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Chimpazilla

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Posts posted by Chimpazilla

  1. previous decision

    remixer:  ad.mixx
    name:  Aaron Corbitt

    game:  Pokemon Mystery Dungeon:  Red Rescue Team
    source tune:  Sky Tower Summit
    name of arrangement:  Cowboy

    Chimpazilla comments:  I fell in love with this mix when I first heard it, and the lyrics really spoke to me.  But I had to agree with my fellow judges that the low end had no punch and was too quiet.  I asked that Aaron address the issues and send it right back.  He made some changes and reached out to me for a listen.  I felt it still wasn't mastered well enough for the quality of the track.  We got to talking, and Aaron asked me if I'd be willing to final mix and master it, which is something I love to do.  He sent me a zip of stems and I did my magic tricks.  We both think it sounds excellent now!  Submitted for your approval.  And Aaron and I are discussing some collabs too!

    ad.mixx comments: From my side, this came together fairly quickly. About two weeks as compared to months it's taken me on some songs. Mystery dungeon has great music, and as soon as I heard this song I knew I had to make it into a beat. The composition is note for note mystery dungeon, but I added some soft spoken vocals onto it to give it more edge. The source is dramatic and tense, and I wanted to keep that same kind of energy while changing the style entirely. I believe it succeeds on that front, and hopefully the vocals are catchy enough to keep people bopping their heads.  Awhile after finishing the arrangement, Chimpazilla offered to do some mixing and mastering on the song, and it absolutely shattered my world what she did with it. I liked the song, but she came and absolutely brought out every single element to make it pop. I'd say this would have been a pretty mediocre post if she hadn't come along so thank you to her so much. I think you all will enjoy the final product.

    Full lyrics are in previous decision link.

     

  2. This one is really close for me.  I really like it.  The mix could use some production improvements, the drums sound muddled and high-passed to me.  The track could use some strategic EQ work to make sure everything is playing in its optimal range, most importantly cutting lows/mud out of anything not playing lows.  The main arp is played by the same filtered piano throughout the entire track; the second half would have benefited from that arp being played by something a little different.  The transitions effects are indeed way too loud.  But, the arrangement is lovely, the sound choices work well and the vocals fit super nicely, the track has a very emotional vibe to it.

    YES

  3. Truly awesome sound and writing ideas here, so much potential, but I'm afraid I'm on the side of the NOs here.  Nearly half the arrangement is intro.  At 1:30 I'm expecting a drop, following the sweep, but the energy remains the same as in the intro even with a new drum groove and guitar lead added.  The lack of bass takes all the energy out of that section. If that first section had some real bass in it, it would sound more like a drop.  As it stands, what should be a drop sounds almost like it could be an outro.  At 2:22, there is some real bass present but only until 2:27 when it fades away again.  Five seconds of bass!  The arrangement plods along in first gear until the outro which arrives way too soon.  This arrangement has no structure in my opinion, it's half intro and the rest is rambly.  In the outro, that dance piano sounds very weak too.  The lack of bass is a dealbreaker by itself, for me, unfortunately.  I love the ideas you're working with here but this arrangement and the mixing need work.

    NO (resubmit)

  4. What an awesome arrangement of this theme.  I really like it, but I have to agree with Larry on the choir.  Since it is so prominent in the track once it enters at 1:37, it needs to sound excellent, and it doesn't.  The sound itself is weak/flat and it has no interest to it. Some sidechaining, filter movement, or even a mild trancegate effect would help, but the timbre itself is weak.  I think the arrangement would open up if this choir (I mean an upgraded version of the choir) was replaced after awhile by some other kind of pad, something evolving or effected so it doesn't sound so flat, something different to add interest for the listener.  I hear what Larry is saying about the beats plodding during their respective sections, but I think the constant drum loop won't sound so stale if there's something more interesting going on in the background. That choir/pad is the big offender to me.  This track is very close, but that pad is bad enough that it would be a shame to post it when it can be easily fixed.

