ReMix: Vectorman "Soiled by the Egyptians" 3:10

By timaeus222

Artist Links
aggressive dubstep edm electro electronic energetic glitching indian middle-eastern synth
Arranging the music of 2 songs from 2 games (view all)...

"Cave2 Tank", "Day 5: Arctic Ridge ~ Day 9: Hydroponic Lab"

Primary Game: Vectorman (Sega, 1995, GEN), music by Jon Holland

Posted 2016-08-04, evaluated by djpretzel


With a mix title that sounds like a FEW Egyptians had some pretty bad manners, timaeus222 (Truong-Son Nguyen) gives us an unapologetically aggressive EDM Vectorman ReMix with slick processing, a laser drill bass, and a blend of regional instrumentation, from our BadAss: Boss Themes: Volume III album. Album director pu_freak writes:

"Time to ditch the creepiness and turn full-on electro with Egyptian influences in a mix that brings back the overwhelming and bombastic vibe to BadAss 3 - timaeus-style. If you listen to this mix, it's no wonder that Tim became our go-to man for production feedback and became an integral part of the BadAss 3 staff. The energy sparks from this mix and really makes you feel like a BadAss when listening to it. It builds up the tension about halfway through in an atmospheric Egyptian intermezzo, before building up to the final dubstep part - setting you into full adrenaline mode."

Some truly redonculous synth work & tweaking here, and I don't use that adjective lightly... or in social settings. We've seen plenty of bass growls & dubstep breakdowns in these parts, but T-222 brings an especially elevated arsenal to this table, and it results in obscene amounts of evil, badass fun. The artist writes:

"I've been feeling pretty inspired lately, and, after making some good progress on an original album of mine, I decided I'd incorporate some of those elements in a Vectorman ReMix. Both are Egyptian-themed, and I was thinking of combining in some of the electro house tricks I had put together before in a Darkwing Duck and Mega Man 7 track I did for the WCRG 2013 compo. It wasn't too hard to pick out some nice pieces from Vectorman 1 and 2 to play around with, as they're all so good (the occasional offset panning for a stereo effect is pretty unusual on headphones, but sounds great on speakers).

After getting on solid ground with layering ISW Juggernaut samples in various contexts, I wanted to use those, along with some cool tabla tarangs and Indian ragas vox from Crypto Cipher (who makes unique and useful Middle Eastern sample libraries) and some other brand new mega-distorted FM bass sounds I synthesized in my free time to write a big ReMix that you can dance to and blast in your car. My goal was big, bold, and unrestrained (okay, maybe a little restrained, so it's not super loud :P). I feel like I don't really write a lot of purely dance-able music that focuses mostly on the groove, punch, and development rather than the melodic content, so I figured, why not have one track in my repertoire that's like that?

While writing this, I suddenly thought of something that seemed crazy at first, before I looked it up: didgeridoo dubstep. Turns out, some people have tried it, though they were either beatboxing or just otherwise playing around. Nothing wrong with that, of course, as now I get the chance to do that fer srs, bro, and with a few twists of my own! The climax was inspired by Zalem, a rather popular didgeridoo beatboxer, and zircon's "Neurobazaar." To really make things huge, I ended up sampling a bit of Nutritious's "Distortion HQ" from the Deus Ex album for the sub bass frequencies at 2:19. When that part drops hard on ya, see if you can't tell the difference between the talkbox-and-glitch-mangled didgeridoo and the wobbles! :D"

My goodness, he went downright crazy ;) I love all these influences, inspirations, & references coming together to form something new... meta-mixing! There wasn't a single second where I wasn't thoroughly entertained, waiting for the next twist, turn, break, glitch, twitch, or other point of interest, and the whole thing exudes an attitude that fits the BadAss album vision like a spiked, bloody glove. Completely over-the-top in the best of ways while still enjoyable, musical, and packing a serious wallop of technical acumen into a compact, hard-hitting package; more great work from timaeus!

djpretzel

Discussion

Latest 7 comments/reviews; view the complete thread or post your own.
avatar
Chimpazilla
on 2016-08-04 19:13:20

Uh, guys,... get a room? :wink:

avatar
zykO
on 2016-08-04 18:54:01

...and, incidentally enough, i still am :nicework:

avatar
timaeus222
on 2016-08-04 18:51:26

That's a reaction to remember. :nicework:

avatar
Chimpazilla
on 2016-08-04 18:15:55

Are you sure? Ok, well he said this:

"i just wanted to share how much this has made me wet. that is all."

avatar
timaeus222
on 2016-08-04 18:09:37

Y'know, I'm curious: I wonder what @zykO said about it in the DP comments; I remember @Chimpazilla mentioning it :)

avatar
Txai
on 2016-08-04 18:03:11

Good to hear more ReMixes with exotic scales. This one is full of energy. To be expected from timaeus.

1:17 rhythm reminds me of Kaufman's Shantae. And you don't get flexatones every day. So props to that.

avatar
Liontamer
on 2016-08-03 11:38:19

What did you think? Post your opinion of this ReMix.

Sources Arranged (2 Songs, 2 Games)


Primary Game:
Vectorman (Sega, 1995, GEN)
Music by Jon Holland
Songs:
"Day 5: Arctic Ridge ~ Day 9: Hydroponic Lab"
Additional Game:
Vectorman 2 (Sega, 1996, GEN)
Music by Jon Holland
Songs:
"Cave2 Tank"

Tags (10)


Genre:
Dubstep, EDM, Electro
Mood:
Aggressive, Energetic
Instrumentation:
Electronic, Synth
Additional:
Effects > Glitching
Regional > Indian
Regional > Middle Eastern

File Information


Name:
Vectorman_Soiled_by_the_Egyptians_OC_ReMix.mp3
Size:
5,733,243 bytes
MD5:
2fd5cef95b476dad29c8f162c098dc3f
Bitrate:
237Kbps
Duration:
3:10
Featured on album...

BadAss: Boss Themes: Volume III


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Published 2016-03-08
By OverClocked ReMix
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