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    Alex Kidd (+200)

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  • Location
    Winchester, OR


  • Biography
    I am determined to get where I want and I hate it when i'm lazy or don't get it done. :/
  • Real Name
    Nicholas Perry
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  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Mixing & Mastering
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Electric Bass
    Electric Guitar: Lead
    Electric Guitar: Rhythm
  • Instrumental & Vocal Skills (Other)
    Guitar, Bass Guitar

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  1. Started preliminary layout of My Home. Kind of want at least the first half of the song to have this bubbly chill relaxed feeling. The intro i'm not sure about, I had this great idea in my head, but actually getting it out right is hard lol.
  2. Ok, getting closer to final. The last few sections don't have all the parts yet(The build up to the ending section needs to be done ot make the transition work I think?) Let me know what you think if you can.
  3. Almost getting finished with Step Up. Getting some more polished mixing put in and the final sections of the song. (This file might be louder than the others. So turn it down at first for now) The drum programming is still very much WIP. Though the snare is near final I think. (Which comes from the Korg M1)
  4. Here's the current blocked out version of Step with basic mixing (A lot of the backing in the later half isn't in yet), tried to mix in some time signature changes (But tried to make it a subtle change) to play around with as suggested by @djpretzel Kind of going for a synth pop'y vibe overall.
  5. Basically finished and loopable (Seamless in Foobar. Which is a good sign). I'll move on to another track and come back later to make any changes later. You start to get to a point when listening to something so many times that you can't really make good choices. Any have any thoughts on the modal changes I added in the 3rd section? Tried to experiment without it sounding too out of place. After the 2nd loop it moves to 7/4 and returns to the original BMaj key but shifts to a different mode, mostly around C# Dorian. The original song shifts keys as well so it didn't feel too out of place to try that.
  6. Think I have the rest of this down now.
  7. Been getting mentally stuck on some stuff. If anyone can tell me what they think of this short synth wanking whether it seems just right yet or not
  8. Getting closer to what I want. But not having done this for so many years, I forgot how easy it is to let yourself get sucked into a rut. There is a stuck note near the beginning. I made the mistake of starting most of these in 64-Bit Reaper. Which for whatever reason, even with 64-Bit VSts constantly has issues with MIDI notes getting stuck on. I have to hit F3 to send all note off constantly. And getting it to render without sticking is a crap shoot lol.
  9. The arrangements here are fabulous! You've improved so much over the years Cyril. I love this stuff.
  10. I've started to build more upon Restoration and try to polish the mixing some more. It's been tricky to find the instrument choices I like.
  11. Hey DJP, great idea about a time signature change. I'll try to play around with ideas with that. I hadn't considered doing so for that song. Bracky News for example, in the original 2nd section as far as I can tell it switches around between 3/4 and 4/4. But only once. The pattern seemed to be 3/4(1 measure), 4/4(1 measure), 3/4 (2 measures) then back to section A. In my 3rd variation of section B I basically switched it up to a full 7/4 for 4 measures, 2 for some prog'ish wankery and 2 for a return to part closer to original B before switching back to the 3/4/3 pattern. So time signature changes definitely don't feel entirely out of place in the soundtrack. I'ld like to build more on each song as it goes on without going too crazy. (Which I think just reflects my own preferences for remixes anyway) Here's a link to a playlist of the OST An OCR release would be cool, whether through submission or as an album. Just getting more ears to hear it (Especially Phantasy Star fans now that Sega is releasing PSO2 so late) would be a wonderful motivator.
  12. Phantasy Star II - Restoration - An arrangement album (Sorry if this is an inappropriate place for this thread. Move if need be.) Introduction: Hey OCR Folks, it's been a long time. This is the first project and music remixes i've actually worked on in 4 to 5 years. (Last complete thing I made was an audio restoration project for Grandia II ) So i'm a little rusty. The reason it's been so long is that in 2016 through a myriad of unknown circumstances I acquired Tinnitus in both my ears along with some major sinus issues and something wrong with the left side of my jaw that has caused a variety of symptoms in my left ear that i've had to learn to deal with. (The biggest issue being for whatever reason more low frequency sounds seem to travel through my left side of my head more than the right. And so listening to audio with bass it sounds more localized in my left ear and slightly off center and not entirely unidirectional.) Learning to live with this stuff took a long time to not only acclimate to, but to get over the extreme anxiety of never being able to hear really the same as I used to. One day I was fine, one day I randomly woke up and my whole world was changed. And so I thought I had to give up audio and music forever. I did try to start a few things here and there after 2016 but could never overcome my anxiety to finish. I uploaded a few on my soundcloud Something you could do to be helpful as well. I've only ever played part of Phantasy Star II, never finished it and I watched my older brother play through parts of it a lot when I was younger. (I was born 2 years after release) and so while I am familiar with the music and love it. There is a lot of context to some of these I am missing. So if anyone could provide