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MaliceX

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Posts posted by MaliceX

  1. Okay, I mananged to get my hands on a (finally) VSTi Vocoder synth (V0c0v, got it from KVR recently). Using the capture plugin as an effect, it can pick up anything the VST effect is picking up (in this case, a passthru of audio) and use the VSTi to play vocoded notes and shit.

    Now the problem is, using an Audigy and ASIO, for some strange reason Creative decided to be asses and not provide support for Microphone input (analog mix doesn't work, and line in doesn't pick up my mic or anything in ASIO mode) as an option when working in ASIO with the Audigy. Aside from NOT using ASIO or recording then placing the recording through, is there any way to work around this problem?

    In short

    Mic in + ASIO(audigy) = Doesn't work. How to go around?

    EDIT: For those interested in the VSTi vocoder, http://www.g200kg.com/index_e.html

  2. what about doing some stuff like janne warman well at least in terms of writing and sequencing lol Effects are awesome as well. ^_^

    Please use the EDIT button next time if you intend to respond to multi quotes.

    Well I don't know who Janne Warman is, but I can do fancy effects of various types. I probably should show you some examples of my work.

    http://rapidshare.com/files/13600772/djtuBIG_MaliceX_-_Portfolio_Jan2007.ogg.html

    This is just my general portfolio. The 'zany' works are on my ACIDplanet page, others privately kept.

  3. Paul Oakenfold and Andy Gray - Descents (from Get Carter movie remake) ; Easy warmup exercise

    Arch Enemy - Nemesis ; Speed Bag time!

    F-Zero - Big blue (any version, original or remixed) ; Joggy

    Mindless Self indulgence - Golden Eye (Juggalo remix) ; Lift some bars buddy!

    Simon V - Inner Surface (ft. Jojo Mayer) ; Anything else to do

  4. Of course, if you are quite familliar with music-making (and I mean familliar), it could sound much better depending on the amount of work you put into it.

    SPC's can be converted (although sloppily) to MIDI, or you can render them to WAV or another streaming format (provided you want to use the original sounds.)

    But in many cases, a mere sequence of the main melody/ies would be enough to take from the original. If you DO plan to use a MIDI anyway, you are advised to the following:

    1. Ask permission of MIDI sequencer first. (I wouldn't bother if it's a REALLY REALLY SMALL THING you'll use though, but at least let 'em know a remix is being made. :D)

    2. Make sure you don't use it to its entirety, because it isn't going to work out. (Sounds used will most likely sound like crap unless you're using something like Yamaha XG or a VSTi ROMpler) Take what you need, and build off of that by scratch.

    Otherwise, plunk the melody in the piano roll, and reimagine it up till what your imagination will allow. :)

  5. Someone at another forum presented that link to us and I say it is a highly recommended resource if you plan to become serious at 'basic proper techniques' of orchestral compositional arrangement.

    Of course, if you can't be bothered reading that, just have yourself listen to dozens of orchestral-esque music (Anything from a movie, or a highly epic game) then whip something out of inspiration.

  6. This might've been like ages now (F4T4L recently showed this to me), but when's the finished version coming? I really like the whole movement you have going on here, and the style of mastering is suiting for this type of mix. (Though somehow the kick could be more prominent, some of the synths have far too much recerb on them in my opinion, resonant keys distort etc; ugly sounding)

    Otherwise, post the finished version please!! :S

  7. Remember though, too much latency could cause response issues with the interface in the long-term, although in the end the outcome is better than having a loud buffer stutter that makes your PC speaker curse, or "beep" upon any further actions.

    If you're using soundfonts, it's 0ms. Otherwise, 2ms is perfect, if you're using one instance though it depends on the plugin AND the computer you are using. (Sometimes, the program matters too. ACID stutters more on low latency compared to Cubase.)

    NOTE: This is based off of use of an SB Audigy 2.

  8. MIDI can sound good too, it's just the majority of people are too lazy to make such details using a format such as that.

    This is a sound request. Though there was a version of it further in the game rearranged into a sort of battle theme (that sounded a bit too happy considering the situation it was used in I won't say...)

    But yeah, I may take up on this.

  9. Certain synths like the Korg LegacyCell are capable of emulating guitars. You could have a look through some that make use of saturation, sync, distortion or whatever.

    Also, you can use a real guitar with slayer as well, which sounds as well. Otherwise just get a soundfont.

    EDIT: forgot to mention, Steinberg/Wizoo Hypersonic 2 has some great guitars; the amp presets it has make it sound like 80's. (I'm talking, it can sound ALMOST IDENTICAL to the guitar lines in the GTA Vice City intro)

  10. You COULD always buy the MusicLab RealGuitar sampler set. The guitars programmed are the closest you'll get to realism without a real player, in addition they work very well with various effects.

    Otherwise just get some soundfont or something's dry guitar sample patch, then layer a distortion/overdrive.

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