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Real Name
Christofer S.
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Location
Sweden
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Occupation
Game Developer
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Interests
Videogames, Videogame Music, RPG, Boardgames
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ChrisXswe
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ChrisX@live.se
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This weeks guest comes from a background as a music teacher, but does have an interest in both coding and notes from an early age, playing on classics such as the Atari and strumming guitars. Per joins in to talk about his work on the early access game "Cthulhu's Reach: Devil Reef". We talk about Per's sources of inspiration, how important the music is to the experience, what to strive for when composing for specific situations and how important it is to find balance. You find the episodes here: Spotify Youtube Next episode: Have you heard about Bomberman?
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I understand, thanks for sharing! I'm going to keep an lookout for your episodes, and if you ever want someone to join you in and talk about the music, feel free to contact me, I've hosted my own podcast for over 7 years talking about VGM and interviewing composers and artists =D
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This week, I'm grabbin the behemoth that have over the last years, gained a huge following, the genre is Metroidvanias. What defines a metroidvania according to the people, I evaluate the definition, makes one that I thinks is important part to the genre and share amazing tracks from five different games. One of the biggest question on people's lips, is Zelda 2 a Metroidvania? Listen to this weeks episode and see what do I think? You will find the Episode here: Spotify YouTube https://www.youtube.com/watch?v=Rr1iSXhNSkE Next episode: Cthulhu's Reach: Devil Reef with Per Fransson
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I see, then depending on how many tracks that releases each month can really vary the episode lenght, will there be any interviews set with any of the remixers for example? or just a monthly summary of the released tracks then? Ahh I see, so me as a listener don't know which tracks are going to be played anyway? just a roll that selects a song that the listener don't have any connection to? or is there any pattern to tracks related to this die roll?
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This weeks guest is one of the two from the duo known as Dual Aeon, they started out in 2022 and have since then released more than 30 tracks! Magnus joins in to talk about the lyrical work that he has done in this duo. We talk about the perfection within imperfections, our love for Weird al, and what's the important parts when working with lyrical work, and what about Kalinka? In connection with this episode we have THREE physical rewards, lined up for a giveaway over on Patreon. This raffle includes, 2 packs related to Dual Aeon, the mini-disc of Doku Doku Tropical Kisu (Includes an exclusive remix!) and a glitter sticker, then the Shinjirarenai single with a foiled Dual Aeon sci-fi girls sticker. Next to that the podcast retrieved a late gift from episode #025, the Backbeat OST and two stickers, one for Hexagrooves and one for Backbeat. To be eligible to join, make sure you are a paid Patreon backer before the 21nd of February! (available tiers are 1$, 5$ and 10$) Link to patreon post on rewards https://www.patreon.com/posts/121912422?pr=true You will find the Episode here: Spotify YouTube Next episode: What about Metroidvania?
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Listened through the episodes, I liked the setup of it. is the podcast going to be a monthly happening? since it covers music released from each month. Didn't personally understand the roll of the die, but still a funny segment to roll a die, didn't sadly add much to me as a listener that didn't fully graps the reason for it.
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Fresh episode of the week! This weeks guest is one who have about one decades of work in music under their belt, A Freelancing composer with a dream, who have worked on titles such as RUSHAWAY, The Tartarus Key, Inkbound and Whisker Squadron. Tiago joins in to talk about a soundtrack that he is currently working on, the game Constance, a metroidvania focusing around the protagonists mental health in a world of corruption. We have a transparent discussion of being a freelancer, how a trip and a dream shapes what then follows. Episode on Spotify - Episode on YouTube - Follows, subscribing, thumbs up and comments helps a lot <3 I'm also available on OCRemix Discord, you find me as "Gameable Audio Chris"
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Eino Keskitalo reacted to a post in a topic: Gameable Audio - A VGM Podcast
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First episode of 2025 is here! This weeks guest is one who have more than two decades of history in music under their belt, Jouni Valjakka, A Freelancing composer who have made music for games such as Vigil: The Longest Night, Neverinth and the World of Tanks trailers. Jouni joins in to talk about one of his latest released works Voidwrought, a cosmic horror metroidvania created by Chris old Level design teacher. We also discuss about what we ended up calling "the finish anchor", the effect of working with multiple projects on the parallell and what impact it has on VGM when you come from an artist standpoint. In connection with this episode there will also be a raffle of a total of THREE digital codes for the deluxe version of the game for Steam (Includes both the Game and the Soundtrack), to join the raffle make sure to become a Patreon backer before the 24th of January, 2025. ( https://www.patreon.com/GameableAudio ) Episode on Spotify - Episode on Youtube -
