Meteo Xavier Posted November 27, 2008 Share Posted November 27, 2008 My brother is building a little shareware game thats I guess some sort of platforming adventure/puzzle game and I want to do anything I can to help him make it worth his time to do it, so I'm asking if there are any sort of guides floating around the web that give you the basics and logic of puzzle building. I doubt he'll turn out something that would make Lufia II look like a TCAP test, but it'd be great if he could get a decent start. Any ideas? Quote Link to comment Share on other sites More sharing options...
Zephyr Posted November 27, 2008 Share Posted November 27, 2008 Well, I don't know where you could find a guide like that, I'd just make them off the top of my head and use other puzzle games for examples... If you're looking for block pushing puzzles or something, Adventures of Lolo is king. As for platformers though I'm really not sure. If you can get us some specifics maybe we can all come up with a few puzzles. Quote Link to comment Share on other sites More sharing options...
Meteo Xavier Posted November 27, 2008 Author Share Posted November 27, 2008 I don't actually know what he's building right now, he only showed me a short demo. Obviously we can go back to JRPGs and the Zeldas to look at those puzzles, but I thought there might've been some sort of logical process to BUILDING those kinds of puzzles. I just wondered if there were any 1up.com articles or something on it that kind of showed you what kind of process the masters go through when they design puzzles. Quote Link to comment Share on other sites More sharing options...
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