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  1. Hello, following my Heat Man remix I got inspired to try again to extend a short theme for several minutes. This time it’s a remix of the “Underworld” theme from Super Mario Bros. 2 which loop is only roughly 10 seconds! Some tiny parts of the song are also from the “Bonus Start”, “Success” and “Failure” theme. The composition is finished and most of the instrumentation is done as well. The percussion isn’t finished, there may be places where it is missing or where it feels off. Also, I’ve been working with some voice SFX in this track, they are far from finished and are scattered a littl
  2. Hello! FFVII Overture for 8 Horns This is my arrangement of the opening and bombing mission from Final Fantasy VII, for eight horns (all parts played by me). In the interest of turning this into more of a proper operatic overture, some other themes and leitmotifs make appearances as well, including Sephiroth, a melody from "Fight on!", and themes from Cid and Jenova. Does this sort of thing fit here at OCRemix? I wrote this arrangement in hopes of someday actually finding people to perform it with, and it's very much geared towards being playable live, though it's tricky here an
  3. Hello! I've been working on this orchestral cover of "Resurrections" from Celeste for a while now, and I think I've reached a point where I can't improve it further without feedback from others. So I'd really appreciate yours! Is this OCR material - and if not, what can I do to fix that? You may notice that the original Resurrections is over 9 minutes long with a lot of frankly unnecessary repeats. I've trimmed out several repeats and brought the tune down to a more manageable six and a half minutes. Other than that, the remix generally plays it as straight as it can. That may be a w
  4. The remix's time signature is different but kept key changes and rests that were in the original. Original: Remix: https://drive.google.com/file/d/11NuqaiEno8H98MOAMOyJamkI8Np9p_jg/view?usp=sharing
  5. Hello! This is my work in progress of "Planetary Parasite", a Chrono Trigger ReMix featuring the songs "Lavos Theme", "World Revolution", and "Last Battle". I'm especially interested on feedback on the arrangement, mixing, and production. So far is this on track to be good enough for OCR or what needs improvement? Thank you for your time and feedback! Edit: Link updated 2/11 - added choirs, still need to figure out an ending.
  6. Hi everyone, Long time fan of the site (14 years+), first time poster. I wanted to have the dread with 'X the Legend' from the Megaman Zero games but kept hearing bits of 'Raise Thy Sword' from Soul Calibur II in my head as I would hum the melody to see what I might have been missing. This idea started with hearing Jay Reichard's version of X The Legend on VGMusic and realizing it could work as a great base to further studies for harmonies. (Long story short, was a vocalist studying opera, but had an injury that derailed that. So composition isn't my strongest point.) I worked i
  7. Hi Everyone, Been a while since I visited all of you. I got really busy in life got married and etc. What I want to know out of this track, is the general feeling of it and especially the guitar mastering. I already made a lot of electronic tracks. But included guitars, I never made a really good one. (Except some collab, but it wasn't me playing and EQing guitars). It's a DnB type of track heavily influenced by Pendulum, Tantrum desires and Infected Mushroom. I also want to keep this track as a surprise to OCremix community. What do you think of it? Any tip on guitar or EQ on ove
  8. Phantasy Star II - Restoration - An arrangement album (Sorry if this is an inappropriate place for this thread. Move if need be.) Introduction: Hey OCR Folks, it's been a long time. This is the first project and music remixes i've actually worked on in 4 to 5 years. (Last complete thing I made was an audio restoration project for Grandia II https://steamcommunity.com/sharedfiles/filedetails/?id=673761272 ) So i'm a little rusty. The reason it's been so long is that in 2016 through a myriad of unknown circumstances I acquired Tinnitus in both my ears along with some major sinus issues a
  9. Hi there everyone. Did something for testing out a few things with a pack I got and thought I'd post them here. Original midi for Spider Dance was pulled from: https://www.vgsynth.com/undertale.html Any feedback on this is appreciated!
  10. https://drive.google.com/file/d/1EFNHcmgTKX-XVvsCTZwJJ46WpIgkuuI1/view?usp=sharing Please let me know what you think! I whipped this up a few months ago and just realized I could actually post it here. It's very trailer-esque.
  11. Wrote this last night as just kind of an exercise but I think I want to take it to the next level. As written it's mostly just straight forward and in rhythm. Really quantized. I think though I can take some time, play some of the parts myself and really humanize it—take it slow and add feeling. There are some issues with frequencies being cluttered with the vocals but that is fixable. I'd appreciate any feedback on this take as I move forward making it feel more alive.
