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Spunodi

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Posts posted by Spunodi

  1. Theme of a Tragedic Revenge please :)

    I have loved that tune forever

    If I'm feeling funky and find a magic vocoder then I also has ideas for vocals.

    Can't seem to PM on this machine and internets off till next week (payday) but I rea-ea-eally would like to be a part of this.

    Also, I has no work on this site (but its on my bucket list to do so) but I has various works floating around somewhere - will collate links of my current level of ability and send to you next week. Some of my early mixes are still around and somewhat embarrasing looking back.

  2. Hi there!

    Can I claim Starlight Zone?

    I did have a mix which I'd like to rework for the project.

    It was called StArZ and is on some Russian site somewhere (was on VGMix 2.0) - will link you to it when I'm properly online again (next month).

    One question - will you also be including the game gear tracks? I do have a Bridge Zone mix which I could also rework. But of course, as long as I has dibs on Starlight I'm a happy bunnyface.

    :)

  3. Hi all!

    Been a while since I posted something. You may recognise this mix from ReMix ThaSauce some time ago - well, I've been out of practice recently what with real life getting in the way but finally I got back to it and can hopefully give you guys a much better version.

    http://www.goear.com/listen/b3d8ec1/Submerged-Spunodi

    Feedback mucho appreciated - Is this ready to be submitted to the Judges?

    Please let me know o wonderful OCReMix community :)

  4. You really went to town on the Jungle theme :)

    I like this track immensely hence I've logged in for the first time in ages to comment.

    The sounds and instruments chosen are great - the mix is very well arranged with just enough variety to stop repetitive listening injury (RLI) occurring.

    I don't really have any more feedback than that really and it is probably best for some of the more trained ears out there to give a better opinion but to me this sounds ready for submission already.

    You seem disappointed at the ending, but it seems to work for me.

    I like very much - is nice!

  5. http://arstechnica.com/journals/thumbs.ars/2008/08/26/why-your-gaming-degree-may-be-a-waste-of-time

    I know we have members here that have some knowledge of game design from their colleges and universities and I want their viewpoints as well. I wonder if going to an school such as FullSail, University of Advancing Technology, or DigiPen are worth it or is going to a traditional school and earning a major/minor in Computer Science or Interactive Media is the better route.

    Yes, kinda.

    I work at Blackpool and the Fylde College (UK) and we offer a FdSc. Game Design and Development course accredited by Lancaster University.

    We have written the course with input from contacts at Rare and Microsoft amongst others and so have been mindful of industry perceptions and needs.

    Having spoken myself to Nick Burton (who has a Computer Science degree) I understand the main perception of many of these courses is the "Jack of all trades, master of none" approach, of which David Braben is a very outspoken critic.

    We have taken the approach of offering a foundation degree with a gaming focus to allow students to gain experience in both Design and Development along with vocational skills, yet understand this does not cover either in depth. Hence, progression from this course will be on to either a BSc. Interactive Media (currently being written) or a BSc. Computer Science - hence allowing students to specialise before graduation.

    This seems to be the sensible approach and therefore students will graduate with specialist skills valuable to the industry plus also knowledge of the industry itself and the various disciplines.

    Of course, a portfolio is the most desirable thing to a developer and our courses will give students the skills necessary to create one with sufficient competence.

    Advert over, but please remember that some institutions do offer value and I am sure there are others, it is unfortunate that there are many "Jack of all trades, master of none" game degrees available which tarnish this.

    The best course of action is investigation.

  6. Hi - this WIP has forced me to emerge from lurkdom, damn you!

    I'm currently listening to this (English Version) through laptop speakers so to comment on production issues would be unwise until my mega headphones of great audio quality are applied to this, however, as far as the arrangement goes I am very happy.

    It is a bit of a strange mix of styles, very OCReMix. I really like it though and think the arrangement hangs together well. Perhaps the length should be shortened somewhat as it becomes a little repetitive towards the end.

    Nice ReMix! :nicework:

  7. Hi guys!

    Hoping to dip my toes in this vast knowledge pool.

    Basically, I am beginning part-time teaching in September and am in the process of planning lessons and schemes of work. One of the subjects I will be teaching is Javascript.

    However, this module also encompasses programming concepts including designs and documentation, also including testing. Now to teach Black-Box testing is fairly obvious (play with your finished code using pre-determined inputs and comparing with expected outputs) however, as Javascript is written in plain text, the concept of White-Box testing would be hard to demonstrate.

    I'm quite dismayed that Dreamweaver does not seem to have the same validation system as it does for xml etc. for javascript. So what I am looking for is a FREE program (so my students don't have to break the bank) that validates, checks structure, highlights code etc. for Javascript.

    I understand there is a program named ScrypTik, but it has a pricetag so I'm looking for other suggestions.

    Help appreciated.

  8. It's been over a year since I posted here...wow.

    Well, hi WIP board!

    This is the mix formerly known as M.A.D.M.A.N, the lyrics were to be changed slightly and instead of Eggman in the Chorus it would be Madman! Great, huh? It would be like going to the pub and tricking people into appreciating VGMixes! (A fun past-time of mine, Lover Reef a good one to use.)

    However, I cannot sing. No way. Tried learning vocoding, pitch shifting all kinds of shit yet you can't polish a turd. But I know a lady (who will be known as Cherub) with an amazing voice who will provide vocals, so the lyrics have changed even more and the chorus is now "I am a Psycho, I can't let go. I am a Psycho, I gotta take control" etc.

    What we have now is basically a backing track, a ReMix of the original instrumental, the vocals should be recorded, mixed and...stuff within a month. But for now, tis my ReMixing I need critique for. This is trancey, dancey stuff but a little different to the norm.

    I'll let you find out for yourself. Please let me know what you think; I've been aiming for OCReMixer for around 5 years now and I think I may just be getting close.

    P.S.Y.C.H.O (Instrumental)

    I await your comments! All appreciated!

  9. Played the Retro Sonic demo and to me it is just like playing a ROM of any of the mega drive games.

    In other words it is quite fucking amazing; especially as this is a fangame.

    The new level is cool and I like the boss but it just makes me want to play a full game - will keep my eye out.

    Shame about Sonic XG though, was looking forward to that.

    (In other news, Sonic 1 Megamix is one of the most brilliant mega drive hacks you will ever play and must download it now.)

  10. Checking in - I'm reloading up all my VSTis and samples on my laptop as it is much easier to work with. However, that currently means the bass synth is missing and various effects aren't there - hence my lack of contribution thus far. I hope to upload something by 6PM GMT - I also hope to learn XML and do some of my IT assignment by then.

    Hey, stranger things have happened.

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