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Everything posted by zircon

  1. Jill and I are both big fans of Aeralie's work, particularly on the Ori series, and we've always wanted to collaborate with her... so we did! We've been arranging Final Fantasy 7 for over a decade now (our first remix together was Deliverance of the Heart all the way back in 2007) but it's just such a good soundtrack we keep coming back to it. I wanted to keep the production mostly out of the way here, since with two strong (and complementary) voices there wouldn't be enough room for too much underlying stuff. So it's basically all Omnisphere with some careful mixing to make sure all the
  2. The Flyff synth is a simple waveform with a little bit of a layered.. bell sample, maybe? Lots of portamento (glide), reverb, and vibrato. The Maple Story synth is similar but with no bell layer. The third synth is pretty different. Hard to say what but it's not a simple waveform. I think you'll get closest by starting with a sine wave in something like an additive synth, and then add a little bit of extra harmonics there. The thing that really gives these songs a similar feel though is the combination of glide + reverb + vibrato.
  3. Yes, I'm using FL Studio 20. If you're using the free trial they may have removed features from that, I don't know. There's also a cut-down "Fruity Edition" ($99). But I guarantee that the Producer Edition, which is $199 (same as always), works the way I'm describing. The Producer Edition is the one to get. It might not be the DAW for you, but they didn't remove any features. And just so you know, Reason is $399, Cubase Artist is $309, Cubase Pro is $559, Pro Tools is $299, Studio One Pro is $399... the full version of FL being $199 is really reasonable, and it has lifetime free updates w
  4. Take a deep breath. All DAWs have a learning curve. FL Studio is not expensive; not at all, compared to most other DAWs. For beginner questions, you should look for tutorial resources rather than posting on the forums. It will probably be faster and easier to simply watch how the program works. You can clone an instrument easily. Right click on the channel and click "clone". You can make unique easily too. Click the upper left of a pattern in the playlist (the dropdown arrow) and click "make unique". I don't think it has ever been a right-click option. You can add anything to yo
  5. Jill and I are potentially interested, but it depends on the final dates because.. uh.. you know why.
  6. What's the purpose of the room(s)? Recording, mixing, production? That will change the answer for sure. My advice - given that size, I would consider using a relatively small desk and compact interface, and otherwise treat the room as a recording space. Doesn't really make sense to try and install a whole mixing desk since that would take up like half the room, and you wouldn't have separate isolation space. Great resource is Gearslutz, they have a whole studio build forum. https://www.gearslutz.com/board/studio-building-acoustics/
  7. The chords for the middle section of "Clash on the Big Bridge" (0:43) are almost identical to the very distinctive progression of "Hotel California":
  8. This looks great, good on Capcom for finally returning to Mega Man. Not excited about new MMX though... that series really got progressively worse after X4.
  9. I'm assuming they are including more than those, based on their wording of "a library" and some other grammatical stuff... I think those were just examples.
  10. Ooh check it out! Nintendo's online service is apparently going to offer various classic games (more than one a month) Netflix-style with your online subscription. "Nintendo Switch Online includes ongoing access to a library of classic games you can take anywhere!" I brought up this exact thing (not originally my idea, but still) a few months ago:
  11. Talk to me when you're in the 1700sr range (and dropping) like me
  12. After early high school, I fell out of console gaming for the most part. With a few rare exceptions like couch games and stuff I play with my wife, I just have a hard time going over to the TV and playing games there by myself. I can't get into it as much anymore, and I don't know why! I also play way fewer games than I used to. Usually one or two at a time at most, and if it's a PC game, it's usually something I can play pretty casually on and off. I also always play a handheld game before bed, usually only for 15-20 mins or so, to help unwind a the very end of the day. My gaming habits
  13. WiiU frame drops are a thing for sure, especially in towns or panning into fields. Not that big a deal though.
  14. The voice acting is not good, it's like a not-great anime dub. But DEFINITELY not worth skipping the game. The frame rate also dips sometimes but this too is really not a big deal relative to the quality of the actual game.
  15. BIG OL BUMP because there is a fantastic new build. The game has been getting much more polished and things are really coming together! KS launch next week to help with additional polish
  16. It's not that I always prefer JP voices... some games have amazing English VO and even with an option I'll often stick with the dub. But in this case the English voices are just bad. The casting is wrong and the delivery is hammy. I don't necessarily blame the voice actors even, because I think they just didn't get the right people to match with ages/accents etc
  17. So far this game is simply stunning. The gameplay is top notch, by far my favorite Zelda in that area. Just two problems, both audio... 1. The voice acting is not good. They blew it. Thankfully there isn't much of it! But even so, why not at least have the option for JP voices? 2. There is almost no music. Skyrim showed that you can interject ambient, exploratory gameplay with fitting music... But I'm definitely missing it here.
  18. Why not try the fine libraries at Impact Soundworks?! Our gorgeous Tin Whistle: https://impactsoundworks.com/product/ventus-ethnic-winds-tin-whistle/ Frame Drums: https://impactsoundworks.com/product/forest-frame-drums/ Highland Harps (Celtic Harp, Lap Harp, Lyre): https://impactsoundworks.com/product/plectra-series-2-highland-harps/
  19. Straight Ahead Jazz Horns - Available Now! Impact Soundworks is proud to announce Straight Ahead Jazz Horns, created in collaboration with Straight Ahead Samples! This revamped library features over 75,000 samples of 13 solo brass and sax instruments perfect for jazz, funk, pop, R&B and more. Each instrument is deeply sampled with a variety of crucial techniques and ornaments, all totally customizable with our TACT system of articulation control and mapping. We're also introducing Smart Voicing technology, the easiest and most fluid way to create fully-voiced ensemble parts
  20. Right, exactly. I also kinda doubt that their VC sales are going to be very good, given that they have a bad habit of not porting over your previous purchases (at all, or without a fee). Consumers are not going to be interested in paying for the 3rd or 4th time for the same VC game.
  21. Wellll so to be clear, I meant a Netflix / Spotify pricing model but not *streaming*. I don't think streaming makes sense. NES and SNES games are so tiny that imo Nintendo could get away with something like Spotify's offline functionality. You pick the game you want, it downloads (basically instantaneously) and you can play immediately. You must connect to the internet every X days to keep your purchase authorized. Simple. I don't see how this model could possibly fail them. I think that when it comes to retro gaming, consumers are far more interested in a smorgasbord-style model as oppos
  22. The NES Classic hype hasn't stopped so I'm not sure where you're getting the "and then realized..." bit. Clearly people have a a huge soft spot for nostalgia, especially people who don't want to deal with emulators or don't know what they are. There's a reason why plug-and-play systems have endured for years and why people flock to stuff like the Retro Duo, Trio, RetroN-5 etc. They want to play retro games and don't want to deal with emulators, carts and hardware limitations. Sony's PSN service has been extraordinarily successful. But Nintendo's back catalog is even better, IMO. Throw a d
  23. I think Nintendo made a big mistake on slotting Breath of the Wild for WiiU as well as Switch. There are definitely people (myself included!) that have a WiiU and would prefer to just wait on the Switch for more games to come out. But it's better for the Switch and Nintendo if people adopt it early, which fuels 3rd party developer interest, which fuels more games... etc. By releasing BotW for WiiU, some % of people will just get it for that, and wait on the Switch, when really that should have been the awesome new launch title. The other thing is that Nintendo has not only been shooting t
  24. New build today! This one is huge. Since my last update here in November the game looks better, has way fewer bugs, way more content, more quality of life features and options... it's just way better. So your feedback is greatly appreciated! Play for free!
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