Jump to content

Snes Tetris Attack Water stage remix


Dumbluck07
 Share

Recommended Posts

Starts out pretty trance-like with rather sparse textures. Uses some TR-808 percussion (google it) which, bare/dry and unlayered as they are now, sound thin and weak, for future reference.

Various plucky hits at 0:16, 0:19, and so on are too loud and resonant, especially at 0:39, 0:41, 0:44, 0:48, 0:50, and other timestamps past these. In other words, they stick out too much and hurt. EQ down the loud frequency boost you have somewhere, maybe near 6000~10000Hz. I don't know what DAW you use, but just do a thin EQ boost (+4~8dB), sweep across the spectrum slowly, stop when you hear something really piercing, and pull it down (-6~-10dB).

Also, starting at 0:26, there are weird bumping noises in the low bass that have me wondering what is actually making them. I don't want to wonder what they are; if you want them to be part of your stylistic choice, they should be more noticeable and distinct.

The brass lead is fake-sounding, for future reference. It sounds like a free soundfont or a synth brass patch.

Arrangement-wise, it sounds pretty simplistic, but I honestly don't hear the connection between the

and the remix. Anyone else hear anything? Also, funny how the source link is better audio quality than one other that was posted 3 years later... :<

Don't get discouraged, but there's a long way ahead to learning, and if you're willing to learn, we'll help! :)

Edited by timaeus222
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...