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Kizyr

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Posts posted by Kizyr

  1. I found an even more beautiful song here in one of his friend's blog ...

    UPDATE: The friend was kind enough to send me the file (also said he didn't think Reuben had the song on his site...well the site's back up, so we'll be able to check...):

    http://www.sendspace.com/file/34fihl

    How's this for a start? It's a particularly moving and uplifting piece I downloaded from his site a couple years ago (yep, longtime lurker).

    http://www.sendspace.com/file/p0lp8k

    Many thanks. I'm listening to them both right now.

    I did manage to download the songs off his own site. Many things I hadn't heard there. His original work is as great as I'd expected from someone with his kind of talent. I've been listening to a lot of his stuff lately; I had to bite my lip while listening to 'Amour dans Morte' while on the metro the other day... KF

  2. This last one was... well, it had a lot missing.

    One thing I did like is how they had Roberta Williams on. I grew up playing King's Quest and other Sierra games, and I'd almost forgotten about those classic adventure games. I did like the focus on Mario and Zelda, but that was to be expected.

    But, there was way too much that it felt like they just dropped. Nintendo had some real aggressive marketing tactics in the 80s during the NES years, which is one of the reasons the Sega Master System didn't fare nearly as well. There was also a lot of control they exercised with the content of games on their system. None of that was mentioned.

    Also... the focus of a lot of this episode was supposed to be on story elements. And... they barely mentioned RPGs? Aside from showing some footage of Phantasy Star and passing mentions of Final Fantasy, nothing? Even though they had this whole deal about "video games making you cry" as a benchmark? That just doesn't make sense. There's a lot in there they could've dropped in favor of talking about stories in the genre where stories are most important to the game... They spent more time talking about the storyline of GTA3 than the storyline of any role-playing game.

    It also seems a bit odd that they went into the PC Gaming end quite a bit, but didn't mention the rise of first-person shooters (although maybe they're saving that for another part).

    I chuckled at how they were talking about the extra power 16bit offered, and as examples of that power, they showed several Master System games. Um, what?

    I was wondering if anyone else caught that!

    It was funny, actually. They start talking about the great hit that the Sega Genesis had because of its 16-bit vs the NES's 8-bit, and in the middle of showing some of the games they stick in footage of the first Phantasy Star for the SMS. Though, they did the same thing in reverse several times, still talking about the 8-bit generation while showing some images of people playing GameCube or something. KF

  3. It looks like it could be interesting and worthwhile. However, I sometimes can't stomach video game-related articles or documentary films written by non-players for other non-players. They tend to be caricatures. I'm interested to see how the series eventually plays out, though.

    I have the same reservations. But, the first part did it all pretty well without devolving into something that's painful to watch. I mean, it can still go downhill, but there's no reason not to have positive expectations for part two.

    I'm hoping that they give more of an emphasis on impact, rather than popularity (though they usually will intersect).

    I'm also wondering if they'll be getting into PC games at all. I mean, Wolfenstein 3D and Doom contributed a lot to the subsequent generations of games, including non-FPS and console games. KF

  4. Everything about this song is amazing. The Cosmo Canyon theme was always my favorite track from FF7, and Ascension just puts such a majestic feeling to it. In particular, the instrumentation, and the way the crescendos/decrescendos are handled are incredible, and really lend to the overall emotion that's conveyed by this song.

    On a more personal note... This was the song I referred to in the memorial thread as one that I associate with certain events in my life. This was the first song I heard when I moved out of my home in Nashville (after college) to find a new place in DC. It captured what I was feeling perfectly, and I'll always associate Ascension to Cosmo Canyon with that sense of uncertainty and optimism that I felt when moving out after college.

    It does seem a bit late for me to review this, since this is perhaps the second or third remix I heard from this site, and it's what encouraged me to join the community and listen to everything else here... KF

  5. Reuben Kee was an absolutely amazing artist. His work had such brilliant emotion and feeling poured into it--so much so that there are several of his songs that I still associate with certain events in my life.