    NO (but please resubmit)

  5. This mix has a few issues.  It is a good start and has definite potential but it feels disjointed in a number of ways.  I'm not sure the timbres fit together as well as they could.   As MW pointed out, there's a problem with some of the leads, the one at 1:05 sounds like it's being played by a pad and it's way too weak.  I like the fact that you changed up the lead instruments a lot, that's definitely a positive!  Something happened to the melody writing at 2:08 and again at 2:20, it sounds like the writing of the two timbres playing together clashes with each other, making that little section sound awkward.  The breakdown from 2:22 to 2:35 sounds choppy and awkward.   At 3:00 there is a vocal or some kind of backing element that sounds very out of tune.  On a repeat listen it sounds like it might be the flute from the intro, which only works by itself because of how it is written.  The track also has no groove because I can't hear any sidechaining on anything, which also causes the kick to be buried when the soundscape is full. There is some fun synth writing in the track and I think there is potential here but it still needs some work. 

    NO

  6. As Larry pointed out, the piano sounds very fake and prominent, especially since it opens up the track and it is so exposed.  Other than that, I think this track is interesting and well produced.  It sounds really nice on my system.  There are a lot of little details and I like the chopped vocals a lot.  Unfortunately I have to side with the NOs here because after the first half my ears are ready to hear something new.  Since the soundscape is so full and busy, the repetition of the same elements becomes exhausting. There is a missed opportunity to really open this track up and add some new sounds for a nice sonic thrill, but it never arrives.  Even dropping some of the elements like the vocal or piano during the second half (potentially bringing them back in for the finale) would really open it up.  But as it stands now, it's just too repetitive.  I would love to hear this again, with the piano sample improved and with some new arrangement ideas or different sound elements in the second half .

    NO (resubmit)

  7. Ok so I absolutely dig this song!  But the guys are right, the lows are a problem.  This could be posted and it wouldn't be awful per se but it would be a darn shame to post it with such a weak low end.  The kick and that 808 bass need to slam.  I did a quickie fix to the wav, I put a sharp low-cut at 25Hz (which cuts out a ton of mud, mud doesn't master nicely) and then put a whopping big amount of MB compression just on 125Hz and below, and this is how much better it sounds just from that:    Cowboy with bumped lows

    It even sounds better balanced this way.  So I would suggest bumping your lows, either in mixing or on your master, and send it right back so we can get this posted to the front page!

    NO (but please fix lows and send back)

  8. I really like the vibe of this remix!  The production could be improved massively with one small change, better sidechaining of the big saw lead.  That huge saw dominates the soundscape, as others have pointed out even the beefy kick cannot compete.  A nice deep sidechaining of that timbre would fix it entirely for me.  A louder and snappier snare would also be welcomed.  Other than those issues, this arrangement is fun and interesting, although I wish it was longer and the end seems to just drop off.  But what's here is too good not to post to the front page.

    YES

  9. I like the instrumentation palette here, but I have almost 1,000 hours into BotW and I can not hear ANY Hateno in this arrangement.  I'm open to being proven wrong if someone wants to do an extensive timestamp, but as it stands, I cannot even conceptualize Hateno while listening to this arrangement.  (This may be one of those occasions where Larry comes in and says "I hear it, you guys are crazy!" and I'll gladly eat my words if that happens.) I have no problem with the mixing or production with what's here, but the lack of source connection is a dealbreaker.  This is my opinion and not OCR canon, but I feel that if the listener has to reach that hard to recognize the source tune, or follow a detailed timestamp in order to recognize the source tune, then the remix isn't really capturing the original well enough to be an OC ReMix.

