Alright
So after a few PMs and the below forum posts I see it might be best to assemble a team and work as a team rather than do the whole contest idea I still like the idea of doing a little contest, but perhaps for an additional 2 tracks once things are already solid. But we'll see as we move forward.
Okay so moving forward. I need to communicate creative direction and the business deal that I can offer.
I have some ideas on the direction of music which I assume to be best. However before I share my assumptions I'd like to share the GL Voyage setting.
In GL you play the role of a conjurer voyaging mythos. You have a fantastic airship and as you move forward into the mythos phantasmal islands appear. A storm takes place and then you are in a card battle. As a conjurer you use a bauble to weave light and shadows into the various things that cards create/do in game.
I'm working on a small comic book that will really flesh out this setting nicely. The comic is very much inspired by first part of the allegory of the cave (plato) and the first matrix movie. The cards played in GL are a fairly traditional knights, sylvans, dragons, light, dark and the 4 elements kind of thing.
Anyways. Moving forward.
Here is a .rar containing the 4 tracks made for GL thus far and some visuals.
gridlegion.com/GL_OCR.rar
Creative direction thus far has been fairly epic battle theme centred.
We have a training theme, a standard battle theme, an intense battle theme and a deck building theme. Take a listen. What I really need now is more battle themes.
Inspiration thus far has come from tracks like:
Intense battle -
Training -
For completion I will need a variety of battle themes. Some battles will be shorter and more intense than others, some battles will go the distance. Eventually I will need at least two more intense battle themes (think FF battle themes). But for now I really need a some slower, calmly strategic tracks.
I've had my ear on:
This one is kinda spacey but really drives home the strategic element,
So in regards to compensation. I'm a broke basement developer. I have thus far courted other people's productive efforts via a sharing of the profit on this edition of GL + marketing activities. I am not asking for ownership of your music which thus requires me to re-license it for a next edition. There are a ton of details to cover, thing like, a cut of the "profit" being the money made after third parties like Steam or Desura take there cut of sales and not being thing which I include every expense I've had since the start of production. I've done a ton of communicating on these kind of deals before and we'll go through the process of getting things lined up right for us all. But! Basically this isnt a cash gig. This is a shared sales gig.
Alright. Let me know whatcha think