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Nintendeath

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    Massachusetts, USA
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    Kitchen Design, Sales

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  1. The only issue here is that some of the characters never had 8 bit iterations. What if they were to include Jill from Drill Dozer, Captain Olimar or Tom Nook in SSBB? There isn't an 8-bit sprite for them.
  2. Alphadream, not Square-Enix, developed Superstar Saga.
  3. On a totally unrelated topic, did anyone else notice that Tiny Kong is in the Diddy Kong Racing trailer for DS? My bet is that Conker was removed for reasons we all know, and she was added as his replacement.
  4. That's an eerie thought. Tails could have been cool, but that whole preschooler voice is one of the many reasons why Sonic was best in 2D.
  5. That's what I've been saying since a million years ago. Good. Finally someone who agrees. It was sad to see Drill Dozer go unrecognized and sell poorly. It was an excellent game. I think if they put her in SSBB, people will play the GBA game out of curiosity and realize just how excellent it is. It worked for the Ice Climbers. Very few poeple had played the game prior ro SSBM, and now I think I can say we've all at least tried it out.
  6. You're right about all those except for Chibi Robo. Chibi Robo was a third party game, not produced or developed by Nintendo. The others are all, in fact, first-party games, made and or published by Nintendo, like you said. I want to see Jill from Drill Dozer in SSBB.
  7. I'm not sure I understand what you mean by that question, but this is where the Rare developed Dk and Fox games stand in terms of ownership. Nintendo owns all properties and characters in every DK and Starfox game, even those developed by Rare. Even characters Rare created in association with DK or Starfox became the property of Nintendo. This is why you still see characters like Diddy and Krystal appearing in Cube games, with no credit given to Rare. In fact, at the end of all the DK games and Starfox Adventures, you see the message after the credits, "All copyrights, including those of game, scenario, music, and program reserved by Nintendo." I believe the same applies to Mallow and Geno, even though Square made them. They were created in association with Mario, and Geno even made a small cameo in Mario & Luigi Superstar Saga for GBA during a minigame. I think they're fair game for SSBB characters.
  8. I can guarantee that Zero Suit Samus won't be a clone of Samus. She uses a laser sword in the video and is incapable of rolling into a ball. She'll be a completely different character with new moves. She can't be a costume...
  9. Nope, anything DK related is Nintendo's, including DKC. Anything created by Rareware associated with Donkey Kong or Starfox became the property of Nintendo, even if Rare moved elsewhere. So characters like K. Rool and Krystal are totally viable for SSBB, and I comletely expect to see them... If that's the case, Gangplank Galleon would be awesome both in the stage design sense and the musical sense. If K. Rool is in it as a character, that'd be great. Otherwise they could integrate him into the background like what they did with Kraid on the Brinstar Depths level in SSB:M. Hells yeah. I want to fight on Gangplank Galleon.
  10. Nope, anything DK related is Nintendo's, including DKC. Anything created by Rareware associated with Donkey Kong or Starfox became the property of Nintendo, even if Rare moved elsewhere. So characters like K. Rool and Krystal are totally viable for SSBB, and I comletely expect to see them... Meh, they already have Fox and Falco...they don't need Krystal too IMO. That'd be terrible, having Krystal in SSBB...who's next? Slippy? lol Really? I think Krystal would be great. Give her the staff with its rocket boost, fire and ice abilities, and the earthquake, and she'd be awesome. But I agree, leave Slippy out.
  11. Nope, anything DK related is Nintendo's, including DKC. Anything created by Rareware associated with Donkey Kong or Starfox became the property of Nintendo, even if Rare moved elsewhere. So characters like K. Rool and Krystal are totally viable for SSBB, and I comletely expect to see them...
  12. That looks like it could almost be a Fire Emblem stage to me. And Nintendo said that they haven't secured any other guest characters yet, so I doubt they'd go as far to alreadt make a Castlevania stage when it's uncertain as to whether or not they'll even get the characters in the game yet.
  13. I can almost guarantee that we won't see any characters from the recent Final Fantasy games in SSBB. Nintendo wouldn't include a guest character that has never even appeared on a Nintendo platform. Cloud's out of the picture.
  14. I hope that those Super Attacks Mario, Link and Kirby do in the trailer will depend on that Smash Orb item and that it can be turned off. Otherwise, that could take a lot of skill out of the game... Though those moves DID look awesome.
  15. Y'know, I've wondered that myself. Typically, the online market consists of primarily shooters, racing games and the like, games in which timing isn't so critical. Smash Bros is so timing-heavy, that I'm wondering if ANY practical connection speed can handle it. Any lag whatsoever, and the game will suck online. We'll have to wait and see...
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