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Tael

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Posts posted by Tael

  1. wow, you did a great job on noticing that i said anything that uses proxy mines which was BEFORE the halo remark

    nice selective reading there buddy

    Except I gave examples that weren't simply proximity mines. Perfect Dark had timed and remote mines that stuck, and Red Faction's remote charge was remotely-detonated.
  2. which game is it inspired from? anything that uses proxy mines and/or halo
    Shadow Warrior had sticky bombs, Perfect Dark's mines stuck to people, and Red Faction's remote charge could be attached to people. The idea was common before Halo made it famous.
  3. You can tell that Konami (and Hideo Kojima) had a minimal influence on TS's production.
    Eh? Kojima handed the role of directing all the cut scenes to his friend Ryuhei Kitamura (Kojima has since made a small appearance in one of Kitamura's movies). So one can only assume the new cut scenes are to Kojima's liking. Personally, I think the missile jump in Twin Snakes is easily matched by EVA's motorcycle stunts in Snake Eater.
  4. I find it funny that sleeping with hookers was removed in GTA.

    In Australia, prostitution is legal in at least some states. So it is wrong for a game to feature the legal, consensual act of paid sex, yet it is entirely okay for the same game to feature murder, theft, and everything else it does?

    Someone has f**** up priorities.

    It was actually because you could pay the hooker for sex, kill her and take the money back.
  5. I'm well aware that a tonne of Brits dropped by the Aussie tourism site after seeing the ad but this doesn't change the fact that the British decided to ban the ad.
    I think you missed the point, which is that Australian opinion of the ad was never really gauged (they got a few sound bytes and quotes from famous people, but that's about it), so you can't really say Australia wouldn't ban the ad, but would ban violent video games.
  6. I can't help but feel regardless of the information on gaming trends they've been given, that there's still that same kiddy perception among the ministers.
    Can you blame them though? Video games may have mature content, but you can't really say it's presented in a mature fashion. Video games need to show that they're not simply as mindless as a film directed by Michael Bay.
  7. Take a look at Lara Bingle and the "Where the bloody hell are you?" campaign (google it or something if you dunno what I'm talking about). The Brits don't seem too happy but we're all fine and dandy with it. We move on over to games and we see a flipside to things - people complaining across the board about mature content in games their kids are playing.
    I think you need a lesson in how the media works. They want people to buy newspapers/watch TV/listen to the radio, so they're going to over-represent whatever public viewpoint that will attract the biggest audience. Hence we have lots of news stories about game violence being bad/evil/wrong and how the Brits don't like a tourism ad. It is not that which is right that gets the most media coverage, it's whatever sells.
  8. The original post is a complete mess!

    The facts:

    1. We use the OFLC ratings, because we adapted our movie ratings to suit video games.

    2. We use a government-run ratings board simply because it keeps us from having a bunch of angry, moronic parents claiming that industry self-regulation doesn't work.

    3. Manhunt is the only game worth playing that has been banned here (the rating was reviewed six months after release due to a media frenzy and the game was banned, but sales of the game were pretty much dead and it was already in the bargain bins).

    4. No GTA game has actually suffered for the minor content changes that were made (they only took out the ability to sleep with hookers, the game isn't broken because of that).

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