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Drack

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Posts posted by Drack

  1. EDIT: I misread the original post .. the examples I posted *DO* fit well.. the OP is looking for music that *DOESN'T* fit well

    What about Chrono Trigger? Very listenable soundtrack that is appropriate to the scene.

    Or just about any Zelda game? Or the Sonic games on Genesis? Donkey Kong Country (especially DKC2 with its 6/8 tunes)? Street Fighter? Final Fantasy?

    Whether it "sounds good" is a matter of taste, but I think a lot of games (and game series) capture what's going on screen pretty well. Not every little detail like movie soundtracks, but a lot of video game music is excellent at capturing the mood.

  2. Atma, what I was saying earlier was that cheating software like Action Replay and Dipstar have historically been completely disabled for games that connect to Nintendo WFC. As in, no offline cheats either.

    I'm pretty confident that there will be a savehacking trainer like there was with ACWW though, but I don't think random matches will show many "hacked" opponents at all, even among flashcart users. For example, I have NEVER played anyone in MKDS who had so much as the mapvoting hack (for those who don't know, a ROM patch allows you to vote for any MKDS track for online matches .. normally about 2/5 of them are disabled online).

    And slot-1 flashcarts will probably never have GBA support - No one's going to write a GBA emulator for DS, and I don't foresee development of a "reverse-passme" happening any time soon.

  3. and the fags that use the action replay for DS

    The producers of all the DS cheats I know of do not publish codes or enable the software for games that feature Nintendo WFC connectibility.

    The only cheats going on would probably be save hacking from flashcart owners - a tiny minority of DS players.

  4. I wish they incorporated the Wii controls for Starfox 64
    My friend wrote a GlovePIE script that does this.

    Allow me to explain what the hell I'm talking about. The computer program GlovePIE, combined with the ppjoy program, a bluetooth adapter, and some mad scripting skillz, allows you to use a wiimote, complete with nunchuck or classic, with your computer as a joystick .. great for emulators with the classic controller!

    Anyway, my friend wrote a script that uses the tilt and roll of the wiimote as an analog stick, and uses that with an N64 emulator + Starfox 64 to control it like the WarioWare: Smooth Moves Star Fox microgame.

    I wrote a script that maps the 2 sticks on the Classic to P1 and P2 sticks, for use with Perfect Dark w/ Halo-style controls (PD allows you to hold an N64 controller in each hand and use a stick from each).

    It's pretty sweet.

  5. It starts getting quite difficult around the crag world.

    I have some complaints!

    [spoiler?]

    -Often times, the game will make you waste a lot of time doing nothing fun or productive .. examples:

    --In the Mansion working off enough debt to learn the codes

    --In the Crag world, saying please a ton of times, and writing down that long sequence of what block to hit

    --In the Asian-styled world, doing the 25 gates, then running across nothingness

    --In the Underwhere, Being sent back every time you talk to a hag

    [/spoiler?]

    I find the dialog delightful, however. The amount of times the fourth wall is broken is awesome.

    And video game soundtracks *ARE* High-technicaaaaaaaal!

  6. Actually, I have found a way to use all my cores by doing something similar. I installed FAH in 4 different directories and edited the config for each one to have a different "Machine ID" so they run as if the same user were launching them from different computers - they independently download work and are each crunching on their own WU simultaneously. I'm also running it on my laptop, so now I have 5 processors contributing. I should appear on the list when these finish early tomorrow.

  7. If only Folding@Home worked with BOINC, or actually gave work to its SMP client, or had an NVidia GPU client, I could be contributing much more.

    As it stands now, my quad core beast of a computer is only using one of its cores at a time for FAH so CPU usage stays at 25% >_< When I used BOINC it ran multiple instances of the distributing computing projects so it was working on 4 WUs at a time to max out the CPU.

    Anyway, I'm running FAH on my computer, and my friend Kusabi is running it on his PS3. Both of us set it so credit goes to the OCRemix team.

  8. At the risk of sounding like a dick:

    Kamoh was seeded first in the Mario Kart tournament, and I was seeded second. He and mew are the organizational minds behind these, and I was undefeated and therefore the likely champion. The only person who had a chance of beating me was Drack. But he never did even in casual play. I'm not trying to be a braggart, since Mario Kart is a very aleatoric game anyway. I'm just saying that the people with the most say reached a consensus on which game to play.

    This isn't supposed to be incredibly competitive anyway. If you have to "feel insulted" because you didn't get in on the reindeer games, then you're missing the point.

    By the way, I'm perfectly alright with GWED but Tecmo Super Bowl is very fun and the Arcade tournament already does a lot of fighting games.

    It's not the fact that I didn't win -- No one did, and all "who's what seed" shows is how many games you played early on. This is not why this is an insult.

    Here's why. I don't give a damn "who has the most say" Because you know what? Kamoh is a self-proclaimed dictator (Mew was in charge...). The fact of the matter is that it was specified in the rules that the champion would choose the next game. That didn't happen. The only "prize" of the tournament -- picking the next game -- was not even awarded, but taken by the self-proclaimed administrator and the next game was chosen though there was no champion.

    Do I want to finish this up and possibly overturn what game is to be played this month, as Kamoh offered in an instant message today? Absolutely not. This is your tourney now, and I don't want to be a part of it. And if you don't think I have any reason to feel insulted, you are short-sighted indeed. This is not about who would have won (though I dispute your claim of superiority). It's about who could have won, and the fact that the tournament rules were broken by the administrators.

    Enjoy your football.

  9. Unfortunate.

    What does a code do that a login name doesn't?

    Why can't you just use a login for, say, nintendo.com, confirm that login/pass ONCE on each game and have the server handle your codes transparently? That way you could enter codes (for those without login names) or names, and have the server resolve the codes from the centralized database, much like DNS works for letting you type in "http://www.google.com" instead of "http://209.85.165.104"

    They have every tool necessary to make that happen.

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