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Palpable

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Everything posted by Palpable

  1. As Larry would say, this didn't set my world on fire, but I can appreciate an arrangement that is over the bar. I wanted things to get a little bigger, move out of the well-done first gear to second gear. The drums had some interesting rhythms, but I wanted a meatier change at some section. The lead guitar also could have used some FX to make it sound wider and bigger. Still, solid effort, good arrangement, solidly above the bar. YES
  2. Definitely like the arrangement ideas here, especially the chill reductive intro. This had a good groove, some neat detail work, and while the main section won't make anyone's head explode with creativeness, it's solid. All the problems I heard were related to production. Definitely start by taming the reverb. Kris's suggestion to high-pass it is very good. You may also need to EQ some of the synth leads and pads. I agree with Larry that the long intro build didn't lead into an explosive enough main section, so I'd recommend pulling in some of the big guns stuff earlier. I'd love to hear another version of this. I think it's a really promising first version! NO (resubmit)
  3. Definitely agree about the snare. It's a weak sound and should be tamed a little bit. In general, I think the mid freqs should be tamed. The mixing had an irritating quality to it but may not be too difficult to fix. There's also some EQ smoothing that could be done. Very close, I hope you give us another version of this! NO (resubmit)
  4. Emu has pretty much covered exactly what I want to say. Low-quality sounds + repetitive percussion = resubmit. I liked the mood, liked the arrangement ideas, but those two aspects aren't enough to get this over the bar. NO (resubmit)
  5. Good stuff here, LindsayAnne. I think you've got some good ideas for orchestral arranging, and I liked how engaging it was while being so restrained. But your production is not nearly on the same level as the arrangement. String articulations sounds good sometimes, not so good other times. Certain instruments are too quiet in the mix, and others get drowned out because they clash with what is there. Sometimes the lack of reverb just takes away all realism you have built up to that point. It's a big problem, and I think you could use some help with it. Please take advantage of our Workshop forums, where you can get more detailed criticism. The other problem with this particular song is that it is more of a medley than a cohesive piece. The transitions aren't bad, but it's still very clear when one song starts and where the next begins. I liked most of the individual segments though, especially the more dynamic ones. I know you had a song posted on OC ReMix a while back, and I think this sub is about the same level of quality. But our bar for what we accept has gone up over time. Hope you are able to spend some time so that your production skills are in line with your arrangement skills. NO
  6. I love to hear remixes that aren't quite as "produced", something that sounds live and spontaneous. This really hit the spot. Great organ noodling, tasteful ear candy FX - a welcome take on a game that lends itself well to remixes. My only complaint: this really begs for live drums! YES
  7. Some very cool ideas here. This is a strong concept with solid execution. Getting a working base is the hardest part of writing a remix and you've done that, so kudos. But I must agree with Chimpa and Emu that this doesn't go as far as it needs to. The drums were on autopilot and the snare sound was weak. The gated pad without the lead left the soundscape feeling somewhat barren. These are NOT difficult fixes. Keep the crazy synth writing parts you've got and pay attention to those drums. Hear how they play the same and make some slight changes when it makes sense to. Audition some new snares and try to layer multiple sounds. Maybe get someone else's input for the mixing issues. I refuse to believe that this is as good as you can make it, because I can see the detail you've put into the sound design and automation, and I know you can apply that level of quality to the other aspects of the song. If you're sick of working on THIS project, move on to something else, but please believe me when I say that this is 90-95% of the way there. And certainly don't stop making music! NO (resubmit)
  8. I'm surprised this is the first chillout song you've made, because this was very well done. Not perfect, to be sure, but well thought-out and a very expansive take on the simple source tune. You did a lot with the material. The sound palette you use is pretty unique, even for this genre, but I was especially transfixed by the sections that were just piano and live drums. It takes a lot of confidence and skill to transition to a long, more stripped down section and have it work. The 808 percussion could probably have been a little stronger and there is some EQ cleanup you could do to improve things, but what's here deserves to be heard. YES
  9. Think my vote is closest to Deia's. There isn't any one big problem here, but lots of smaller problems that add up to a NO. Percussion is distant, song is a little overcompressed, ending is anticlimactic, intro is a little too long, 1:34-2:04 could have more going on in it. Please keep in mind that there is a LOT going right here. The arrangement concept is great, performance is great, production is solid. You have a good knack for zigging when I expected you to zag. It would be a shame not to make another version of this with our comments in mind. NO (resubmit)
  10. *minor spoilers* Just finished the season. Pretty slow start but by the time campaign season rolls around, it gets really compelling. Hope they are able to work Petrov into future seasons, he was easily the best new character. Good season overall.
