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ULTRAZEALOT

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Everything posted by ULTRAZEALOT

  1. - Terran : 2 ingame tracks (6 min each) = 3 x Sam and Long Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Protoss: 2 ingame tracks (6 min each) = 3 x Sam and Long Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Zergs: 2 ingame tracks (6 min each) = 1 x Protricity Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Main Menu Track (3 min) - Tracks for demo trailers, Intro cinematic and other cinematics will be required once we have the scripts ready (still some months of working) this is a .rar with the ORIGINAL SC soundtrack , if someone needs it for whatever: http://www.mediafire.com/?sharekey=a...018c8114394287 this is a .zip file with old music we WERE gonna use ingame, feel free to use it as inspiration or however you want http://www.mediafire.com/?5y1wqotfgzo
  2. GREAT. finally, we need: a) Quality level: Top-AVG, PRO All tracks must be entirely original, while keeping original race's feel. c) Tracks Needed (until now) - Terran : 2 ingame tracks (6 min each) = 1 x Sam and Long Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Protoss: 2 ingame tracks (6 min each) Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Zergs: 2 ingame tracks (6 min each) = 1 x Protricity Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Main Menu Track (3 min) - Tracks for demo trailers, Intro cinematic and other cinematics will be required once we have the scripts ready (still some months of working) this is a .rar with the ORIGINAL SC soundtrack , if someone needs it for whatever: http://www.mediafire.com/?sharekey=a9a496f05fc06ec4c79b87b207592a1cc50c5ed3784739ddce018c8114394287 this is a .zip file with old music we WERE gonna use ingame, feel free to use it as inspiration or however you want http://www.mediafire.com/?5y1wqotfgzo Anyone can help, as SgtHT said, you can email or link here the DEMO of the track you wanna create. Ill be updating the list in the first and last post, everytime we've chosen someone to make a track. the first is Sam and Long, who re gonna make the first terran ingame track as seen on the table. thanks a lot for your great great support. i love u all
  3. Hello Im Ultrazealot, member of Starcraft - Sons of War's team. We are making a new campaign set for Starcraft BroodWar (blizzzard entertainment), its some kind of unofficial expansion set, which features are a whole new interesting plot(missions), new battle units, cinematics and MUSIC (this is where we need your help) Our graphics are going really great, but we still have no music composers for the ingame trax, and as far we know, OCremix community has the best game music remixers and composers. Our plan, is to have new BGM for game missions, at least 2 tracks for each race. - 2 x Terran - 2 x Protoss - 2 x Zerg We need this new tracks to have the original Starcraft feel, plus all the awesomeness you can give. this are some of the official Starcraft games BGM: ZERG missions - TERRAN missions - http://www.youtube.com/watch?v=I0d2n3T4ygA PROTOSS missions - http://www.youtube.com/watch?v=EjQFaf9xHZg We will credit to everyone who can help us with this (ingame specialthanks, site linking, etc); you can become a permanent member of our staff in the whole game development, or just collaborate externally making some tracks. this is our promo site: http://sonsofwar.uuuq.com we would really apreciate any kind of help you can give. regards!! UZ ---- [if mods think this thread should be moved elsewhere (rquests, projects, etc) please do] OFFICIAL WORKING TRACK LIST - Terran : 2 ingame tracks (6 min each) = 1 x Sam and Long Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Protoss: 2 ingame tracks (6 min each) Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Zergs: 2 ingame tracks (6 min each) = 1 x Protricity Briefing Room (1,5 min) Vitctory track (45 sec) Defeat track (45 sec) - Main Menu Track (3 min) - Tracks for demo trailers, Intro cinematic and other cinematics will be required once we have the scripts ready (still some months of working) this is a .rar with the ORIGINAL SC soundtrack , if someone needs it for whatever: http://www.mediafire.com/?sharekey=a...018c8114394287 this is a .zip file with old music we WERE gonna use ingame, feel free to use it as inspiration or however you want http://www.mediafire.com/?5y1wqotfgzo email or post ur demo to be the creator of a track. 1 demo x track
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