Tex Posted July 14, 2017 Posted July 14, 2017 I was just analysing the original for chord progressions in seventh intervals. But suddenly felt like covering it. MP3: https://www.dropbox.com/s/du5omkagnv7e5y1/Txai - Super Mario Kart (Rainbow Road).mp3?dl=0 Gario 1 Quote
Albert Fernandez Posted July 17, 2017 Posted July 17, 2017 Hey, IN OVERALL I love this. In my opinion it gives a fresh breath to the original, but keeping this vibe of SNES sound. Also, I think it's more easy to dance to. ARRANGEMENT / INTERPRETATION - The drums in 0:57 are sick PRODUCTION - Very correct YMO. - I have curiosity, can you name some of the sounds you use? which library or synth are they from? because I like a lot the sounds you have picked STRUCTURE - It's coherent, and sticks to the original. I don't have a problem with that Keep up the amazing work! Quote
Tex Posted July 18, 2017 Author Posted July 18, 2017 Thanks for your comments ; ) Even when I stick to the originals, I always try to make them easier to listen to in a songwriting perspective when I feel there's potential for that. I used VOPM with synths and drums from a Genesis game called Star Cruiser and FL Studio's 3xOsc to simulate the square wave PSG channels on that system. Quote
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