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ChrisXswe reacted to a post in a topic: Gameable Audio - A VGM Podcast
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Hey Eino! Thank you for listening in on some episodes. I've been doing this project of mine for over 7 years now and yes, there have been a lot of themes and subjects over these years. Since my rebrand to Gameable Audio in 2023, I've restructured the flow a bit all in order to keep it more "clean", guested episoded are "specials", if I'm alone I focus either on a Subject / theme, calling it "what about..." or I focus on a specific Composer, then I call the episodes "Who is..". This way I hope people listening in will easily find what they like and can focus on that, unless they wanna get nerdy with me and listen to it all! Looking forward to hear more from you Eino, thank you so much for your comment <3
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For information, Gameable Audio - A VGM Podcast is also available on Youtube for listening in on episodes. You can subscribe to the channel on https://m.youtube.com/@GameableAudio
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Hello community! This weeks guest is one who have followed many of us since childhood, David Wise, A Freelancing composer known for his work on games made by Rare, games such as Snake Rattle 'n' roll, Donkey Kong series and Battletoads to name a few. David joins in to talk about one of his latest released works Gimmick! 2, the sequel to the amazing NES game Gimmick! We also discuss the importance of a "gut feeling", how frequencies in music can input the feeling of the game and also why are stores a great source for boss music? In connection with this episode there will also be a raffle of a digital code of the game for either Switch or Steam, to join the raffle become a Patreon before the 2 January, 2025. If you like the episode it would be appreciated if you would share this episode on your feed or recommend the podcast to a friend ❤ You will find the Episode on Spotify: Episode on Youtube: https://youtu.be/A_0laDD2-uE Next episode: Secret! (Back on the 13th of January, 2025)
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This weeks guest is a returning one, Daniel Lindholm, A Freelancing composer known for work in the Yakuza Series, Street Fighter V AE, Resident Evil 6 and more. Daniel visits my home during his visits in Sweden, to sit down in the kitchen and talk about his three latest indie games that he have been scoring, Fallen City Brawl, Danlab's Golf and The Port of Jumanah. We're talking about action movies, motifs, martial arts and the stealing of music. Episode is available on Spotify and I've recently also added the podcast to YouTube, feel free to follow or subscribe to places you prefer to listen to podcast! YouTube: https://www.youtube.com/@GameableAudio With this I'm also going in a small Hiatus during December, all to recoup myself and my upcoming unemployment, Gameable Audio will be back on the 13th of January, 2025 (With exception for Episode 47 with David Wise, which is still in mixing, it will release as soon as I have time to edit it)
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A little bit of a bump but as I recieved the guests audio recording a bit late, Episode 48 released before Episode 47. In this weeks episode I'm joined in by the young and aspiring developer and composer Jaakko Mela, we talke about his experience as an new an upcoming composer, what are the struggles with imposter syndrome, what are the victories that causes headbanging and much more! Episode is available on Spotify and platforms where you find Podcasts. The next episode will be release as soon as possible (The one where I interview David Wise), and as usual the next "on schedule" episode I have a pre-recorded sessions with the Composer Daniel Lindholm that made an on-site visit at my home to talk about his latest work with three indie titles!
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Another episode is now live, Episode 46 is visited by the composer Erik Desiderio (Composer to games such as Adventure Time: Magic Man's Head Games, Diablo III: Rise of the Necromancer and Star Trek Fleet Command to name a few), we're talking about his massive work on the active game called Last Epoch by Eleventh Hour Games. We're talking about how he came to love music and what made him get into videogame music specifically, and as always we're diving into the journey what led up to Last Epoch and talk specifically about that soundtrack. Have you already listened to the episode? what are your thoughts on the episode? In the next episode, I will be visited by David Wise to talk about his work on the game Gimmick! 2, if you want me to ask any specific questions, then please join My Discord and write the question in the Podcast channel, Deadline for questions are set to the 14th of October.
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Totally forgot to post about the latest episode, Episode 45 is out! There have been so much going on, both on sad and happy news, the homepage I've been living on since the start of my podcast is closing down, so the last weeks have been hectic for me trying to find new hosting and making sure transition is as smooth as possible, I will here on out be hosting on Spotify! However transitioning haven't been easy and have for now ended up in two feeds on Apple Podcasts, I hope to solve this issue as soon as possible, but for now and moving onward, Spotify will be my home. Last but not least in the happy news section, my podcast have in fact started reaching up on the Apple Podcast Top 100 lists in Sweden, including lists such as Music, Music Interviews, Video games and Leisure. I am very honored to be able to share my work with everyone and I am super humbled by others sharing my podcast with their family and friends, I only strive to share these amazing Composers and Artists and make sure they get the recognision they deserve. But now is the big question, which list will I enter next? Will I start getting traction in your country?