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cobaltstarfire

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Posts posted by cobaltstarfire

  1. what online would there be in any of the existing first party games and why

    like i literally can't think of a game i would want to play less than an online, multiplayer platformer with people i don't know. there is no way the experience of any mario game (note rayman is ALSO not online) wouldn't be ruined for pretty much everyone except people who want to troll. pikmin online? can't wait for someone to camp at the onion and throw all the new pikmin into the water. nintendo land? yeah not gonna be fun online. Wind Waker HD? Yeah figure that one out.

    You could play with people you do know? All of those games I could imagine playing online with friends and family pretty easily. My nearest family member is almost 4 hours drive away, and my nearest gaming friend lives in Boston (me being in Texas).

  2. I found the motion controls in skyward sword to be hard at first, which is to be expected with little experience using them. But as I learned and got used to the controls it got easier and was like second nature and flowed pretty well, much more fun than pushing buttons in the long run for me. I had the GC version of twilight princes, and I hated it :| The controls were awkward, and the story for whatever reason just didn't hold my interest very well.

    I wish there had been more games that managed to have useable motion controls like SS, most other games I think of either didn't really have much, or they did but they aggravated my elbow and wrist quite a lot.

    It's cool to hear that wind waker HD has at least some motion controls. It'd have been neat if it went the same way as skyward sword, but I guess that would have been a lot of extra work. If I had spare money I'd have gone right out and gotten the special windwaker wii u, someone permanently "borrowed" my gc copy and I've always missed it, never did get to finish collecting all the figurines....

  3. I think violent games are fine, for other people. I know that I really can't handle them personally. Things like cartoon violence, or stuff that is "just a flesh wound" probably won't bother me (Like I can sit and watch my mom play something like ghost recon and generally not feel uncomfortable). I happily played bushido blade and stuff back in the day, and on the movie front I thoroughly enjoyed the ass kicking that was Pacific Rim (although that may not count since it's mostly aliens and not humans?). But as soon as you start having the blood and guts of any realistic being (humans, animals) getting ripped appart and strewn around I'm generally unsettled to the point where I can't even look or even listen. I think the easiest most recent thing that comes to mind for me on that is a few months ago I watched part of someone playing through bioshock infinite, and well...jeeze I won't be playing that game any time soon.

    I wish I had access to the articles I've read about it, but generally speaking violence in video games or movies and the like have not been found to be directly linked to normal well balanced human beings turning violent. I know that particular conversation has come up multiple times on this forum as well, because the media really likes to paint the opposite picture. The sad thing about these studies is that people ignore them, I remember early on when I was still in college I showed one of these studies to my child dev prof and she was basically threw it out because she didn't want to believe it.

  4. I saw these at Prime. They look really cool.

    Although I will still continue to say "WTF?!" to all the people who nay-say the 3D on the 3DS. 3DS's 3D display is absolutely amazing, and I never play my 3DS without having that shit turned all the way up. If you "can't get the 3D to work" or some ridiculous thing like that, I really don't know what to tell you.

    It just doesn't work for some peoples eyes very well. Just using myself as an example, I literally can't turn it up all the way if I want to be able to see the game, it'd be like trying to play crosseyed. Even with it tuned to the optimal setting for my eyes (which is barely turned on at all) it takes a lot of effort to be able to see the game clearly, which generally puts a lot of strain on my eyes and gives me a headache. (I still am a little disappointed that I can't use the 3D but that's life.)

    The 3D works a lot better on the 3DS XL though, so for people who want to use the 3D but haven't been able to have it "work" for them, give it a try on the XL? I played around with one at a demo station and it was much nicer than my normal 3DS as far as the 3D goes.

    I think I probably would naysay the 3D out of bitterness if I couldn't turn the 3D off. Not because I think it's a bad thing, but because I'd really want to play and wouldn't be able to.

  5. .

    It was bad enough that Nintendo decided that they wanted to include the 3D slider on the original system

    Considering that there is the concern of causing damage to a child's visual development from using the 3D it really isn't that surprising they would put a slider on it. Not to mention all the other people who never wanted it, the people who get raging headaches from it, and the people who just can't get the 3D to work and instead get a jumbled up image for whatever reason.

