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Mozgus

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Posts posted by Mozgus

  1. Also, I understand that your heart isn't really in the track anymore, but if it isn't, you could still be able to pass the torch to someone else. That's what happened when Project Chaos was almost doomed to fail, and then SnappleMan came in to help KFC.

    I hope things go ok :)

    Agreed. If you're going down, don't take it down with you. This is my most anticipated of all the upcoming site projects.

  2. Well Street Figher is a fast paced game, where one battle can be done quickly. Doom (no matter if Foom 1 or Doom 2) on the other hand is a "long lasting game". Also "Dark Side of Phobos" was written to tell a story (same with Chrono Symphonic) rather than being eery BGM for the game.

    That's also the reason the tracks are shuffled, rather than in the order of the missions. And this makes most of the OCR projects (esp. RotC, DSoP, CS) so special.

    Yeah I understand. Theres already much better suited remixed Doom albums out there that are easy to install into doomsday.

  3. Wish I'`ve seen Ryu Stage r the HipHop Tracks, but cool. Might dust off my old Dreamcast (especially if I find more of those hacks, a pity that this is a "grey-zone" in terms of legality, or so difficult to pull off in other games), though I hate the standard Controller for fighting games, and I dunno if I need a modded DC or not.

    However now that the "remix project" is ported into the game, it fits a bit more. Just with it would be possible with Chrono Trigger or Doom.

    It's possible with Doom. Ever heard of jDoom?

    http://www.doomsdayhq.com/

    Run Doom on that engine. It allows for a ton of graphical upgrades, as well as soundtrack replacements.

    Now the one I really wish I could do was insert the Super Metroid album into the game. Damn that would be great. Someone really needs to figure out how to insert code into a game rom, to ask for an mp3 at the right points.

  4. Ehhhh. This is the only character theme that truely disappointed me. And I think the title's trying to compensate. The baseline and the synth are good, but what's up with the main melody being played by flutes? Did Guile visit Hobbiton or something? It's just not at all what I was expecting for the great Major. And only at 2:18 does the real army muscle I was waiting for come in. When listening, I literally screamed, "That's what I'm talkin' about!" But it's just some little solo that lasts less than a minute! Guile might be an army of one, but this time, he wasn't all that he could be. (Again, I don't care how gay that sounds.) One more thing. Would someone please explain to me that little 8-bit diddy at the very end?

    Agreed. I just did not like this track at all. I would have much rather preferred a proper military hardcore sound to it, because I have never been able to find remix of it like that. I'm definitely not saying that it should have been balls-out rock like the Ken song.

    Question though. How many people out there have 90 minute CD-Rs? Because this album is 90 minutes and 35 seconds, correct? One of those Guile endings didn't need to be in there. That's for sure.

    Edit: http://youtube.com/watch?v=tMIyCN_6vrw

    Preview video now up. All who do not own a Dreamcast, check that out to see what you are missing :P

    Also, I suck hard at Street Fighter 2. Always have.

  5. Hey were you the guy that put alternate tracks into the DC version of Marvel Vs Capcom 2, including the burly brawl track? That was excellent, made the game so much more enjoyable!!!

    No I wasn't that guy. I did have that arranged version though. It was ok but that guy did a sloppy job. Some tracks had a second of silence at the start, and he didn't bother looping the adx files, so if the fight dragged on, you had silence to fight to, heh. I did the "Accurate" mixes on those two games. Check my site to more info and video examples.

    Agreed.

    The boss themes (Shin Akuma, God Rugal) ruled though.

    I was going to mention that heh. Your Akuma mix is ok, but the one in CVS2 was just...flawless. You kind of had high expectations to meet on that one.

    Anyways guys, 5th CD-R was a success. I have been playing it for an hour. I suck horribly at SF2 though, so I cant reach vega and such. But so far, I find no issues. I dont think I want to push my luck at this point. I finally got a working disc, so I think I am going to release this tonight on a torrent. I just need to run a couple more tests and try making a copy of a copy (to insure the downloadable CDI will work for people), and that will be that.

  6. Replacing the music in the DC version with tracks from BOtA is the best idea ever.

    Use the lyrical versions; we already know what the characters are shouting. ;)

    I dunno. I think I'm sticking with instrumental. It's better if the stages are all that way. It would be weird to have only 2 like that.

    I'm all for that idea. I realize that it'd be hard to incorporate my track, but if you want to, go crazy.

    Who are you known as on the album? I don't see a track by you on it.

    Feel free to use my track. Of course, credit where credit is due and all that.

    I suspect what will bug me is that my track will be heard the least. After all, how many people can get a double perfect on Bison and get to fight Akuma?

    Your's is in there though.

    Right now, the only tracks I am leaving out are the three ending songs, and the ranking display, because the game's ranking display is only a 1 second song, heh. Should I use the ranking display somewhere else?

  7. I am a bit hesitant about releasing such a thing openly. Some remixers might have an issue with it.

    That's fine for me...

    My take is always the same: give me notification and credit, and you can do what you like. And if vocals are a problem, the instrumentals are at my site.

    Yes! These tracks will be much more suitable for the game! Thanks! One big problem solved there.

    And yes, as with my other DC projects, I do my best to give all credit in a text file with the cd image. As long as I just use this one album though, I'll simply link them to the project's site and OC Remix. Explaining which song went with what stage would be redundant in this case.

  8. I am probably going to be inserting this album's tracks into the Dreamcast version of SSF2T, and I wanted to see if the remixers who worked on the project are ok with this idea. I've done 3 other DC Music Replacement Projects before. I mean, I am going to be doing this for myself, regardless, but I am a bit hesitant about releasing such a thing openly. Some remixers might have an issue with it. You can read more about the idea and the plans here:

    http://www.stevemv.com/forum/viewtopic.php?p=151#151

    Also any suggestions are welcome. Like if you think I should try for a complete replacement, and use other SF2 remixes as well if needed. Should I also use the lyrical arrangements in this album, or would that not work well with a fighting game that already has characters screaming out moves and such?

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