DZComposer Posted May 24, 2013 Share Posted May 24, 2013 So, I have decided to come back to OCR after a few years of hiatus. Not sure if I will end up submitting this, but I do know that my jazz writing could use some improvement, so the feedback will be valuable regardless. Also, there could be some rules issues given that the original BGM is comprised of a few well-known non-game tunes. The idea is start start off like the original and then change-it-up a little as the song progresses. That said, I'm not really going for a total-conversion here, thus I'm being a little bit conservative (perhaps another reason not to submit this). I'm also hoping the feedback can help me with some writer's block on this as I am currently unsure where I want to go with it from here, though I think I like the idea referencing songs that have a humorous connotation. I have already started down that path with the sax solo... I based the instrumentation off of the Stan Kenton Orchestra: Trumpets Trombones Saxes/Woodwinds Mellophones Guitar Bass Drums Piano Vibraphone Link to original game version: http://www.youtube.com/watch?v=-cDDCXPuaUc Link to my WIP: http://dzcomposer.com/betamusic/slotswip002.mp3 One thing for the checklist I know already: [X] Too Quiet I haven't used any compression on this WIP yet(still focusing on the composition), so to keep it from clipping I had to nudge the gain down. Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted May 24, 2013 Share Posted May 24, 2013 Yeah, the referencing of non-game tunes could be a problem. I can hear When The Saints Go Marching In (0:30 of the source), and something that sounds a tiny bit like Sonata in C Major 3rd movement (0:41 of the source) Quote Link to comment Share on other sites More sharing options...
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