roop452 Posted February 10, 2010 Share Posted February 10, 2010 The Power of Quality Asset Creation and Sound in Gaming Demonstrated at IGDS 2010 India Game Developer Summit 2010 – First, Independent Event on Game Programming, Business and Careers Bangalore, February 08, 2010: It is common among writers, story tellers and even the audience/game players to believe that visuals alone can tell a story well. While visuals can bring life to the story and connect to the audience actively, sound can connect to the audience passively and most unobtrusively, says Varun Nair who is coming this February to India's first and independent annual summit for the game development ecosystem - India Game Developer Summit (http://www.gamedevelopersummit.com/). Sound - a combination of music, dialogues and sound effects - is very important in story telling & enhancing realism in game play. Visual without complimenting sound is like a story told with no emotions. At Indian GDS Varun will talk about designed sound and their uses, foley and real world sounds and its importance in enhancing and adding depth to game play. He will teach dialogues, learning and adapting from other media and forms of entertainment such as films, theatre & music. He will also cover common queries on making a brief and time and asset management. The talk will also cover technicalities and their creative applications including choosing the 'right' sound, and space, perspective, timbre and pitch, quality, delivery and working formats. Varun will cover the common equipment and tools used to create sounds before wrapping the talk by demonstrating the use of contrast and the power of silence. Varun Nair has dabbled in most areas of sound - from the music industry, post production for commercials & feature films to game sound. He has created assets for Indian developers & some international projects like the ICC Cricket title for EA. Attend IGDS to get inspired, learn from the gurus who have gamed their way to success, and join a club that seeks competence to grab a share in the $43 billion global gaming development pie. View complete details of experts and topics covered at IGDS here: http://www.gamedevelopersummit.com/speakers.html. About India Game Developer Summit The highly individualistic nature of the Indian Software Developer, coupled with their tolerance for divergent personalities make them a natural fit into the Game Development culture. With the mission to build a robust community, advance the careers and enhance the lives of game developers, IGDS 2010 (Lite Ed) is being organized with the mission to pump the blood of Indian Game Developers and re-invigorate the ecosystem at large. The summit will cover industry leading methodologies in game development, design, production, programming, visual arts and writing. India GDS (IGDS) is the quintessential Indian game industry event focused on inspiring, connecting and educating the Indian game developer ecosystem. Featuring top-notch keynotes from luminaries, visionaries and gaming gurus on various subjects from mobile and indie games to MMOs and AAA games, IGDS will also provide a hub for business and networking opportunities in the Indian industry. With support from the International Game Developer Association (IGDA), the gaming industry at large and academia, the summit's intent is to build a robust community, advance the careers and enhance the lives of game developers. IGDS will see participation from Adobe, NVIDIA, Microsoft, Ubisoft and Playdom among several others. For complete details visit: http://www.gamedevelopersummit.com. A Saltmarch Media Press Release E: info@saltmarch.com Ph: +91 80 4005 1000 Quote Link to comment Share on other sites More sharing options...
SnappleMan Posted February 10, 2010 Share Posted February 10, 2010 I'm very interested in this. Quote Link to comment Share on other sites More sharing options...
zircon Posted February 10, 2010 Share Posted February 10, 2010 Spam, but relevant spam. Quote Link to comment Share on other sites More sharing options...
Meteo Xavier Posted February 10, 2010 Share Posted February 10, 2010 Then why was it moved to Community? Quote Link to comment Share on other sites More sharing options...
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