    If you want to really want to see development into 3D dependent gameplay look up the Occulus Rift, it's a pretty nifty thing although the people working on it are deliberately going about it very slowly and methodically.

  6. what qualifies as normal pants.. maternity pants do not qualify

    for reference, the pants i am wearing now are very much average. i just put my 3ds in them. there is a 3 x 1 inch brick sticking out of the side of my leg. most people consider this inconvenient. the 3ds has never been a particularly portable system i don't see why this is now a problem because the product is a square

    https://securecdn.disqus.com/uploads/mediaembed/images/600/7258/original.jpg cut out the picture because it's too large for the forum

    the whole thing is not a ton bigger than a closed XL

    I can fit mine pretty fine in the inner pocket of my jacket, although not the outer one. It fits in my my pants pocket fine two, but I wear mens cargo pants (cause even girls cargo pants are cursed with small pockets)

    But to say the 3ds is not portable? It's smaller than the original Game Boy, GBC, and GBA when closed, that seems pretty portable to me.

    As far as portability for the age group goes, it seems unwieldy for us, but it's perfect for them. It's still smaller than most things parents are toting around for their kids (tablets, portable dvd players, ect) it's harder to lose and break, and most parents aren't going to let their kids carry one of these around alone whether it could fold up and be stashed easily or not. While I'd be skeptical of it for my own personal use it's absolutely perfect for young children and the way you'd expect them to use (and be allowed to use) it.

    I've said elsewhere and I'll say here though, even after seeing gameplay footage of it, that button placement looks rather awkward...

  7. As far as the forge goes, as long as you always save up for 100% forge it won't really go any slower than it did before, it's probably even easier now that they just updated it so you can craft crystals down to other types. (My 5*'s have been super easy to heat up, the 4*'s have been the trouble due to a considerably lower drop rate in odd numbered stratums).

    Edit: also they just released an event with the black kats again, I didn't participate in it last time, so I don't really know what it's about or like but if you want to give the game another go for a couple of weeks now is as good a time as any.

  8. Not to mention most digimon evolutions aren't generally temporary. The "partner" digimon in the various cartoons are not typical examples of digimon growth as they attain their evolutions only with the help of their humans. Otherwise digimon evolution is a natural progression of stages just like pokemon evolution is.

    That said, I'm interested in the mega evolution, although I feel like some of the pokemon would be better off with just a normal evolution rather than a mega one. I do wonder what implications this addition will have in the long run.

  9. Well I DID say it seems like a pointless addition to the game (especially at face value cause I don't know anything about fairies in folklore). I could see it being a modifier type like flying seeing as how "fairy" encompasses a pretty broad chunk of mythological creatures.

    An all encompassing weakness is pretty easy though, fairies are typically weak to iron in some way or another whether it removes their powers, or outright kills them. As far as what they'd be strong against I couldn't tell you, since most stories have fairies simply being mischief makers or pulling one over on humans and stealing their babies, so I suppose they could be strong against normal types and also weak to psychics since psychic could probably overcome a fairies inherent cleverness. But now I'm just musing about it and I don't much feel like doing that. Although it's true, I disagree that fairy can't fit thematically because while I don't know much of anything about them I do know that there is a huge variety to them beyond "small, magical, have wings, and don't fight" that's a pretty narrow definition to what a fairy actually is.

    Either way I'm going to wait and see, as skeptical as I am of it, and as pointless of a typing as it seems to me on the initial thought, gamefreak is pretty good at digging up obscure things and putting them into their games. With the new region being set in a European equivalent it wouldn't surprise me if they did put in fairy type and then pull from all the folk lore surrounding them from Europe.

  10. I'm not really sure a fairy type "doesn't fit" thematically we have dragon, bug, and ghost too. I feel pretty neutral on the possibility of a fairy type though, it seems like it'd be a pointless addition to the game but I don't think it'd really hurt anything either. I mean depending on the definition, all pokemon can be considered fae creatures, but I suppose if it is a real typing they're going more for things that are "magical" but not of a psychic, ghost, or elemental in nature.

