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Showing content with the highest reputation on 09/25/2019 in all areas

  1. While I'd had worse Septembers than this, it's not been good. The stress of it got so bad that it fully undid the depression progress I'd made since the second week of August. I spent various parts of the last 8 days unable to sleep and almost paralyzed with fears that can't be rationalized away. I have a moment of clarity now, so before the fear starts back up, I'll give a small update. I had been talking concepts and ideas with Rexy. I'd not gotten as many .WAVs from people as I would've hoped, so I do think we might have to redo some key tracks. I'm personally not wanting to do a whole full soundtrack arrangement, but a sense of balance has to be brought to it, so I will talk with Rexy on how best to achieve it. I'd also been trying to get some ideas for project artwork. I had a great idea, but it turns out to be derivative. I'm not too picky on what the artwork should be for the cover, just needs to look good and make sense with reconciling the themes of the game. Sorry it's not a more positive update, shit's been reaaaaaaaaaaaaaaaaaaalllllllllllllllllllllllly fucked on my end as usual. As sanity returns to me, I'll try to get more done on it.
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