Kanohi Posted November 18, 2013 Share Posted November 18, 2013 (edited) Trying out my hand with changing the tone of a popular piece. I never played Skyward Sword but I love this theme, it has a huge, adventurous feel to it and I've always loved that. My version is a very relaxed, reflective Dubstep mix with elements from both The Ballad of the Goddess and the original Zelda's Lullaby mixed in. Though I'm a fan of pushing the boundaries of Dubstep so it all doesn't sound like "Wubwubwub" (and thus making it an easy target for hate) I decided that keeping it simplistic and using more traditional Dubstep instruments complimented the new tone much more. To be clear, by 'using more traditional Dubstep instruments" I don't mean that I used patches, everything was made in NI Massive on my own (for whatever that's worth). I still think it's missing some things, so feedback is appreciated Listen to it here: Gray Skies Edited November 22, 2013 by Kanohi Quote Link to comment Share on other sites More sharing options...
Byproduct Posted November 19, 2013 Share Posted November 19, 2013 It has a nicely mellow and pleasant atmosphere otherwise (great work there!), so the wub wub dubstep sound just doesn't fit in it in my head. I'd go for a different sound there; it could be a dark synth drone for sure, just not the wubbing type in my opinion. If you still want to keep it however, I think it needs to be more powerful for that approach. It doesn't deliver wery well as such. Again, I dislike only that one instrument there, liking it otherwise! Quote Link to comment Share on other sites More sharing options...
Kanohi Posted November 19, 2013 Author Share Posted November 19, 2013 Could you timestamp which part in particular you're talking about? I feel like most of the instruments could be considered "wub wub dubstep" unless you mean the whole range of sounds overall? Either way, thanks for the feedback Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted November 19, 2013 Share Posted November 19, 2013 The wubs can fit, but they just don't right now, mainly because of how generic/thin they are. See if there's a way you can scale up the lower harmonics a bit. Some sort of waveshaping/distortion could do that in the higher harmonics, but I'm not sure if you can do that for the lower harmonics without a specific feature. That'll make it phatter, like this. It's chill but dubstep. Quote Link to comment Share on other sites More sharing options...
Kanohi Posted November 19, 2013 Author Share Posted November 19, 2013 I figure both of you are referring to the section after 2:08? I haven't been able to find the middle-ground of power and calm on that bit, and in hindsight it's way too weak at the moment. Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted November 20, 2013 Share Posted November 20, 2013 Actually, 1:04. 2:08 sounds fine to me. A tad quiet but I like the timbre. I don't think it's all that weak. Quote Link to comment Share on other sites More sharing options...
Byproduct Posted November 20, 2013 Share Posted November 20, 2013 I was referring to the bass instrument after 1.04 that does the "wubbing". I'd try something less dubsteppy, or alternatively, if it's going to stay I would make it more powerful. But as you can see (how timaeus likes it), these are a matter of personal preference only. Quote Link to comment Share on other sites More sharing options...
Kanohi Posted November 20, 2013 Author Share Posted November 20, 2013 Really? Alright I'll see what I can do with it, is the alternate instrument at around 1:12 also suffering from the same thing? Quote Link to comment Share on other sites More sharing options...
Kanohi Posted November 21, 2013 Author Share Posted November 21, 2013 Ok, second version, played with the filters and sounds a bit, let me know if it's better/worse Gray Skies Version 2 Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted November 21, 2013 Share Posted November 21, 2013 (edited) Sounds better to me; I just think the first wub at 1:04 sounds very transparent. If I were to picture this wub, I'd literally see something transparent, but my personal preference leaves me wanting to see a morphing blob of slime, if that makes any sense. I can analogize transparency with the amount of detuning smearing the timbre. If you want, you could give another shot at making the sound seem less detuned, but I'm not necessarily suggesting you to only turn down the detuning. i.e. a different method of synthesis or simply a different starting wavetable or filter will make it sound differently transparent. Maybe try some FM synthesis, or simply slightly lowering the detuning on what you have already and adding a bit of waveshaping/distortion either externally or internally to scale the harmonics. Edited November 21, 2013 by timaeus222 Quote Link to comment Share on other sites More sharing options...
Kanohi Posted November 22, 2013 Author Share Posted November 22, 2013 Version 3 Not sure if I eliminated the transparency problem, but I think this might be a step in the right direction? Also I messed with the 2:08 section a bit as well Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted November 22, 2013 Share Posted November 22, 2013 (edited) Yeah, you're on the right track. I'm not sure how else to describe my suggested process though. I can provide an example of the timbre I'm thinking of, but I wouldn't be able to tell you the specifics of how it's made since you're not using Zebra, you're using Massive. However, it's doable because I recognize that this suggested timbre was made with Massive, for sure. https://soundcloud.com/isworks/shreddage-2-nuclear-dubstep-by (0:41, 0:44, 0:51) Btw, I'm referring to the very first wobble sound at 1:04. Edited November 22, 2013 by timaeus222 Quote Link to comment Share on other sites More sharing options...
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