Report A Realm Reborn: Final Fantasy XIV Online in Community Posted August 28, 2010 I was looking forward to at least trying it out, but not now. With the lack of anything really innovative and new (everything gathering profession wise is just a hot'n'cold game to waste time, shit's still based on the moon phases, same races but in HD with new names), I wasn't expecting much. However, now that it's been confirmed they're going to be implementing a fatigue system to slow people down while leveling, I'll never try the game as long as it's implemented. Essentially, you'll get 8 combat hours of full experience then 7 hours with diminishing returns to 0 experience per class per week. So, basically, they're punishing someone for playing a class they like. Sorry, but any game where they'd rather punish the 'hardcore' players instead of just giving the ones with limited playtime a slight boost for leveling when they can play I want no part of.