  12. https://drive.google.com/file/d/1EZAkmJNGteO9CLOF74O6JhNShvK2QKf9/view?usp=drivesdk This is in the early early stages. Like maybe 5% or so done but I wanted to post it as proof of concept I guess on my direction before I really dig into it with all the other instruments and verses to come promise more updates in the future!
  13. This came from playing around with the bassline rhythm a bit and then building on it, which gave it a different feel than the rock sound we're pretty used to. So I leaned into it, pulling reference from the SNES Ninja Turtles beat em up, and it just didn't sound the way I wanted, so I left it for a while. Then when I decided to use the theme from Char's Counterattack (a Mobile Suit Gundam movie) as a means to try figuring out Lo-fi sounds, I realized the feel that I was building with this wasn't meant for a really fast BPM. So I slowed it way down and replaced the drum beat with the
  14. Hey everyone! Would love anyone who has a minute to provide feedback on this. I'm very open to feedback, loving or critical. No worries on hurting my feelings, I just want to get better. Here's the remix I created: I would love overall feedback, especially on the mixing/production (I'm working on improving at mixing so would love thoughts on this). Here's the original in comparison:
  15. My remix https://drive.google.com/file/d/1_XdxrFYU2koMloBxSJ87NkWr5Y-McoLg/view?usp=drivesdk Original I believe this is ready for mod review. Thanks for ALL constructive criticism ahead of time!
  16. Soundcloud is being weird again, but here it is https://soundcloud.com/100_percent_roemer/gravbea
  17. Note: Updates to this track will be added to the bottom of this first post. Quick note to board mods: I will modify this post as needed to conform to board guidelines, please inform me if changes are needed. First attempt at a remix! I hope to eventually complete one and submit it to the site which I love so much. I had a bit of inspiration to do a rock n roll remix of Chrono Trigger's "Corridors of Time" after hearing this remix. I like the rock n roll sound at around the 25 second mark, and wanted to explore it further. So in a way, this is a remix of a remix. htt
  18. Another fall mood remix. Link: https://drive.google.com/file/d/1R1jnHHtY-0xL2IkNRDrHVSeZn4BjXKfb/view?usp=sharing Source: Rose and Ghost https://www.youtube.com/watch?v=ZyVkTZ9QjC4
  19. https://soundcloud.com/100_percent_roemer/redbrin If speedrunning super metroid as a game is fun, speedrunning a remix is even more fun.
  20. A remix of the Song of Healing that hopes to do a little healing. I named it for the classic imagery of a broken heart that, though outwardly ruined, still continues to beat, to live, to feel. The piece, like that heart, still needs loads of work. I'm particularly trying to work on the layering (of my gratuitous strings), making transitions smoother, and balancing the instruments (those darn violas). And of course, any other glaring compositional flaws that happen to stand out. Thanks for a listen.
  21. Original song: I've worked on this on and off for way longer than I'd like to admit, but it's finally in a stage I'm comfortable taking comments. V1.0: http://www.kozanryusui.net/sakkyoku_nikki/20191101.ogg 5.0 surround version (untested): http://www.kozanryusui.net/sakkyoku_nikki/20191101_surround.ogg V1.1: http://www.kozanryusui.net/sakkyoku_nikki/20191109.ogg 5.0 surround version (untested): http://www.kozanryusui.net/sakkyoku_nikki/20191109_surround.ogg V1.2: http://www.kozanryusui.net/sakkyoku_nikki/20191121.ogg 5.0 surround version (untest
  22. Actually a mix of two songs from the game. Will extend it later. Originals: Remix: https://drive.google.com/file/d/1ijOT_Q3yC45wIcYVFtxgQ0C3gdmQZvbU/view?usp=sharing
  23. Hiya Done a remix of "Sand Hell" from Thunder Force by Toshiharu Yamanishi, for Megadrivers custom Its in the style of an oldschool(detroit) House song from the 90's possibly. Anyway, Let me know what you think, what could be improved, etc. Thanks for listening! Remix: Original:
  24. Havent worked on anything for so long. My old studio pc died and picked up a new laptop recently. Possibly going to try the whole of the soundtrack from this game or pick the best pieces from the various games in the series. Thanks
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