useful hints about where or how pieces of music are played (For songs I haven't already posted a WIP for) that would be very helpful for inspiration Restoration - Current WIP Basically finished and loopable. I'll come back much later to make adjustments with a clean head. Step up - Current WIP Song is almost finished, last sections don't have all parts in yet, but I wonder if the ending doesn't work? A Prologue - Current WIP This one is fairly far along. Polished sequencing/performances and a lot more developed mixing and arrangement changes. (Plus a reference to Phantasy Star 1!). A prominent feature of the first half of this "Nightmare" is a Heartbeat driving the song. The arrangement is a lot more fleshed out and additional sections of music have been added. Overall I feel like this song really wants to channel some Vanegllis and Blade Runner. Subconsciously, those are what my brain goes to with "Space!" Bracky news - Current WIP Another song that started out as a *very* short original piece of music. Like 16 seconds. The composition is extended to almost 1.5 minutes with variations of the core composition to make a longer loop. This one gave me the most trouble so far trying not to go too overboard and make something that won't be fitting to hear in game. There are more guitars because I can't help but think about Metal when I see this guy So I wouldn't be opposed to scrapping this arrangement and starting from scratch for something more "Blip Bloopy Spacey" Mystery - Current WIP I just started this one last night. The basics are in place and the core loop is sort of developed. But this is *Exactly* how I imagined this one in my head. :p Phantasy Pressure Pleasure My Home - Very rough first idea kind of draft. Chill and bubbly synth home theme. Rise or Fall Movement Advanced Secret Ways Over Silent Zone Excite Town Violation Power Under Death Place Exclaim Never Dream This will probably take a while to finish between working full time and trying to do other stuff. But i'm more motivated the more I go on,though I have to mind my ears. Some days with Tinnitus are worse than others and that can affect my sound perception. And worst come to worst if I can't finish i'll just release the few songs that are finished eventually. Nya??
  13. The idea that you are making money off of other people's work rubs me the wrong way in some aspect. I feel generally agnostic about it, but I do have some conflicts. You might say it's to support the site, but isn't that, what that 2200$ a month Patreon is for? (Which I have zero qualms with) It doesn't paint the right image tbh especially when as far as I have recall. Historically OCR has specifically been against the profit of unlicensed fan made arrangements. Weird Al usually also asks permission to make his parodies, even though legally he doesn't have to. If you are going to be making money directly off of the hard work of someone else who did it out of love. They deserve their cut don't you think? Or is that where you draw the moral line in the proverbial sand of Fair Use? That doing so would actually be *real* profit and not money simply going to a supposed "Non-profit" that you don't actually need to hit the costs to run the site? And that they should be happy to get any kind of exposure? That it makes you more morally ethical than those that also release unlicensed derivative works in a way that generates revenue for themselves as an artist? So what is the whole point of this endeavor? Remove ads from the site? Why not remove ads all together from both if you clearly don't need the money to run the site from any kind of ads thanks to Patreon? Or seemingly additional revenue for whatever purpose? Ads on the site are understandably a necessary evil over the course of many years to keep the site running. But they were never intrusive nor a necessary barrier to have to bypass or wait to run out an allotted time period to gain access to content from this platform. And one can argue that Ads were never specifically targeted on a per song basis and that you weren't really monetizing the individual content you were distributing, but rather the site as a whole. Where as the opposite can be argued is true for Youtube can it not? On Youtube either a user has to wait to be able to skip the ad to listen to music, or block ads entirely, skippable or not. It's intrusive. (Not that I really listen to music on youtube much). And it's done on a song by song basis. And on the basis of business, any money made beyond covering cost is considered profit is it not? Or is that legally different for an NPO? I mean that sort of feels like an oxymoron. An Non-Profit Organization is obtaining revenue beyond operating costs. Of course, I am a layman who is ignorant on the real working innards of business, let alone an NPO. So it costs money to become an NPO and money to keep that status per year? How much? Would you not have had a fair amount of surplus already from ;again; Patreon beyond what was needed for keeping the site up?(That would build up more and more over time?) I really don't mind things helping cover cost of running the site, but unless there is some transparency on the number of dollars beyond what you need for cost, in order to maintain NPO status. Then it's understandable that people might be skeptical with undisclosed numbers. To that spectrum of things, what is the point of becoming an NPO? To spread the good will and cheer of Video Game Music? To make the active practice of what OCR does more ethically acceptable? I'm sure this has been covered before, but it seems applicable to this situation. Again on YT videos, would a system where people can actively consent when they submit a song whether they are ok with their song being monetized. (IE: They say no, so you release their song on youtube without ads. With if they say yes) be unacceptable?
  14. Erg, I get Hugh and Nathan mixed up. I'm just going off what songs would fit it well in my head
  15. ALSO: I highly suggest Hector being the Mexican! Though Hugh Baldwin and Awake could easily do this too.