    It's hard to put my thoughts into words at this. There have been very, very few artists I've appreciated this much. He'll be very missed. My prayers for his friends and his family, and for all those to whom he meant so much. KF

  6. To add on to this, there's always the option of going the route of Kingdom Hearts' "Hikari" --> "Simple and Clean," where you completely rewrite the song (assuming the Japanese translations I have seen are correct, of course).

    It'd be a lot better to avoid that, I think, as it completely kills the beauty of the song to remove its real meaning, even if the new lyrics sound good. I'll take a look at the translation Senshi provided more in depth later; maybe I can rework the lyrics myself somehow. I dunno, though.

    I have to disagree. Translations will be different depending on the purpose, and lyric translation more than anything requires a lot of creativity. You already have the Japanese lyrics and translation available, so if you want the original meaning, there's always the original song. It's better to look at this as writing new lyrics altogether, and trying to convey the meaning of the song as a whole, instead of the meaning line-by-line.

    By the way, I'd be really happy if either Pixietricks or DragonAvenger sung this one. KF

  7. Creative Zen Vision:M 60 GB. I've got mine for 1.5 years, and the worst thing that ever happened was having to do a soft reset.

    Second vote for the Creative Zen Vision:M. I have the 30GB version, but it's the same interface, only less memory. Order it through Amazon.com and you'll probably be able to get it for $25-$50 less than the regular MRSP.

    Anyway, the Zen Vision:M's interface takes a little bit to get used to, but after maybe 2-3 days of playing around with it, it gets intuitive. Plus you have extra playlist features, an FM tuner (and ability to record from radio), video playback (WMV only though), and a microphone.

    Durability-wise, I've had no problems with mine so far. You might also want to get some $5 skins for it to keep it scratch-proof (http://www.bestskinsever.com/servlet/StoreFront). KF

  8. The cheap cellphone I got in Japan was perfect, since you could program in your own ringtones--polyphonic with multiple instruments (so near MIDI quality) as well.

    After a few months, I had programmed in:

    Tetris: A & B themes

    Super Mario Bros. 1-1 (overworld), 1-2 (underground), & 1-3 (underwater)

    Super Mario Bros. Starman

    Legend of Zelda 2 Temple theme

    and several others I don't remember anymore... Not to mention a few sound effects, like a Mario 1UP, Mario dying, Legend of Zelda whistle, etc.

    The Legend of Zelda whistle was also the sound effect for whenever I got an email. It attracted a bit of attention when it went off once in class (forgot to put it on silent), mostly because everyone around me recognized the sound.

    I also found one other person who, coincidentally, had programmed in nearly all the same songs I did into her phone. KF

  9. In Japan arcades are more than just a place were you can play video games. Japanese arcades are a way of life. They are full even on days when there is school. I went on a Thursday at like 9 in the morning. There was about 40 people in there just doing their thing. I was quite taken aback by it.

    How many of them are college students? While I was there, I was pretty surprised at, comparatively, how little work Japanese colleges required compared to their US counterparts (and compared to high school, at that).

    Not that I was terribly complaining, mind you. It gave me plenty of time off to travel a bit.

    ...and time to spend at arcades. KF

  10. I agree whole-heartedly man. . . .or woman. They totally had my number with that move. By the way, Kizyr, what does the "KF" at the end of your posts stand for?

    Man, if you're wondering. 'KF' is my initials; I usually end every post/email I make with that. It's become habit now. KF

  11. That's for damn sure. After about 1/3rd though the game, every time I came out of someone's dream the only thought in my mind was, "Is this one gonna live?" And then, of course, that damned acoustic guitar part starts playing and I don't need anymore explanation from the characters. Loved it! ^_^

    That's one of the best parts of the storyline... You really didn't know whether someone was going to live or die after this. KF

  12. Alundra 2 does not exist. Cease the lies!

    That's the same thing I say about Rocky V.

    Even Spike TV agrees with me. Whenever they marathon Rocky, they omit V.

    Anyway...

    Yeah, Alundra, it's still my absolute favorite Action RPG. The puzzles were extremely challenging and enjoyable (and yeah, I didn't bother looking at a guide once). One of the best things, also, is how the enemies weren't just automatons (a la Legend of Zelda) but had decent AI for attacking.

