Thanks for the comments, Saron. I've loved this song since I heard it playing FFMQ for the first time, years back. I, personally, liked the game very much, and the music always inspired me, especially the battle themes.
I didn't want to make the remix too long, though, for fear that it would start sounding redundant. I thought it would be nice to have it climax where the double-bass-pedal-heavy-metal part kicks in, and then kind of tone it down a little bit with the clean guitars and a sort of smoother lead, and make it sound overall less hectic, to bring it to an end that could lead to the immediate start of another song (I'm working on my own sort of album project, and I was going to bring in one of my original songs right at the end of this one, that's why it ends a little abruptly).
As for the mix having the same general sound in terms of rythm on each channel, it's because I recorded a single, dry, rythm guitar part, split it into two different tracks, panned those two to the left and right, and ran them through individual plug-ins, with variation in the amp and cab models, E.Q., effects and all that. I wanted to give it a sort of uniform sound, but still make it seem a little different to each ear. I did it that way so as to not distract the listener too much from the lead guitar melody, and the synth when it kicks in, but maybe a secondary rythm guitar part won't be a bad idea?
I did the same thing with the clean guitars at the end, but incorporated different delay timings to make it seem like they're bouncing back and forth.
Damn... I talk alot. Any more comments or suggestions?