Neo-Nut Posted August 17, 2016 Share Posted August 17, 2016 Ok so I posted a similar thread ages ago but this one is specifically about the sample libraries used for the NAMCO / CAPCOM / SEGA arcades - mid to late 90's early 2000's They sound all quite similar with most of the difference coming from the sampling frequency capability of the sound chip (Some SEGA boards were 44.1Khz!) I do know that a lot of the stock sound from Roland Modules were used but there must be others like the Proteus that were used as well as actual CD sample libraries - Does anyone have any knowledge of ths at all ? My personal faves being the all the Namco system 12 music - Total Jazz fusion overkill !! Quote Link to comment Share on other sites More sharing options...
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