Hello everyone, first off let me express my gratitude to everyone for the amazing work you do. I've been following OCremix since it launched, albeit quietly, and I'm always blown away with what everyone can do with a piece of music.
15 years ago, a game was created. Small scale, nothing fancy like today's games. This one was a chat based RPG. It had massive following at the time and it was building more and more as we went. As we continued on we started to advance the way we told our story and developed an actual graphical game through the innovated technology that PHP gave the world.
Disaster struck us while we were in the process of planning a new project and myself and the other writer were coordinating a script for this project. We had been hacked by a rival group and we lost all our databases which contained well over ten years of work, concept and planning. This was something we never completely recovered from, and the project went onto the back-burner because neither of us felt like redoing all of it.
After a few years I decided on my own to try and organize a new project. One that not only would get this story that had stuck with me out in the open, but give everyone involved a shot at their own dreams. This was a full featured, old school style RPG Game. I've noticed over recent years that the old turn-based RPG that everyone loved has kind of fallen out with the developers. I want to resurrect that old style with some new takes on old concepts. Battle system, Musical Score, Storyline.
That's where OCremix comes in. Since this projects inception it's been a kind of desire of mine to get these people with amazing talent involved, and have the game scored by people that have really taken the time to listen to the music of the games we love, like FF7, Xenogears and so on, and turn it from Amazing, into mind blowing. I didn't want a big name composer like Hans Zimmer (amazing music though) Because I felt that I couldn't give him a track, have him hear it and produce the kind of sound I'm looking for, mainly because I'm not isolating to a single genre of music. I want to utilize multiple Genre's of music for this game.
That being said I'd like to extend the offer for Remixers here at OCremix to join us, not just because of your amazing talent, but because I know that everyone here can appreciate that Music can make or break a game. The right song at the right time can hook a player forever.
Our objective for now is to recruit our team, get our working tech demo and Documents in order, and bring that to a developer, and keep that team with whatever that developer wants to add to it. I've got a few "In's" in the industry that can help us out there, but everything has to be right in order to make it all work and get the financing and everything lined up and approved.
It's a long project, and we don't expect easy. We're not looking for fast, we just are looking for people that can donate some time here and there to the project and help us get moving along and in the right direction. Terry (The co-writer) and I can handle the administrative stuff with rights and whatnot, it'll all depend on what we decide to do.
To give you an idea of what we want to do with the music score, we want to take a core theme, and mold the games music around it. Using this core theme, most other music critical to the story will be using the same melody. For example, if you look at some of the earlier Final Fantasy games, you'll find that alot of the music there, say for example a love theme, was based on the games Title, or opening theme. that's a concept that's been missing from games for some time now, and a concept we want to bring back to the Genre.
If anyone is interested in this undertaking, feel free to Reply or PM me and I'll be happy to answer any questions or address any concerns.
Thank you for your time in reading this post.
Dustin
Senior Writer
Tales of allula