  11. I'll put it out there that I'm not sure why we should care whether the audio was sampled vs. recreated. What matters is how conservative the arrangement is. If a recording with sampled audio is deemed too conservative, then the exact same recording with a recreated piano line should also be considered too conservative. Just my two cents there. I'm not sure we collectively agreed what is ok, but I made this same point on Foregone Rejuvenation. That said, I definitely missed how conservative the piano and strings are, whether they are sampled or recreated (and to my ears, they sound sampled). They follow the original track exactly for most of the song. I stand by the fact that the detail work added is strong - the arrangement is not boring. But I agree with Larry that the piano and strings are too large a part of the arrangement, and that not enough interpretation was done here. Props to him for catching it. NO
  12. I think I mostly agree with Larry and Justin, but wouldn't put it quite the same way they did. The melodic changes combined with the chord changes give this a lot of harmonic additions that make it stand apart from the original pretty strongly. It's a more unsettling piece now, and I think it's wrong not to consider those changes as substantial. What I do agree with them on is that this stays in one gear for too long, and doesn't do a lot outside the textures and rhythms set up within the first ten seconds. It's quite straightforward apart from the harmonic changes, and really isn't engaging enough. It's a really cool start though, and I'm not surprised you got some YES votes. Hope you can give us another version, assuming this doesn't pass. NO (resubmit)
  13. Weird, everyone flipped their vote on this so far. I'm coming in fresh and I'm overall liking what I'm hearing. The kick is kind of murky rather than crisp, and maybe that is what Larry is getting at. I don't agree with him that the mixing is too crowded though. I liked the overall soundscape and balance and thought the instruments had good separation. If I have any complaint, it's that sometimes the writing gets too random when it deviates from the source. It sounds like changes made for change's sake, rather than something inspired. Still, with a wonderfully dark mood, sick groove, and good attention to detail, I gotta pass this. YES
  14. This is my first time hearing both the sources and Ben's sub, and I'm impressed by everything. Ben took those creepy melodies and did a lot with them, and the swing transition was an unexpected but awesome detour. For such a dark melody, it seems like it could have been kind of silly to take it that way, but the mood of Ben's sub is pretty light and it fits perfectly. Great work! YES
  15. The intro did not wow me, I must admit. I'm not a fan of that dry lead used there, and it's also mixed on the piercing side. When the main section swooped in, I was flooded by happy feelings. Love the floaty lead, the funky ska-like guitar (wish that was more prominent even), and the rock band drums. It's a unique combination that evokes positive memories from different eras of music, almost like nostalgia for a time that never happened. I like that you took a chance on the instrumentation. Though the dry lead is brought back for the bridge *shakes fist*, this is a hard song not to like. Fun stuff! YES
  16. I've gone back and pinpointed the parts of the source that were used in the songs I was having trouble hearing. Not sure why I was unable to hear it before, the usage is pretty straightforward and it's often the beginnings of the sources that are used. Glad I am able to pass this. YES
  17. Mix is a little too bright for me, and doesn't have the same polish that Timaeus' subs usually have. The drums and piano were kind of brittle. What's here is really enjoyable nonetheless. Some really classy piano and string writing, and the pads blend nicely. Lots of detail work if you keep your ears open for it. I don't agree with Kris about the arrangement. It flowed really well and is the kind of thing I look for in subs that combine multiple sources. Though I can understand her POV, since there have been subs I've rejected because the writing didn't work for me. This one, however, I am happy to pass. YES
  18. Big step up in production from your Asterix mix, the last orchestral track I heard from you. There were some sections where the instrument swells were really well-executed and wonderfully moving. I also like the ideas here more than that submission. This is a stronger, more confident piece. There's still some areas to improve though (for future ref): - marching drums in the intro are slightly out-of-time and too at the forefront of the mix - slightly plodding, deaden feel to the drums - lead string (viola/violin) at 1:58 is not a strong sound, and the high strings at 2:12 aren't either Good work! YES
  19. This song is exactly what I would expect from a D&B take on Stickerbrush. Almost no surprises, and the few personalizations that are there are pretty predictable. The arpeggios runs that come up near the middle are the only substantial change or addition I'm hearing, but there are a lot of subtle changes and additions made that were necessary to keep the flow. It's really hard for me to judge this. On one hand, I don't hear anything wrong here in terms of writing, production, etc. but it doesn't excite me at all. There's no risks. It also doesn't help that we already have a similar D&B mix of this source tune, one that I think is a lot more interesting than this one. Can a mix be rejected if it's unexciting, but otherwise meets the criteria needed to be posted? I'm trying not to let my bias get in the way of my vote, and there are people out there that would dig this mix, but I also felt like so much more could have been done here. I'm putting a NO down on this, but I'm open to other opinions. NO (resubmit)
  20. I expected 1:03 and 1:58 to be filled out a little more, that may be what sounds off about it. Everything else fills in, but the percussion remains pretty thin. Almost no bottom. It didn't bother me much actually, and I thought the textures created by the pad and guitar blended were really pleasant. This is not one of those collabs where it's seamless who did what - these two artists have distinct styles - but the result is nonetheless enjoyable. YES
