Dissidia Posted February 15, 2016 Share Posted February 15, 2016 http://tindeck.com/listen/jvcrn Even more Undertale! Is there anyway to lower the volume on all instruments at the same time in FL? It might be noticeable that the volume is going over the limiter by a lot during the loud parts. Quote Link to comment Share on other sites More sharing options...
Dissidia Posted February 16, 2016 Author Share Posted February 16, 2016 Updated to v2: http://tindeck.com/listen/jgdnk Mostly mixing changes, less reverb on piano, vocaloid. EQ on bass and drums mid-lows. Removed the Rhythm guitar. Pulled down the master fader 5~ db to get rid of the peaking at the loud parts which means it's more quiet but not as brick wall when it gets loud. Quote Link to comment Share on other sites More sharing options...
NPC #23 Posted February 16, 2016 Share Posted February 16, 2016 Really solid idea, but it could really use some mixing. The vocaloid patch gets lost in the mix and the big moments get pretty muddy. You'll probably want to roll off the high ends of the strings. And put in some sidechaining for the drums, they kinda lose their impact in there. Also you really don't want to be cutting the master fader down during production, it'll give you a false impression of how it's mixed. I usually try cutting instrument faders so the master comes out to -10db without having to mess with it. Leaves plenty of headroom and lets you know more clearly how everything is mixed. Still a fantastic idea, I can't wait to see what you make of it. Quote Link to comment Share on other sites More sharing options...
Brandon Strader Posted February 17, 2016 Share Posted February 17, 2016 Don't sidechain the drums, just fix the mix Raise the drum levels, and lower the strings a little bit. And like NPC said, rolling off the highs on some of those strings would be a good idea, though it might just be a volume issue more than anything. The bass is very low as well -- more focus on the bass and drums would be ideal. The vocal could come up slightly, but when you make the appropriate mixing tweaks, you may not need to adjust them at all. I'd focus on leveling the strings / drum/bass to get things to a more appropriate level first. The woodwinds, brass, and strings all sound pretty cool. Yes, the master is a little quiet, but address those leveling issues before boosting it back up. If you limit your master, make sure you don't go too far and cause pumping or clipping. Adjust the limiter after you fix the mixing. If you're worried about volume, try comparing it to a song of a similar style / genre and match its volume or at least come close to doing so. It doesn't have to be as loud as a professional piece, but if you can manage to do so cleanly, it'd be a good thing. Quote Link to comment Share on other sites More sharing options...
Dissidia Posted February 17, 2016 Author Share Posted February 17, 2016 Thanks for the advice NPC and Brandon, I redid the levels from scratch and focused on bass, string, drums, vocal levels. Lowered the reverb a tiny bit on the vocal. Can't make it much louder because it has such a wide volume range unless I compress it which I don't want to. V3 http://tindeck.com/listen/vbgzh Quote Link to comment Share on other sites More sharing options...
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