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Showing content with the highest reputation on 05/25/2022 in all areas

  1. Definitely placing importance on the track title is the right way to go. Somewhere in the nebulous study of what gets people to listen to what music and make it a hit the song title makes a difference, but not much can be said on that beyond "It needs to be kinda unique and rolls off the tongue well." Me personally, I go way the fuck out of my way to make song titles as original and "interesting" as I can with various levels of restraint. I can't stand the idea of any song I title being something cliche, trite or not having had the creative effort put in. Some are absolutely ridiculous, like my Sonic 4 remix, some are intentionally pretentious and designed to give a feel of "I don't know what I'm going to hear, but it will probably be substantial somehow", like my ESPERS album, and some have specific thematic patterns, like my Saturn Icarus soundtrack where all the tracks except the first and last track have extensive wordplay on things to make it bring to mind an 80's cyberpunk sci-fi environment along with additional verbage in parenthesis to give the listener a broad outline of a story concept that they can imagine while listening to the tracks. Titling your songs interestingly shows a sense of mindfulness for your art project and demonstrates further levels of artistic credibility for the project itself. This is good for long-term artistic credibility, though, predictably, a lot of will be lost on the chaff that is intrinsic to the population on Earth. I specifically have a policy of naming my videogame tracks something fitting but non-indicative so that it doesn't spoil anything in the game. Artists that are consistently awesome with song titles include the following: Peter Gabriel Motor Sakuraba Paul Simon King Crimson Modest Mouse The Smashing Pumpkins System of a Down And many others that I can't be bothered trying to remember. Point I'm getting at is this: BUY MY MUSIC YOU MUTANT HOBODICK
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