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Super_Sonic_SSJ

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  • Location
    Wimbledon, England, UK
  • Occupation
    Student

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  1. I have recently discovered that the NeSlug in FFX can be extremely annoying if you're not able to deal magical damage (or use lots of powerful overdrives) extremely quickly. At first it's not too bad: he has some fairly powerful attacks, but if you can handle Earth Eater or Greater Sphere you can deal with them. But once you deal enough damage, he goes into his shell. When he's like this, he's immune to physical attacks and is automatically in Regen status, healing upwards of 40,000 HP a turn, and won't come out until he's completely healed. I suppose he's easy if you know that Overdrives like Blitz Ace and Attack Reels still damage him normally, and have enough people with full overdrive bars and Entrust to be able to use them repeatedly, but if not you're gonna have to do it using magic, which is a pain in the ass unless you have three characters who can deal lots of magical damage extremely quickly.
  2. MAX300 is FAR from the hardest song in DDR. MaxX Unlimited, The Legend of MAX, and, of course, Paranoia Survivor MAX (oni difficulty) are much, much harder. But that's irrelevant because Pump It Up's hard songs make anything in DDR look like a cakewalk. Slam, anyone? Mr Larpus? Will O' the Wisp? Pump Me Amadeus? Winter? Dignity? And let's not even get started on Nightmare mode.
  3. That's Nelo Angelo. And yes, he's freaking awesome. You should go face Nightmare 3. Once you've really got down how to handle him, he's actually very fun to fight. I don't blame you for being stuck on him, though, he's one of the few bosses who still gives me trouble (on DMD mode...did I mention I've played this game far too much?).
  4. No. It's not THAT hard to figure out his patterns. I will happily admit that this guy kicked my ASS the first ten or so times. However, although it's very hard to dodge his blob-shift at first, it always follows the same pattern, and once you've got it down it's not that hard to dodge.
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