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Gamedev.net? Seriously, I think the easiest way would be joining a team of hobby developers and then hope their game gets famous. That's a way in for almost everyone in the game industry (especially if you don't have any related education). It'll take a while, but it's both meriting and a good experience. The game needs to actually get finished though, or it's no use.

Actually, I know of a game that's going to be published. It's being made by a bunch of Germans, and they're looking for people to make music for their game. You won't get paid (most likely anyway), but you'll have your name in the credits of a published (to be sold in stores) game. Interested?

Try http://www.thefreakwave.com/

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