Nav
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Profile Information
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Real Name
Jacob Naviasky
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Location
New York
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Occupation
Student
Contact
- Personal Website
Artist Settings
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Collaboration Status
3. Very Interested
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Software - Digital Audio Workstation (DAW)
FL Studio
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Composition & Production Skills
Drum Programming
Mixing & Mastering
Synthesis & Sound Design -
Instrumental & Vocal Skills (Other)
Sequencing, Tweaking
Nav's Achievements
Newbie (1/14)
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Hey!
I know it's been over a year, but I was thinking about your Kirby Block Ball remix the other day and I kind of wanted to hear it again... Is there any way I could get my hands on it? My e-mail's windkirby@msn.com
Hope to hear it, as I liked it a lot!
Thanks!
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Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Alright, thanks for all of your help! That means if nobody gives any other criticism, I'm good to go. -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Ok, I figured out what you meant, and I've added it. I'm neutral on that first point, but I've done them all anyway! Thanks for all your help! I'm aware that your ears are getting a bit raw, but mine are much, much rawer, considering I made the track :S... I'd need someone else's opinion once more, then I'll submit it to the panel. One last question for you specifically, Windkirby: Is the intro ok? Or should I change it to have more harmony/melody and the like? Thanks for all your help! File will be updated when I get another export done. -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Windkirby: I don't get what you mean with the piano, and I don't know what you mean with the lead being too fluid... I tried to fix the other stuff, though... added a 303 line, changed the piano in the ending... Mirby: This actually sounds like a really... well, not bad, but simply decent game. Thanks for checking it out! I think it's as close to being done as it's going to get, unless windkirby's tired ears can pull out more criticism. However, sorry, you're probably too used to it. I need a new set of ears on this last draft, which is hopefully final. Oh, unless you don't like the 303. I'll be updating it when the export finishes. -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Intro is fixable. I'm trying not to bury anything... that's what mixing is for. It's supposed to be a background arp. Nice melody... Would that be the one that comes in near the end of the breakbeat-type section? I did extend the chord progression. Anymore extending, and it wont really sound like the source anymore (plus I have no idea where I could take it). It's not really supposed to be an E-Piano, but an M1 type thing. It's a staple of the genre. If you don't believe me, then ask me to link some stuff. I don't think it has any lows, and the highs are EQed up really high. I don't know why it would bother you :S I need to get me some fresher ears so I can crit it more myself :/ -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Once again, updated. Hopefully nearer to completion! -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
No, no, no! I really appreciate all of this help! I'm not good at the arrangement section, only really at the "producing" end. This is basically what I need I'll definitely change that piano, that looks like a good way of doing it. Also, I know what you mean: I'll cut down on the reverb/delay a touch too. I'll also add in a few bars, maybe 4, at the end... to let the listener know it's almost over. Question: is the intro ok? Or should I change it? -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Edited the link. Shortened up up even more. Changed the outro. It's under 5 minutes now. Fixed the weird left-right filter panning issues. Added mild saturation on lead(s). Changed piano line in slowdown. New URL: http://filesap.com/n/kbb-stage1-remix-ocredit.mp3 -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Of course I intend to submit it! I have not heard the other remix yet. I can certainly smooth up the piano on the slowdown. I'll have it play something slower, which should lead into the next section (hopefully). The problem with the outro is that it's already getting small, and it might get somewhat difficult to mix. However, I have (as I mentioned earlier), no experience with non-mixable outros. I could try to remove the bass (as that's what the "brumpy thing" is), and maybe have a solo of some sort... I don't know , it's hard! I'm so used to just making endings like this: really drawn out, for a smooth transition into the next track of the mix. I have an