    NO

  10. Oh gosh.  This is one I'd love to say yes to but I don't think it's quite there.  The performances are fun and energetic but the arrangement is just too conservative for too long.  All the way to 1:42 when the ocarina takes over the lead, the mix is verbatim to source in writing and style (other than the addition of the kick).  There is some variation of the source writing only after the breakdown, but at 2:14 it's right back to the source writing in the same soundscape.  The addition of the guitars at 2:30 is nice, although as my fellow Js pointed out, the overcompression pumping is really evident there.  The final segment with the chiptune instruments is sooooo cool!  I'm so sad that this little bit of deviation from the source instrumentation comes so late in the arrangement and plays for such a short time.  I really love that part.  This mix is just too conservative for too long to pass our standards.  I would love to hear it again with more chiptune or even another style introduced, or some original writing for a few bars, (or, both!) to break up the OoT Gerudo style and writing we're all used to.  

    The mastering is the other issue, the mix ends up sounding quiet even while hitting -12db RMS (a reasonable yet loud-enough number) and peaking at 1.4db (clipping).  The pumping is audible after 2:30.  My best advice for a clean master of any mix is as follows:  1. Lower the input gain into your master channel by a few db (anywhere from 5-10db), this will give you a huge amount of mixing room.  2. EQ out the low end of everything that isn't kick or bass at 150Hz at the very least.  3. Apply a monomaker on your master at 100-150Hz.  4. Bring the mix up to your final volume in stages using a couple of light applications of compression before your final limiter, and set the final ceiling to -0.3db or something close.

    NO (but I'd love a resubmit)

  11. Whoa, that drop!  Luscious synthwave indeed.  This is so creative with the sax that soars over the soundscape, the vocoded vocals (would have liked more!), and that cello... pure silk.  The piano is tasteful and well done.  The sound palette is constantly changing while staying cohesive each element compliments the whole.  My only wish would be for more beef in the low end, which has been pointed out, but otherwise this mix is a winner.

    YES

  12. Wow, that's a lot of remix crammed into a short little package!  I like it, and it grows on me more with each listen.  I like the stacked saw lead even though it's LOWD.  From what I can tell you have your limiter set to 0db, but it is still clipping.  I'm going to share my pro-tip for mixing as loud as possible without clipping.  Lower the input gain into your master channel by a few db (I usually lower by 5-10db depending on what I'm writing).  Then bring it back up with one or two compressors and/or limiters in your master chain. That little trick alone will allow you to master your track to sound even louder than it is but without clipping at all.  Oh and set your ceiling more like -0.3db to make sure. 

    Please reduce the master overcompression/clipping.  Other than that, yeah let's do this.

    YES (conditional)

  13. Well, this is an eclectic mix!  I agree with Emu about the rigid piano being an issue.  The intro really exposes it.  The bendy ocarina works in the intro due to the reverb, but after that it is dry and sticks out.  After Navi says "listen!" I expect a drop but it's still sparse piano after that, which feels like a letdown, I think her vocal should occur instead before the beat drops.  This arrangement feels odd to me, at 0:43 there is a tape stop and then a blast of frenetic piano, it just doesn't flow for me.  The sections with the beat feel the most natural to me, I'd enjoy this arrangement more if the beat continued and/or developed throughout most of the song other than one or two short breakdowns.  The arrangement feels really choppy and awkward as it stands now.  The ideas are solid but the arrangement and production need work.

    NO

  14. This is a tough call for me.  As familiar as I am with this source material, I'm questioning whether it meets the criteria to be considered a song.  To me it's more of an ambient soundscape, almost more of a sfx than a song.  As for the remix, it is mastered way too quietly which is an ongoing problem with Rebecca's arrangements.  This mix is maxing at -5db which is incredibly quiet.  I have no problem with the instruments, they sound clean and natural enough to me, but I don't really feel this is a "song."  I can't find anything in the OCR standards about the source material or remix needing to be a proper song, and I'm open to having my mind changed, so it's just my opinion that this mix isn't quite OCR material because it feels sparse and disconnected rather than being a proper arrangement.

