AngelCityOutlaw Posted September 6, 2011 Share Posted September 6, 2011 I'm not really sure what the hell kind of question this is. But I'll post it in music production thread as that seems like a safe bet. What kind of effect did they use for Yoshimitsu's (the metal samurai) voice from Tekken? You can hear the effect I'm talking about in this video for example Quote Link to comment Share on other sites More sharing options...
Yoozer Posted September 6, 2011 Share Posted September 6, 2011 Triple pitch-shifter. Copy your original vocal line several times, make sure each clip is time-stretched and turn the pitch n semitones down as if you'd be making a chord. Bonus points if you let the pitching up/down slightly follow the pitch of the voice itself. This should be peanuts with something like Melodyne. edit: before anyone asks: "how was this done before Melodyne because the effect occurs also in earlier games?" Well, with something like this: http://www.primalgear.com/eventidefx006.html These have pitch-shifting algorithms, too. Quote Link to comment Share on other sites More sharing options...
AngelCityOutlaw Posted September 7, 2011 Author Share Posted September 7, 2011 Thanks! Works great. Quote Link to comment Share on other sites More sharing options...
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