Palpable Posted September 30, 2009 Share Posted September 30, 2009 Hiya! My name's Will Dayble, I'm in charge of the art direction and music for the production of a computer game called 'Tyrannosaurus Rocks'. I've been playing around with remixes of some of my favorite old games, in practice for the production of the real music for the game. I had a lot of fun with this one. Mp3 is here: Remix is by Bankai: http://www.bankai.fm Great site by the way, surprised I didn't find it earlier. - W. ------------------------------------------------------------------------------------------------------------------------------ Arrangement sounded pretty cool from what I could make of it, but this is pushed so loud, the quality really suffers. This must be fixed to be less distorted - on my Winamp visual EQ, the bars are nearly solidly at the top. Otherwise, this seemed like a pretty cool mix that builds itself off the bassline of the original. NO (resubmit) Link to comment Share on other sites More sharing options...
OceansAndrew Posted October 2, 2009 Share Posted October 2, 2009 Arrangement here is tight, with some great variation and some nice transition effects as well, but the production is being slammed way too hard. This is really more of a minor fix up than a resub I think. Maybe contact Will and get a quick update? Link to comment Share on other sites More sharing options...
Palpable Posted October 2, 2009 Author Share Posted October 2, 2009 Sounds good. I'll e-mail him. Link to comment Share on other sites More sharing options...
Palpable Posted October 3, 2009 Author Share Posted October 3, 2009 So writes Will: c'est la vie, this is how electro tends to be mastered. ie, slammed to crap. So we'll go ahead and judge this as is. While electro nowadays does tend to get mastered loud and pushed hard, this is too much IMO. It seriously detracts from the quality of the track. My vote stays as a NO. Link to comment Share on other sites More sharing options...
OceansAndrew Posted October 4, 2009 Share Posted October 4, 2009 sad. I agree that the way it was mastered is too harsh. It's not even that a lot of tracks are pushed this hard, but that it's pushed way hard and the EQ isn't adjusted to compensate. Sorry Will. no Link to comment Share on other sites More sharing options...
big giant circles Posted October 4, 2009 Share Posted October 4, 2009 Absolutely not. "It's supposed to sound like that" is not ever an excuse for sloppiness. No dice there, what an unfortunate deal breaker. It seems we're getting a lot more tracks that use direct sampling, or that go for the whole starts-out-source-then-crossfades-to-remix or whatever, I'm not sure how I feel about it, to be honest. Sometimes I think it could be cool, other times a bit gimmicky. I dunno. Anyway, yeah, the mix is very nostalgic and very TMNT-ish, really brought back the days I used to play these games. But honestly, whether it's electro or death-metal, we expect you to be reasonable with your production. That's why music playing devices have volume control on them. We can listen to it loud without all the clipping and distortion that way. I'm only coming across as harsh, because I like the track and I'm disappointed in the poor judgment call there. NO fix it and resubmit. (this is what I call a "brick") Link to comment Share on other sites More sharing options...
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