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PlastikBag

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Posts posted by PlastikBag

  1. Hey this is nice! I recommend finishing it, nice ambient atmosphere. Dosen't seem super old. :) Very enjoyable!

    Thanks. This isn't necessarily all old. The lead melody and instrument are new, the drums are brand new (in the old one they were terrible), and strings part is brand new. So it's mostly just the backing tracks (bass, pads, running synth) that are super old =P

    And yes, I plan on finishing this. :D

  2. You're not a sore loser. It's how I feel too. For some reason Nintendo has something against people that are good at their games. Look what they did to Brawl. They made it so beginners can have the same level of playing field against an expert. For some reason they think this makes it so every one is having fun. Well, to me it's not fun when you're getting robbed of the victory that should be rightfully yours. It's definitely not fun when you're about to win, and the game is basically like "screw you" for doing well in the race. In 5 seconds you get hit by a blue shell, a red shell, and a lightning bolt.

    That's what rules are for. In Brawl, you can just turn off the overpowered items. You can also modify the weapons in this game too to make it more balanced for more serious races. Personally, I love the addition of the overpowered stuff because it makes the game a lot more accessible. It always sucks playing with more inexperienced players and winning all the time. It makes both parties want to do something else.

  3. I definitely disagree with him on most of his points.

    It's not a button masher. In fact, unlike most fighting games, there's only two attack buttons with very unique attacks linked to them. You need to understand the idea of smash attacks as well to actually be able to KO someone.

    Second, it can still very well be a party game. There's plenty of stage hazards and items that can wreck a veteran's day. Sure, no newbie will beat me in 1 vs 1; but I'm a veteran and I'll still get my ass handed to me on 4 way brawls with items and whatnot.

  4. There's been too much speculation on a new Golden Sun. It better come... The Golden Sun games were some of the best games on the GBA. They had great graphics, an amazing soundtrack, and really fun gameplay. The character development was my only gripe with the game, but the sense of adventure and exploring new, interesting lands always kept me going. Camelot needs to do something anyway. It's been quite some time since I've heard anything from them.

  5. PC is pretty much always the superior option when it comes to PC/Xbox 360 games. Keyboard and mouse is a superior control scheme, graphics are better on the PC, server based gameplay is superior, most servers are secure, cheating isn't too much of a worry.

  6. Just gave it a listen and I still love it. Did you do much to the snare? It sounds to me like the slight sharpness that was bothering me before is reduced to a more pleasant level. The difference is so subtle though that I'm not sure if it's actually the snare you changed or something else. Hopefully my ears aren't just playing tricks on me.

    Snare attack was reduced by a slight amount. I gave it a listen on some other pairs of headphones and it had a bit too much bite.

  7. http://blabstation.net/jerry/atmosphericbreaks.mp3

    New update, not a ton of new stuff. Added some more effects, changed some balancing, new content at the end (like a whole 30 seconds of it!). I did make some progress on the intro and stuff, but I'm not sure if I like it yet so I left it out.

    The Wii excitement is wearing off and I can get back into a more normal scheme of things. This will probably be near done in a week or two. I also made some progress on Fractured Mechanics, and some other random WIPs that I haven't posted here.

  8. This is very true. Though I'm pretty sure Vaiyt is right; due to his mascot appeal, I'm pretty sure a couple of great titles will bring his game appeal back very quickly. I mean, it's evident by the amount of discussion going on about the next title in the series indicates that people *want* that game appeal back. I think Vaiyt's pretty right on in that it'll take one or two truly great titles to bring him back from the brink. BioWare's title could very well be one, and if Sonic Unleashed isn't a suck-fest either, his game appeal could very well return.

    That being said, I'd really rather see a different developer other than Sonic Team try to make the 3-D titles. Personally, I would love to see Miyamoto take on the series. Though it may sound weird, if anyone could successfully reinvent Sonic, it'd likely be him.

    True, what Miyamoto did with Super Mario Galaxy was simply incredible. I can only imagine something nuts like that in the Sonic universe.

  9. Thank you guys very much. I'll drop the snare volume down a bit for the next WIP. I think the reason why I'm having trouble writing right now is because I went out and bought a Wii and it's kind of been taking up a lot of my time. And it's distracting. I'll probably get around to working on this more in a few weeks, when the new console excitement wears down.

  10. Way too much negativity in here. SA1 and SA2 weren't bad. They were actually pretty darn good games whose primary flaws were the slow levels. Sonic Rush 1 and 2 were excellent, and all the Advance games were good as well.

  11. I'm not entirely sure of what you're talking about. There's only hats (3), a cymbal, a snare, a bass drum, and a rain effect. Looking at the waveform, nothing really stands out as being that loud, and the higher frequencies are fairly subdued. Things sound fine to me on both my speakers and headphones.

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