    NO

  15. I like the idea of a full orchestration of this lovely theme, but other than the key change this is super conservative.  I do appreciate that you've expanded the sound palette and added additional writing.  But my main issue is the production.  The lead flute as pointed out needs time to breathe in between phrases, and the backing elements are all so loud that the flute gets almost entirely drowned out when everything swells up.  I know how difficult it is to get a full orchestra sounding real, and I don't insist that it all sound perfectly real, but the backing strings need some swells automated in so they sound more natural, and they need to come down in volume.  The entire mix needs a volume re-balance, and could benefit from some EQ treatment so the elements each sit in their own place in the frequency spectrum.  There will still be some overlap of course but if you cut lows out of elements that don't need lows, it will sound cleaner.

    NO

  16. Cool arrangement and writing ideas, and interesting sound choices, but I have to agree with the guys above regarding the production.  Mainly the mix sounds cluttered and muddy.  I don't hear any sidechaining, so the kick is not only getting lost but it is doubling up the lows when it hits.  At a minimum the bass needs to be sidechained, but I recommend each element get some sidechaining, including leads and backing elements (very gently, only a couple of db of gain reduction).  Also, and maybe even more importantly, each element in the mix needs to be EQd so that each thing sits well in the mix.  As it stands now I hear many elements overlapping and crowding each other.  Cut lows out of everything that isn't kick or bass, for example your leads can be lowcut around 200Hz.  This will clear out a ton of mud.  Make sure reverbs are also lowcut. 

    That is a rather odd snare!  Not quite a plastic bucket for me, but well into the uncanny valley.

    Regarding the arrangement, I have to agree the mix outstays its welcome and goes on too long without introducing anything new, so I'd recommend cutting the arrangement back by 1-2 minutes.  Good start but needs some attention.

    NO

  17. Right away I feel like the intro is going on way too long.  The siren riser happens too many times.  The intro would be better if it were shorter, with some lows in it (full soundscape), and filtering out the lows as you lead into a drop.  As it stands, this just drags on.  Ok I'm now 2:30 in, and still no drop, instead the same thing I thought was a long intro is repeating verbatim.  Hoo boy, no drop, no development.  I like your sound palette ideas, but this is just a musical sketch and not a complete arrangement.

    NO

  18. Oh wow!  I'm loving this right away.  The vocal clips are terrific.  When the beat drops, it's intense.  I love a nice meaty kick but I feel like this kick hits just a bit too hard when paired with that first bassline.  I see djp wished for an octave lower on the bassline, I think the octave used is fine until 1:33 at which point the bass really is playing an octave too high.  Other than that issue, I think what's here works fine.  I absolutely love the transition to the triplets at 2:51, I love that entire section, including the modulation, those are excellent surprises.  The final section starting at 4:01 feels tacked on and unnecessary, the track could have finished out with the triplets and been complete, or the final section really should have been signaled somehow.  And I agree with Larry that the final cutoff could be corrected with a quick fadeout.  Overall, I dig this, let's do it.

    YES

  19. I really like this arrangement and the instrumentation choices are solid.  I agree with all the issues pointed out in the above votes, but the one thing that stands out to me the most is the lack of sparkle in the mix.  With a little more highs overall, and perhaps some ear candy here and there, this would really make an impact.  As it stands, it does sound just a tad muddy, or at least sonically disappointing, due to the lack of high-end sparkle.  The chug guitars sound very autopilot and too quiet throughout the mix, and the leads are on the weak side both in production and writing.  Although what I just wrote sounds all negative, I still think it's a lovely piece and certainly worthy of being heard by OCR fans, let's put this on the front page.

    YES

  20. Chiming in here to agree that this is an excellent track.  I agree with djp's vote entirely, and most especially about the lack of stereo separation.  That's a shame because there are so many luscious details here that could be all over the soundscape and they are just dead center or lightly separated.  This would have been an easy fix to make this a fully-immersive experience.  Also, I agree with Larry "boooooooooo" for copy-pasta, and the sameness of the instrumentation throughout the arrangement makes the track feel longer than it should be.  But dang, it's groovus-maximus, gotta go with it.

    YES

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