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*NO* Super Mario 64 'Unagi's Underwater Cave'


DragonAvenger
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Hello again :)

Your ReMixer name: Chiwalker

Your real name: Luke Barden

Your email address: lukebarden@gmail.com

Your website: www.facebook.com/lukebarden

Your userid (number, not name) on our forums, found by viewing your

forum profile: 23642

Name of game(s) arranged: Super Mario 64

Name of arrangement: Unagi's Underwater Cave

Name of individual song(s) arranged: Dire Dire Docks/Jolly Roger Bay

and a little of Koopa's Road

Your own comments about the mix, for example the inspiration behind

it, how it was made, etc. :

Remember Unagi the eel from Jolly Roger Bay? After initially

coming out of the sunken ship, he reappears with his head sticking out

of a little-seaweedy-closed off area (

http://www.mariowiki.com/images/9/94/Unagi64Face.jpg ).

Just like trying to get in the princess painting outside the castle, I

tried to get in this little tunnel behind Unagi, hoping it would lead

to some secret cave area. Unfortunately it didn't lead to a secret

area, so I was compelled to compose this remix to satisfy my

imagination. It is quite a harsh take on a lovely theme, but my

obsession with trance (and a little of that thing called dubstep) was

what I ended up with. Imagine what Unagi would have been hiding in

his secret cave back there, and maybe this production will make more

sense. Hope you enjoy! (Produced in FL Stud10)

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  • 3 weeks later...

nice arrangement ideas here. :) the beginning is pretty cool, though the piano melodies feel a little too dark and out of place imo. I think they would sound better if you took it up an octave.

at 1:11 the soundscape takes a turn for the sparse and aside from the build up to 2:09, it never really fills up again until the ending. on that note, the wobble bass was dominating the soundscape a bit too much there, you can barely hear anything else underneath it.

overall, a cool arrangement, but the mixing needs work; I'd recommend hitting up the workshop forum if you haven't for additional tips, and keep at it. :)

NO(resub)

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The piano bugged me too, in spite of good intentions. I wouldn't say the writing was too noodly, but it was too even and mechanical. The synths completely overpowered the piano when they came back. And the sizzle on those synths was pretty ridiculous, you have to tone down that area some. The wobble bass was way too big as well. I like some of the ideas here, and with some more fine-tuning, this could be a very polished arrangement.

NO (resubmit)

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