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DjCUTMAN

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Posts posted by DjCUTMAN

  1. Oh hello. I made this remix of the vocal song DREAMS DREAMS from the Sega Saturn version of NiGHTS because I thought it was touching and nice for the lovey love love day that is today. Even if you don't have a special someone today, this song will might make you feel loved. or maybe it wont. I'm not sure.

    I bought the original track and the Instrumental mix from iTunes to make this tune. I had hoped I could just inverse the phase of the instrumental to isolate the vocals, but they are totally different mixes, so I had to get creative.

    Hope you enjoy this song and have a happy day.

    | Soundcloud (with download)

    h7kBH2A.jpg

  2. I'm braving my irrational fear of web forums to bring you guys a link to my new mixtape of Wii U hardware remixes, Wii U Grooves.

    I sampled my new console's OS music (and one tune from the bundled game Nintendo Land) in that kind of 90s instrumental hiphop sound I love so much. The album has already seen support from blogs like Kotaku and Engadget. These are, of course, sample-based remixes so not elegable for OCR, but I thought some of you still might enjoy them. Much chiller then my usual stuff, so check it out, it's free to download:

    http://music.djcutman.com/album/wiiu-grooves

    Also available for streaming on Soundcloud and YouTube

  3. Hey Halc!

    GameChops was established to fill a growing nitch in the scene, VGM instead for live presentation and performance. The idea of production 4/4 constant tempo tracks may seem dull to some, but in the spirit of chiptune, consider it an exercise in limitations :) Right now, GameChops is focusing on EDM and instrumental hiphop, two genres that would be valuable to working DJs.

    At this time, all GameChops releases must be tied back to game music somehow. Pixel8ter's Mega Air has only one game tune on the album, but his other tracks have a similar atmosphere. Ben Briggs' Bootleg Circuit on the other hand, is a concept EP of tunes from a single game. Ben did a great job of starting his tracks with a sample, and then building his own arrangement and departing from the source material as the pieces progressed. I love this approach, and the finished album mixes brilliantly live.

    Hope that answers some of your questions, feel free to fire back if you have anything else you're wondering about. I

  4. Hi there, I launched a netlabel last month for remixed VGM music, and I'm looking for artists. Some of you might have heard Ben Brigg's Diddy Kong Racing EP, Bootleg Circuit. Stuff like this; Fun, video game inspired dance music.

    The netlabel is called GameChops, and I'm searching for people who have an interest in a particular game's music from the 8 or 16 bit era, and flipping it to a dance / house / electro / dubstep style to feed the growing audience of NERDS WHO LIKE TO DANCE, and equality important NERDS WHO LIKE TO DJ. Finished pieces can be sample or synth-based, but a "DJ Friendly" format is preferred.

    Here's how GameChops works:

    1. Artist submits tracks
    2. If accepted, lossless files are sent to me for mastering (this is usually a collaborative process, so you must be attentive to your email!)
    3. Mastered tracks are sent back to the artist, and held until a scheduled release date.
    4. The album is released via GameChops.com, linking to the artist bandcamp/soundcloud/website (GameChops can also provide hosting for releases).
    5. A free, permanent copy is uploaded to the GameChops netlabel page on archive.org
    6. Everyone dances

    GameChops is a not-for-profit entity, Mastering is offered free-of-charge for accepted albums. If you want to sell your album on your Bandcamp, that is fine with me! If you want it to be a free or pay-what-you-want release, that's cool too.

    BUT CUTMAN, Y U DO THIS?

    I've loved game music since I was a baby-chan, and I've been a listener of OCRemix since (almost) the beginning. As I've begun DJ more events, festivals and conventions, I've noticed a real demand for VGM EDM (that is, video game dance music), and while the big boys have all done one or two VGM tracks, there's a wealth of talent right here that I would like to be playing out. So I started GameChops as a hub for DJable video game music.

    So that's the lowdown. If you're interested, you can submit demos on my Soundcloud Dropbox or post links right here on this thread. In the interest of full disclosure, forums kind of scare me, but I will be diligent in checking back on this thread. I hope GameChops is of interest, and feel free to ask any questions you may have!

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