  21. Definitely would love to see OCR shout out some Palpable mixes when they do these articles.
  22. I guess I didn't make resolutions for 2014, but at the top of that list would have been to change my career and move abroad, which I'm really happy to say I did. I'm still new to teaching and living in a new country (Vietnam) and I think a lot of my energy for this year will be spent getting more comfortable living here, which makes for boring, hard-to-measure resolutions but here goes: - Continue to learn Vietnamese. It would be awesome to be fluent by the end of the year, but it's unlikely. If I can hold a decent conversation with someone, I would be pretty happy. - Teach a few adult English classes. This should not be hard to do but requires some maneuvering. This is important because it will help me figure out if I want to teach English long-term. - Get the visa paperwork done to teach here. Almost done with this, need to knock it out. - Travel more. There are so many places to go here for cheap, and it's just a matter of planning. - Stay in touch with friends. I've been lax on this, and being this far away makes it more important. - Exercise daily. Was much better about this before coming to Vietnam. Need to get back in the habit. - JUDGE MORE THAN LAST YEAR. This is measurable! Hold me to it!
  23. This is a pretty unique arrangement of the Phoenix Wright themes. It has a charming home studio quality that is clearly intentional, and somewhat well-executed. I think the piano playing could have been more even, but I liked the variety of sounds used - the textures stayed interesting. I didn't think this suffered from medleyitis either, because the songs flowed into each other and overlapped in cool ways, but the overall part-writing was really simplistic. It didn't keep my interest the same way the texture changes did, and honestly didn't feel that inspired. It might have worked better if the partwriting started simple and gradually got more complex. I wouldn't be unhappy if this passed, but it feels a little short. Good start though. NO (resubmit)
  24. ReMixer name: rhapsodos Real name: Michelle Kan Email: Website: http://facebook.com/fishandswallow User ID: 24240 (NB: Will also attach MP3 submission as Soundcloud link is AIFF.) Name of games arranged: Phoenix Wright: Ace Attorney Phoenix Wright: Ace Attorney - Justice for All Phoenix Wright: Ace Attorney - Trials and Tribulations Apollo Justice: Ace Attorney Phoenix Wright: Ace Attorney - Dual Destinies Name of arrangement: Turnabout 'Til We Meet Again Name of individual songs arranged: (Phoenix Wright: Ace Attorney) (Phoenix Wright: Ace Attorney) (Justice For All) (Trials and Tribulations) (Apollo Justice) (Apollo Justice) (Dual Destinies) (Dual Destinies) (Dual Destinies)Additional information: Phoenix Wright: Ace Attorney - Justice For All (Nintendo DS, 2002, Akemi Kimura) Phoenix Wright: Ace Attorney - Trials and Tribulations (Nintendo DS, 2004, Noriyuki Iwadare) Apollo Justice: Ace Attorney (Nintendo DS, 2007, Toshihiko Horiyama, Hideki Okugawa) Phoenix Wright: Ace Attorney - Dual Destinies (Nintendo 3DS, 2013, Noriyuki Iwadare, Akemi Kimura, Hideki Okugawa, Toshihiko Horiyama) Original Soundtrack links: Ace Attorney, Justice For All, Trials and Tribulations, Apollo Justice, Dual Destinies Comments: Kia ora! I was fooling around on the piano the other day when I realised a bunch of the Ace Attorney tracks fit in perfectly with each other, so I knocked this out and spent the next day or two arranging it. This is my first proper attempt at rearranging video game music (ignoring one awful attempt many years ago) but I've been rearranging music for a while. I've been told I have a particular style, which I attribute to the number of covers/rearrangement of Beirut songs that I've done - my buddy Caio/Red Tailed Fox (whom I met via an impromptu cover of FFVII's Costa de Sol I posted on the WIP forums years ago) introduced me to Beirut's music and I was completely enamoured by the sound. I wanted to try covering them but since I had a limited array of instruments I ended up learning how to use my voice for all the brass parts (and there's a lot of brass in Beirut). From then on I learned a lot about how to arrange voice parts and music recording/mixing/arranging in general, and the sound I ended up developing stuck kinda close to Beirut in that way (so thanks to Caio!). In any case, I finished the lastest Ace Attorney game recently and it reignited my passion for the series. Over the years that I've been doing Beirut covers I've learned a lot about music arrangement so I figured I actually had the skills/knowledge I needed to be able to pull something like this off. Hope you enjoy! – Michelle
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