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Terrisare

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Posts posted by Terrisare

  1. ...huh? Are we playing the same game here? Hunters are the KINGS of group PvP.

    I'd just like to note that this applies solely to group PvP. When stuck either alone in the world or even in a large battle without more than one other group member paying attention to their situation and helping them out, Hunters are pretty much fucked PvP-wise (unless, of course, they get the jump on the enemy and know how to keep that advantage on their side, but that applies to nearly any class). I mean, sure, Hunters can rack up the second-most HKs and CPs or sway that Battlegrounds match more than any other class next to Mages, but seriously, Hunters have very few options for controlling a one-on-one fight successfully, even specced Marks/Survival with Imp. ConcShot/WingClip, Scattershot, and Counterattack.

    I'm slightly happy with the new talent trees, but in my opinion they really haven't changed very much. The only real difference is that new Survival talents will make it longer and more tedious to kill Hunters (although most of them won't help the Hunters keep control of a fight and, you know, survive in the long run) and a BM build just might be possible to use in PvP now (although I'm not going to waste a re-spec testing out just how viable that build is).

    hunters CAN kite very well, its just a lot harder to do than mages. I (as an enhancement shaman) totally WTFPWN hunters that make minimal efforts to kite, because i just run up and smash them to a pulp. however, with some hunters I only get one or two hits at most, and die a very, very frustrating death. im not saying its easy, but it is most definatley doable

  2. I'm sorry that Im posting what probably is a stupid question, but Im really stumped.

    Im having problems making a sample play for the correct length that I want it to. It either plays for a certain amount of time, which means that my song sounds like a mess with a bunch of notes playing at the same time, or when I tell it to cut, I cant get any overlapping notes at all and it sounds really unatural. how do I make a sample play for the duration that I put in the Piano Roll?

  3. The first quote in the remix comments says that the main character and the final villian were once allies, but they weren't. Julius (the final villian) was an ally of Dark Lord since the beginning of the game, and Dark Lord keeps the main character as a slave to fight monsters for his own amusement.

    Also, FFA had 3 battle themes, Fight 1, Fight 2, and the Final Battle. This remix is of Mission of Mana, and Fight 2. But since the final showdown is 3 consecutive battles each with different music, I can't complain.

    you know, you're right. it's just been so long since i'd played it, i couldn't remember exactly. i did at least think that julius did help the main char. at some point, though, right?

    also, since this is fight 2 music, which plays during the 1st round of (well, technically 2nd) the last boss, you are beginning (IMO) the the end of the game at that point, thus the title was dubbed :)

    also, how did you find out the titles of the music?

    no, I dont think he ever did. he was just a gemma night that was in league with dark lord. what happened to dark lord? I know that you kill him in the remake (sword of mana), but I cant recall how he dies (if he does) in the original. bah, it doesn't matter. great remix, from one of the first games I ever played :D

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