Hi, I submitted my Final Fantasy IV "Zeromus" remix to the judges panel (it was rejected) and they suggested I post here for more feedback.
Here's my track: http://tindeck.com/listen/ansr
The original:
Basically my problem has always been production. I don't tend to notice things that lack like audio engineers do and I want to improve my skills. The judge said the lower frequencies were lacking, but IMO I can hear plenty in my headphones.
I'm aware that the samples can be better for drums and strings. I made this before I had better drum samples. But audio production is really what I'm looking for advice on.
Can someone please help me out? Thank you!
Judge feedback:
"Hey Andrew, you've got a good start here. Lots of energy, some cool interpretation with the guitar parts and drums. Unfortunately, the big problem is the execution. Some of the instruments just aren't that high-quality (drums and strings) and the sound balance is way off. The bass and lower drums sounds need to be fuller because right now, there's almost nothing happening in that frequency range. I'd suggest taking this to our Workshop forums where you can get some more detailed advice. Thanks for submitting, hope this helps you.
Vinnie"