Tex Posted July 14, 2017 Share Posted July 14, 2017 I was just analysing the original for chord progressions in seventh intervals. But suddenly felt like covering it. MP3: https://www.dropbox.com/s/du5omkagnv7e5y1/Txai - Super Mario Kart (Rainbow Road).mp3?dl=0 Gario 1 Quote Link to comment Share on other sites More sharing options...
Albert Fernandez Posted July 17, 2017 Share Posted July 17, 2017 Hey, IN OVERALL I love this. In my opinion it gives a fresh breath to the original, but keeping this vibe of SNES sound. Also, I think it's more easy to dance to. ARRANGEMENT / INTERPRETATION - The drums in 0:57 are sick PRODUCTION - Very correct YMO. - I have curiosity, can you name some of the sounds you use? which library or synth are they from? because I like a lot the sounds you have picked STRUCTURE - It's coherent, and sticks to the original. I don't have a problem with that Keep up the amazing work! Quote Link to comment Share on other sites More sharing options...
Tex Posted July 18, 2017 Author Share Posted July 18, 2017 Thanks for your comments ; ) Even when I stick to the originals, I always try to make them easier to listen to in a songwriting perspective when I feel there's potential for that. I used VOPM with synths and drums from a Genesis game called Star Cruiser and FL Studio's 3xOsc to simulate the square wave PSG channels on that system. Quote Link to comment Share on other sites More sharing options...
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