    It's been a pretty long time since I've played it, though. KF

  13. Ok, I'm no professional, so take that into account for my comments...

    First, Mystic Cave... It's okay. I don't hear anything that stands out as bad choice in arrangement or instrumentation at all. But, it doesn't sound none too interesting--more like background music that you'd almost tune out, even if played by a live orchestra. Though bear in mind though that I might be a bit biased, as I'm not that fond of the Mystic Cave theme to begin with.

    Second, Water Zones... The first part is good--mellow and all, so I like how that goes. But, I really think you should completely drop the 'drowning' theme at 1:00~1:23. It's too stark a contrast to both the first (Labyrinth) and second (Hydrocity) themes. Literally, it does sound like it's thrown in arbitrarily, and going from a really good theme, to a really irritating 20-seconds, then back to another really good theme, ends up detracting from the entire song.

    As for the Hydrocity part of it... Overall I think it sounds great--then again my bias might be going the other way as this was one of my favorite themes from Sonic 3. I'm not sure about some of the instrumentation, though. The brass (?) that comes in at 2:02, were you going for muted trumpet or something? I think something a little less high-pitched would be better (brass or no), alto/tenor sax, e.g..

    Also... what effect are you going for with the 'falling' notes (again, not an expert, so I'm unsure on terminology)--like what comes in at the start and end of Hydrocity (exactly at 1:27 & 3:23)? It sounds odd, but I can't tell if that's because of the effect you're after, or simply the actual quality of the MP3. KF

  14. yeah you don't want to drink tea because tea is a diuretic and it will only dry out the vocal folds and nodules.

    also the head/chest voice switch is different for every person.

    Some teas should still be fine. Most herbal teas (rooibos, chamomile, etc.) don't contain caffeine, tannin, or a few of the other common ingredients in black and/or green tea--caffeine is the main reason for it being a diuretic, no? Regardless, everything is secondary to just giving your voice a rest.

    I just listened to a couple of your [DragonAvenger's] songs... I'd hate to hear your singing voice give out! I hope it gets better. KF

  15. I was actually referring to the classic rock coverband as being soulless.

    Making lots of money because you play exactly what the bars want to hear ("brown eyed girl", "mustang sally") and making it impossible for original artists to make a buck.

    Thanks for the clarification. Makes a ton of sense now.

    This sounds really similar to what I hear a lot of [visual] artists say, particularly at anime conventions. Most that I know find it plenty more rewarding to do their own thing, create their own characters and style, etc. But, you sell a lot more prints of fanart than originals. Doing fanart might not be awful, but it does detract from what you'd rather be doing (i.e., your own style). KF

  16. Do you put a lot of soul into your day job?

    Actually, yes, I do. But I'm not a musician, and so this isn't a thread about my job.

    Teaching kids music sounds kind of rewarding, actually, which is why I'm puzzled by your description of that kind of a set-up as being soulless. KF

  17. You can get gigs playing a circuit of bars around your city, paying anywhere from 500 to 1500 a week. You can just alternate bars and cycle them weekly. Built in crowd, no promotion necessary. Then during the week, teach lessons to kids or something. I know a few people who do this, and it's do-able. Soul-less, but do-able.

    One question: what's 'soul-less' about that? To me, it seems about the same as having a day job, only your day job involves something music-related. KF

  18. I see where the criticism about it being too liberal came from; I can't place where the original Green Hill theme comes in except for a few of the more obvious parts (though admittedly it's been ages since I played Sonic 1). But I'm not finicky, and you can't deny that it is a pretty smooth piece.

    One more thing... That 4-second silence in the beginning still puzzles me. Why wasn't it just cropped off? It didn't sound intentional... KF

  19. If you want another chance to get a copy, please come see our panel at Anime USA (http://www.animeusa.org/, not yet 100% confirmed but seems likely), MAGFest (http://www.magfest.org/), or Otakon next year - we'll be saving enough promotional copies of the album to give them away as prizes at these events.

    AnimeUSA is down the street from me, so that sounds like good news! This gives me incentive to go now.

    Last time I went to AnimeUSA it was tiny and none too special. Apparently it got ridiculously good in the last 2-3 years... KF

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