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Khrystoph

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Posts posted by Khrystoph

  1. oyyyyyyyy try fighting those green and red Weapons from ff7 without being prepared. you guys know what im talking about. i had to meticulously place my materia and plan out a strategy for each one. but oh how sweet it was when i killed all of them and reaped the rewards of those one slot materia that have all the spells in teh game in, all the sumons and all the skills. if theres is someone out there who hasnt beaten those Weapons, brush off the dust from your ff7 and get at it. its worth it :)

    Since these two pussies--I mean, PUSSIES--keep getting mentioned, I will once again reiterate the strategy that llowed me to conquer them with a minimal amount of effort: do whatever preparations you usually do; Final Attack=Phoenix, Mime, KOR, etc. Make sure someone has Hades. Hades STOPS the weapons. As in the Stop spell, meaning that they shouldn't be counterattaking. The best team to use is Cloud, Cid and Barret, since their limits all do over 10,000 HP apiece (if you're feeling lucky you can sub Tifa for one of them, but those 3 do THE most damage IMO). Don't remeber too clearly, but I think Ruby was still able to counter KOR with Ultima despite being Stopped, but you can just use Bahamut ZERO instead until your limits fill again. I usually have my active party in Fury at all times (Limit fills faster), but I finally realized what made it a negative status: apparently, you take more damage from attacks. Butagain, if you feel lucky, it's something to consider doing.

  2. About bosses, I remember the Golem Twins from Chrono Trigger being one true pain in the ass... The first time I arrived there, at least. When I restarted a game, I paid more attention to leveling up :wink:

    I find the easiest way to dispatch them--the first time through, anyway--is to use elemental 2x or 3x Techs. Their copycat version of Shadow is their weakest attack. UNDER NO CIRCUMSTANCES should you use ANY PHYSICAL ATTACK, as their version of that is the strongest (five energy balls come out of them and smack you for about hlaf your life, and don't forget about the Iron Ball, which DOES take half your remaining HP and they can do at any time). Having Marle on your team and Hasting everyone is a good idea. With Ayla on your team, she can steal Magic Tabs from each of them and the first Golem, but if you don't care about that, use Lucca and Marle's Antipode. Use Crono's magic at your own discrecion (sp?), as the Golem's version is pretty nasty too.

    See? Simple. 8O

    EDIT: Actually, forget everything I just said. I just remembered that Ayla and Robo's Boogie (casts Stop on all enemies) works on the Golems. If you're lucky, BOTH get stopped, and you can you whatever you feel like to them. AND you can swipe their Magic Tabs. :twisted:

  3. Biolizard is hard, but just takes a good eye and a little patience... and Ruby isn't that hard. Use Hades. Trust me. Hades casts STOP (!!!) on both Weapons. That was the only way I even stood a chance, since the game was on loan to me I didn't have the time or patience to Master any Materia.

    uhh... dude?

    *nudges khrys*

    The OTHER Biolizard...

    Prolly shoulda mentioned I meant BOTH of them, huh?

  4. Biolizard is hard, but just takes a good eye and a little patience... and Ruby isn't that hard. Use Hades. Trust me. Hades casts STOP (!!!) on both Weapons. That was the only way I even stood a chance, since the game was on loan to me I didn't have the time or patience to Master any Materia.

  5. Having had Axelay back in the day (and now as a ROM on my comp, so the tunes are still fresh in my mind) this track piqued my interest. Musical tastes notwithstanding, I love it. The transition to the boss theme--which I'm listening to right this moment, actually-- is pretty cool. I think I can hear violin in here; interesting choice. Fits well. If anything detrimental can be said, it's that it sounds a bit too much like the original...which may or may not be a bad thing. I'll always have that tune stuck in my head anyway, and this is fresh enough (with the damn GUITARS like it shoulda been in the game) to replace the sound of the original in my head. Overall: badass!

  6. I'm finding Street Fighter Alpha 3's M. Bison to be the toughest boss I've yet encountered. He can throw you from sweep range, but you have to be practically INSIDE him to throw him. Even though X-Ism chars. can't air block he can. He's Chun-Li's size with Sagat's reach. A full-screen Super that does about 75-80% damage unblocked, and can ONLY be blocked on the ground; AND near-perfect timing (even on diff. 3? WTF?!) for launching it so that when he does throw it, you're doing something else and CAN'T block. Or worse: he does it after you start to whoop his ass then he gets mad and you know the Psycho Crusher's coming but you try to push your luck and press him but then he Psycho Crushes you and you feel like a RETARD because you KNEW IT WAS COMING... SONOFABITCHIHATEYOUDIE!!!!!

    Ahem.

    Well, I finally beat him with DAN HIBIKI, eroding my left thumb nearly to the bone in the process. I was to the point of trying to get Bison to throw his Psycho crusher for the sole purpose of me blocking it.

    I tore him a new one with Chun-Li though. In fact, she's the only one I've beaten the game with so far and had a 6-figure score (from beating Bison in one match.) For some reason, I'm apparently extremely lucky with her... She was the first character I beat any Street Fighter game with, and the only character I could beat my roommate with (who eats diff. 8 Street Fighter 3 for breakfast).

    Beat him with with Karin too (I got bored... soon I'm gonna have to learn how to use "charge" characters). I actually managed to lock him up with her... one good way to beat a cheap fighter is to be a little cheaper.

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