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Snyderman

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Posts posted by Snyderman

  1. I hate to say this, but the intro is infinitely more interesting than the melody of the song, the first 30 seconds of the song or so. When I first heard the intro, I was expecting something huge and epic, but unfortunately it didn't end up that way.

    Of course when it reverts to the beginning at 52 seconds or so, that's not bad, but the melody is kind of tedious. However I must give you props for remixing immensely obscure games. I still listen to the Boy and His Blob remix all the time.

    I agree with Prot, the arrangement is good, but the melody is kind of bland. Still, I always expect high quality stuff from Mazedude, and it IS high quality and it's still very enjoyable.

    8/10.

  2. The percussion wasn't bad, but I didn't like the effect. The percussion had a strange way of being stereo, it didn't sound very fitting. It might just be me, but it sounds like certain things are panned hard to the right or left, versus being even throughout.

    Overall not a bad remix, but then again, it IS another Final Fantasy 7 remix. I really wish people would stay away from game hot spots (FF6/7, Sonic 3 Ice Cap, Streets of Rage 2, etc...) and remix more obscure games.

  3. A lot of you guys have become way too jaded, valuing production quality over substance. "Oh this isn't equalized properly, this is too loud, my finger hurts." All I hear is whining. Sure, the production value of this particular song is high, but that's not why I like it. It takes a cool original and modifies it slightly so that it has a really awesome feel to it, very professional, but incredibly catchy. I love Blind's style, though I wasn't too fond of his Starfox mixes (That's just me).

    I think this whole site has lost touch with its whole "quality control" madness. I doubt stuff like DJ Siamey's remix of Xexyz or Awesome A's Katakis 2k4 will ever make it on this site, but I listen to it a lot more than TurksInPursuit or even Mazedude's TurtleWave, and I normally LOVE Mazedude's style. The last few months have been full of underwhelming songs with excellent quality sound. I still listen to Vicks Cornatto's What Hath Thou Done With This more than a bunch of other remixes on this site.

    Sorry for getting off topic. Anyway, keep up the great work Blind. You manage to get a high production value WHILE STILL KEEPING THINGS INTERESTING. I listen to Fear Factory a whole lot, even though Wintermute nearly ruined my opinion of it (as well as Bramble Blast, UGH!).

  4. Awesome take on the original. I always loved Rob Hubbard's stuff, and as much as I love Dodo's rendition of Sanxion, I wish someone would make a cover of Sanxion of this caliber. I personally love the lead, the lead and bassline are very reminiscent of the old C64 SID chip with the very whiny (or the bassline's warbly) sound, while still sounding modern through updated sound.

    I would have to say this is probably one of my top 10 favorite OC remixes. A song like this inspired me to seek out Rob Hubbard's other music, it was that good. I thought the backbeat was interesting but a bit repetetive, but the backbeat only. I really can't see how people claim this song is repetitive, it plays through the entire song exactly ONCE (the original song) which ends at 2:19.

    The original section at 2:45 is probably one of the best solos I've ever heard in a remix. When I first heard it in this remix, I was like "Man this second part is awesome!" and when I came back to the original, my secondary reaction was "Dear god! A minute and a half of straight original material! This is even MORE awesome!"

    Surely the bassline and backbeat get a bit repetetive if you focus on them, but I've always been a melody man myself... and you cover a song from the C64 (by one of the most well known C64 composers of all time) which is already all about the melody, then you've got me. I really hope sometime in the future I hear more from Gustav Taxen, amazing stuff. Sanxion is still dying for a proper remix by the way. :wink:

  5. QuadraSID is the best out there right now but it's gonna cost ya. Use Quantum 64 instead but I don't have a link. SimSynth can do a decent emulation of it to, just remember to keep the Band in the SVF a little over zero.

    Yea, I was testing out the QuadraSID demo, but I couldn't figure out how to get the Sanxion lead to sound right, heh. There's the progressive lead (preset), but it has this annoying trill if you aren't playing the notes legato, which gets really annoying.

  6. Weak. Plain weak. Normally, I wouldn't mind such a remix... but this is coming from Disco Dan, the guy who created the awesome BlueLightning and Braving Tal Tal Heights. Sure, it's an old piece... but given how hypercritical Disco Dan is of some of the remixes that are submitted to OCR, this is very disappointing.

