winning formula right there.

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