  11. Yeah that seems pretty plausible (I'm sitting pretty happily in the it's a new pokemon camp, I think it'd make a better story than it being a new form).

    I say it's probably nostalgia for me personally based on the difference of opinion between my guy and myself. He's only been playing for a couple years, I've been playing since red/blue, so he's definitely got the more objective reaction compared to me, who was pretty non plused at first until nintendo's website introduced it in a way that makes it seem like a completely separate species from mewtwo.

  12. ^ Hahaha, basically.

    My sentiment toward that abomination:

    If it's an alternate Mewtwo forme, I hate it.

    If it's a separate new Mew clone, I'm fine with it.

    I'm about that same...I'm not sure why (well it's probably just nostalgia...) I'm pretty intrigued, and the design is growing on me a bit. I hope it does have an interesting story, mewtwo is being featured in the next movie, so it seems likely that it might also in the new game?

  13. Ever played a game on Xbox Live, you hear that shit all the time. Anonymity allows anyone to get a reaction out of people without risk of repercussions. Anita Sarkeesian is talking about sexism against women, of course the trolls will make misogynistic threats.

    Here's a different way to look at it, there was a recent study that found that the commentary on articles and whatnot actually affect the way people view the content of the article. So for example if you plopped a completely neutral/unknowing person down infront of one of her videos, and then they were to scroll down to a bunch of asshats and trolls (for whatever reason), that neutral person is going to be more likely to take a similar stance as the cesspit often found in youtube comments.

    That aside, just because this is the internet ect ect, doesn't mean it is acceptable to behave so horribly towards other human beings, nor does it mean that ANYONE should just lie down and take abuse just because 'it's going to happen anyway'. Threats and the like are NEVER OK, it doesn't matter if it is over the internet or in person. And to say someone needs to have a thicker skin over something or should just get used to it is completely sidestepping the point.

  14. Hm. I hadn't considered that.

    I don't want to seem like I'm making a Catch 22 here, but it makes me wonder if she already had a bunch of videos up like this, what made her decide to make a Kickstarter for these videos. I guess possibly she wanted to raise more awareness?

    Either way, I felt like the content was a little lacking. Hopefully it'll pick up in the following videos.

    Since you guys are all going nuts about that part (I guess that's the controversial part? I don't know anything about this person until today, unless she's that person stiring up a bunch of drama in the atheist community right now by being insane which I only perennially know about cause my guy is part of that community...the feminist frequency thing certainly sounds familiar...)

    If you look on her website she seems to have raised/used the money for research material and hardware (300+ video games and the consoles to play them is probably what most of it was for).

    I'm going to continue to feel her video too long, I saw someone do a TED talk that covered similar ground about movies, was more gender neutral, and didn't even fill up the entire 10 minutes.

  15. It was a little on the boring side, too long and convoluted in relation to the point she is making. It looks like she has done a TED talk, so it must be within her ability to be succinct. I think it'd be more interesting to me if she found games/stories/ whatever that avert these tropes (as applied to men and women, not just the women) and discussed why they worked.

  16. i'm with you. some of the things that i got stuck on the longest were like 'oh yeah there's a hidden block here you have to hit with your hammer. duh.'

    i also was sad they decided to put pretty much no story into it. bowser talks zero times, and after world 2 they just stopped putting in quirky and fun dialogue sequences that involved anyone but kersti and kamek (and wiggler, but that was for one world). they could have easily fleshed it out into something memorable, but seemed to choose not to, and in my opinion they chose not to because they wanted to make it 'handheld bite sized.'

    that's a very scary prospect; i'm also nervous about this happening in luigi's mansion.

    If the whole game had been like the forest area it would have been great. It was one of the the only parts of the game that really felt like paper mario other than having my stickers turned into sandles.

    I'm not too worried though about future games- at least if nintendo values its feedback and reviews. It seems like most reviewers and players that have a problem with the game have the same general issues.

    Hey but the music was pretty good...

    ...

    I do have a question about fire emblem though. Is it possible to turn off the weird sound snipits of grunts/affirmatives/negatives/whatever the characters give at the beginning of every single piece of dialogue? Something about it makes me want to pull all my hair out.

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