    VicksCornatto's What Hath Thou Done With This > Magnet Man Goes West.

    And to think if that were submitted now, it wouldn't be accepted because of its samples. While I'm on the subject... shouldn't we be a little bit more critical of a remix's substance rather than sound quality?

  7. This ReMix is a little too incoherent. I normally hate all techno-ish stuff, because techno tends to focus on flashy effects and not on intelligent arrangement (personally I prefer arrangement to flash, such as with ReMixes like BottledMetro from Sonic 2 (sorry, I forget the author)).

    So you're saying you prefer when a track (or two in Bottled Metro's case) is copied almost verbatim? Then what's the point of remixing it? If the original is good, I'll listen to it in its unadultered form, no point in wasting my time listening to a remix with merely higher quality instruments.

    As for this mix by SGX, excellent. I've never played ICO, but I love this track. It's one of those long songs that doesn't feel too long (like Wanderer Flayer by Bart Klepta or BrinstarBenLewis... good songs but a tad too long).

  8. This is a great remix. Pardon me for saying this, but I'm sick and tired of so many goddamn similar remixes for Super Metroid especially, which just take an already dark score and make it DARKER. CotMM comes to mind. This was very interesting, and I could easily recognize the parts from Metroid. It's kind of depressing in its sound, similar to the other Metroid songs, but that's not a bad thing. Metroid music isn't generally uplifting, which is why I propose someone makes a happy hardcore or sugar pop remix of a metroid song, hehehe.

    Keep up the good work The Wingless... aside from Teardrinker, I really love your stuff.

  9. Very enjoyable. I really enjoy the interpretation and variation from the original. I've never heard of Jethro Tull, but I like what I hear... your pieces have gotten a LOT better since you stopped abusing the godawful distortion (Hardcore Densehead, dubnofantasyaloneman, and several other tracks). Keep up the good work, I hope you can pump out some more great tunage, and as they might say in Ghosts and Ghouls, the strongth is welling inside of OCR.

  10. Personally, although I like a lot of Jivemaster's tracks, I find this one to be fairly average. It sounds way too similar to the original, even in the instrument choice. I'm not saying it's a bad remix, I enjoy it quite a bit, but it stays way too close to the original for me to even notice many differences.

    I'm actually surprised Jivemaster is the only one who touched Chemical Plant Zone, this is a great track from Sonic, yet all the love goes to Ice Cap Zone?

  11. I know this is kind of cheating, but I found Starship Hector for the NES to be incredibly hard EXCEPT for the bosses, which were almost pitifully easy.

    Hardest RPG battle, I'd say goes to Vendetta + Snake woman in Xenogears. The one on Disk 2 after the 2nd or 3rd Anima dungeon. Even harder than Deus, I think.

    Wait, I take it back. For an RPG, I'd say Egg Dragon in Lufia II, MAN that guy was a bitch. And he was an OPTIONAL boss. Harder than even the last boss.

    Now that I think about it, that guy in FFIX that was a giant globe was pretty damn tough. Optional boss again... I'm seeing a trend here...

    Hmm... Seiken Densetsu 3's OPTIONAL BOSS OF THE BLACK RABITE WAS FUCKING TOUGH. What is it with optional bosses in RPGs?

    Culex in Super Mario RPG... dare I say it? The optional boss.

    Mizar in Jet Force Gemini was really tough until I learned to dodge his lightning, but I must say, for today's games, he's quite the formiddable foe. Oh, and having 90 rockets helped avoid a shortage(45 Tri rocket/45 Homing missiles). Unfortunately, this guy was not optional.

  12. Just to clear up any uncertainty, my previous post was NOT meant to be disparaging, though it may have sounded that way.

    Despite my misgivings about the genre of music, the quality is high, and very creative. 5/4 is one of the least commonly used common time signatures used in music (if that makes sense). Way to use 5/4 EFFECTIVELY, and hope maybe some people will take some creative license with upcoming remixes and decide to make something 7/8, or even 12/8. :D

    Keep it up Adhesive_Boy.

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