idea, though. I'll give it a try and post it up. Lemme know what you think! -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Stupid panning was pissing me off. I found the source, and made it correct now. Updated. -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Alright, updated it. Check the original link for the new version. Lots of tweaks: Shortened outro by a number of bars. Changed progression in breakdown to be more interpretive. Added a number of different instruments in breakdown to spice it up, and removed the crappy ones! Hope it works better now! -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Thanks for the feedback I made it long so I could DJ it. I could do a cut version for OCRemix, but I have no experience making intros and outros that aren't for DJs :S... any suggestions on that end are welcome. I agree that 1:30 to 2:10 could use something else. I'll try to add something there, but 4:00 to 5:03 is the outro, and I mentioned that it was designed with DJing in mind, so that section can't get cluttered with all kinds of stuff, or it'll be impossible to DJ. Then again, I could make an "OCR Mix" and a "Club Mix" and I'd be fine. The bass thing was originally pure sub-bass. I could always change it back to that, but I don't want to have a section be too bare of bass, or it'll feel weak... Panning is left-right stereo imaging... An instrument is panning from left to right if it's moving from the left to the right speaker. Just FYI Thanks for the advice! I'll see what I can do emotionally in those sections, and also length is definitely an issue here, even though this track is quite short for those in its genre. I can see where I can cut off a few bars here and there, but nothing too severe :S Thanks again! -
Scrapped: 12/18 - Kirby's Block Ball - Stage 1 Remix (Untitled)
Nav replied to Nav's topic in Post Your Game ReMixes!
Annoying pan effects, hm... I added those, might as well take them out then. I'd want to know which part specifically had the annoying panning, I know the arp did as well as the drums in the middle, but I'm not sure which you'd consider annoying. Once again, I'm not too sure how to interpret it more... That's my problem , if I try to do it, then I end up with something like a completely unrelated melody that follows the same chord progression. I could always do something simple like extend the chord progression a few bars, but that might have the opposite effect, as in the judges thinking that there's not enough source. I tried to make it non-repetitive, but I'd like to know which sections you considered to be repetitive. If you mean the rhythms, then that's just how the genre goes XD, but if you mean synths, then maybe I can incorporate some more interpretation there. However, I'm cautious about this now. REALLY cautious. I tried hard to make the last one I did be varied, but it ended up being TOO varied, even though I thought I used the source as much as I could :S Thanks for the feedback! -
Hey guys, I return after 8 months to remix a track from a game that nobody (including myself) has heard of. Anyway, what you're going to hear is the style I've been producing/DJing for the past while. Note that the arrangement is meant for DJing, hence the basic kickdrum in the intro and outro, and some of the repetitiveness. It's actually quite short for a track of this genre. It's technically "Happy Hardcore," but I'd prefer for you all to think of it as "UK Hardcore." It's also got a jungl-ish/fast breakbeat breakdown. Influences include DJ Kurt, Joey Riot and Dougal & Gammer. Midi link: http://vgmusic.com/music/console/nintendo/gameboy/kbb-stage1.mid Remix link: http://filesap.com/n/kbb-stage1-remix-ocredit.mp3 I've gotten some feedback already from the WIP IRC channel, and this is the second version so far.
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So, I was scavenging through an old hard drive the other day, and I came upon a folder I hadn't seen in a LONG time. Why? It was my first electronic music folder. Listening now, I know that the song doesn't sound professional, I hear mixing errors, and all kinds of other stuff, but it brings back an incredibly strong feeling of nostalgia. I don't remember where I got it. I don't remember why or how. I know it was from a group of "Megaman Remixes," all of which I had found, however, I only really remember one song, entitled "MegaMan X3 - Gravitational II Dash". It seems to be a remix, although it's certainly possible that it isn't. I would post it on other sites, but I believe that I have the best chances of getting an ID from the people here at OCR. One track I saw had an ID3 tag that I hadn't seen, saying it was from 2001. All tracks seem to be under 6 megs. It could be from OC Remix. I don't know, but I'm hoping somebody will. Please, if you've heard the below track, tell me everything you know about it: site, author, ACTUAL game/song remixed, etc. I'd be really appreciative, thanks http://www.sendspace.com/file/vy1i80