davidguo

Contributors
  • Content Count

    11
  • Joined

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About davidguo

  • Rank
    Glass Joe (+10)

Contact Methods

  • Website URL
    https://davidguo.bandcamp.com/

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Reaper
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (List)
    Piano

Converted

  • Real Name
    David Guo
  1. Thank you for the feedback. I'm using REAPER, and MT-Power Drum Kit 2. What are your thoughts on it? It was one of the better free ones I found. I'm not sure when I'll upgrade to a paid one. Hm, yeah I originally thought they were too loud, but I'll try messing around with them to get a good sound. I'm not a drummer so I watched some videos of metal drumming and I surprised at how fast some of them can do it...but I guess mine sounds like "gun-firing". Also will mess around with that.
  2. So I have revisited this track, and tried to make it sound more metal: https://www.dropbox.com/s/jyvbtpvor3dnj0e/Mingy%20Jongo%20Metal.wav?dl=0 Some of my comments: -Removed a lot of redundant voicings. -Added more guitars, especially a bass guitar. -The max volume is -1 dB. I will try to fix this. -I'm still learning compression, I would appreciate comments on what parts are not sufficient. -I think I need to add in a bassline to give it an extra punch. Any other suggestions or comments would be great.
  3. https://www.dropbox.com/s/1gr7t2bt6jdp0qi/Targitzans%20Toccata.wav?dl=0 Original: I plan to humanize it. I'm not sure if there's enough reverb or if I also need to add delay. I'm hoping to figure out how to make the ending have more reverb. Any other suggestions or feedback would be appreciated.
  4. https://www.dropbox.com/s/sa9c9l88ea8e51b/Old%20King%20Coal-Train.wav?dl=0 Original: I think I've done what I could with mixing and the composition (though I think I might vary the piano chords in a future revision). I would like feedback and suggestions, and those on mixing would be particularly helpful.
  5. Original: Piano arrangement: https://www.dropbox.com/s/m6sqr9cy1aw9o4p/klungotest.wav?dl=0 This is my first midi piano recording (used piano vst). Afterwards, I fixed some of playing errors, added high pass and some quantization. There are some parts that I would like to redo, as they sound a little off beat (would it sound better/be easier to redo the whole thing, or "splice" them in)? Also, the velocities seems to range from 50-100. Is this typical? I'm not sure if my playing was not good enough for dynamic range, or if there are other factors involved. In terms of mixing, are there things that I could improve on?
  6. Finished product: I just wanted to finish this, and whatever things I can improve on will be for future projects, or remastering this another time.
  7. Almost final draft: https://www.dropbox.com/s/udl984abtn6oawz/mingyjongoremixalmostfinaldraft.wav?dl=0 I think I have a completed remix, but I would like some feedback before making it a final release.
  8. Update; https://www.dropbox.com/s/oys2rs2sek1oq88/mingyjongoremixdraftv3.wav?dl=0 Comments: -Added a middle section, and the return is at the moment identical except for key change to f minor. -Right now, the middle section's drums are not too varied. -The middle section's mixing will be fixed later. -Also, I will add more harmony/stuff to the middle section once I determine how to make it more cohesive. In addition to the questions in the previous post: -I think I stray too far from the original around 2:00-2:30. What are some suggestions to "remain faithful" while not being repetitive? -My transitions between sections feel abrupt. What are some things I can try to make them smoother?
  9. Update: https://www.dropbox.com/s/wpfjeym723o9y4z/mingyjongoremixdraftv2.wav?dl=0 Original Game Audio: I fixed the velocities, redid some instrumentation, and added a transition. I plan to make a next section that is calmer, followed by a "return" in the same spirit of the first section. Some things I'm not sure about: -Is the track too loud? -Are the dynamics between sections too abrupt? If so, how do I remedy it? -I'm trying to sidechain percussion and guitars but I'm having difficulties with some of the logistics of compression (I'm using REAPER's ReaComp), . Are there alternate ways of getting the same effect?
  10. Hi, this is my first post, so I apologize for any posting errors. I'm working on a remix for Mingy Jongo's Boss Theme in Banjo Tooie. https://www.dropbox.com/s/uascomt1jyiic7j/mingyjongoremixdraft.wav?dl=0 I will fix the velocities of the notes for more dynamic range. Also, I didn't make an ending/continuation yet. In terms of mixing, what are some things I should improve? Also, any other suggestions/feedback would be appreciated.