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HoboKa

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Everything posted by HoboKa

  1. Oh you can? Well then, I guess I ranted for no apparent reason. Oh well, I had my fun
  2. /Old-school gamer hat on I kinda wish that VO wasn't gonna be implemented at all. In my humble opinion, old-school JRGP's (and modern games aspiring to be oldschool JRPGs) shouldn't have any VO. Yeah, call me an old fart, but I kinda like to imagine their voices rather than listening to them drone away half-assedly (and dubbed Japanese never really does it for me, at least for VG's) On a slightly different tangent, I think that in general, there wasn't as much dialogue and cutscenes as there are now (like the Tales Series and more recent FF's) - probably due to technological constraints, but eh, it worked for me lol. Plus, constant VO all the time during battles can get old reaal fast, *especially* if there is a lot of grinding involved. Ofc one can argue that you can just turn off the sound, but what's the fun in that? Of course, oldschool JRPG's weren't perfect, some sucked balls in general, but...blah I feel old T_T Hopefully Brave Default won't be overly heavy-handed. It looks pretty good from a quick glance, and by all the positive feedback here =D
  3. Compo: MnP (Meat 'n Potatoes) Round 10: Asterix: Egpyt "I decided to go for something a little different, but should still be a lot of fun to work with! I think people could take this one in some intriguing directions." -Xenonetix Midi Youtube(Snes) Starts: 28/01/2014 Ends: Tuesday 18/02/2014 @ 2PM Vote Ends: Thursday 20/02/2014 2PM Submit your remix Here when completed. MISSION STATEMENT The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. A modicum of originality is recommended, but not required. All competitors and voters must adhere to the rules stated within: Competition Code and Conduct * MnP Instructions 1. Slight alterations of the source are encouraged, but not required. 2. Covers and Sound Upgrades are permitted. 3. Stay relatively close to the source's mood and notation. Refer to the example tracks for reference. 4. Any genre is acceptable, so long as you can still capture the source tune's mood and a good chunk of the notation. 5. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max). 6. Only 1 entry per participant. **I will state the voting rules at the voting stage, so as to keep the rule list here as small as possible. I'll also relax the rules on qualative statements about your own works, because frankly, it seems impossible to prevent it from happening anyways, but I would humbly suggest that you try to exercize some discretion about said comments on yours or other people's tracks.** Example Tracks: FF7_SonOfChaos, SMW_Monstrous_Turtles, Hitman_Contract_Cleaner, MISC/TIPS - When picking a source tune, make sure it has a MIDI to make ppl's lives easier. - In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx) - Certain sad or moody source tunes don't have drums or percussion for a reason. So keeping it that way may be the easiest way to retain much of the original feel, such as and
  4. Results Xenonetix got 1st place with 14 points Trism got 2nd with 10 points Xenonetix voted, thus he got the first-place voter's bonus. Gario's vote counted 2x since he was the winner last round. Xenonetix please pick the source tune for round 10
  5. Welcome to the Voting Stage! Gario has a vote that's worth 2x since he was last round's winner. There are 2 contestants this round, so voters please leave the third spot empty Participants votes are worth 0 since there are only 2 competitors this round - but the first-place voting bonus still applies. Leave the other 2 slots empty. **Participants may not vote for themselves**
  6. Nice! Good to see new faces!! Shall I extend the due-date, or you guys fine with having Xenonetix stealing the show?
  7. I'm lazy with that stuff. I usually use factory presets, then tweak them from there =D
  8. If you guys need a due-date extension then let me know. I might do up another bonus track too.
  9. Compo: MnP (Meat 'n Potatoes) Round nine: Final Fantasy Legend 2: Overworld Theme "There's the next source. It's one that gets stuck in my head all the damn time, and it needs some love. Get to it, everyone!" -Gario Midi Starts: 28/01/2014 Ends: Wednesday 05/02/2014 2PM Vote Ends: Sunday 07/02/2014 2PM Submit your remix Here when completed. MISSION STATEMENT The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. A modicum of originality is recommended, but not required. All competitors and voters must adhere to the rules stated within: Competition Code and Conduct * MnP Instructions 1. Slight alterations of the source are encouraged, but not required. 2. Covers and Sound Upgrades are permitted. 3. Stay relatively close to the source's mood and notation. Refer to the example tracks for reference. 4. Any genre is acceptable, so long as you can still capture the source tune's mood and a good chunk of the notation. 5. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max). **I will state the voting rules at the voting stage, so as to keep the rule list here as small as possible. I'll also relax the rules on qualative statements about your own works, because frankly, it seems impossible to prevent it from happening anyways, but I would humbly suggest that you try to exercize some discretion about said comments on yours or other people's tracks.** Example Tracks: FF7_SonOfChaos, SMW_Monstrous_Turtles, Hitman_Contract_Cleaner, MISC/TIPS - When picking a source tune, make sure it has a MIDI to make ppl's lives easier. - In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx) - Certain sad or moody source tunes don't have drums or percussion for a reason. So keeping it that way may be the easiest way to retain much of the original feel, such as and
  10. Gotta make mistakes in order to learn; all part of the process. And personally, I think there's no such thing as being too ambitious
  11. Results Gario got 1st place with 14 points liquidwind got 2nd with 12 points both had voted thus they were both awarded the (+3) 1st place voter's bonus award. Gario, please pick the source tune for round 9 and PM me.
  12. You are forgiven Also, I edited the voting rules so as to be more specific with said rules. Luckily both participants are compo veterans so they know their stuff , just gonna be using this for future reference to keep things running smoothly.
  13. Welcome to the Voting Stage! There is no vote that counts twice, since there were no participants last round. There are 2 contestants this round, so voters please leave the third spot empty and DO NOT vote for my remix since it's a bonus. Participants: your votes are worth 0 since there were only 2 people - but the first-place voting bonus still applies. Leave the other 2 slots empty. **Participants may not vote for themselves**
  14. Yep I always vote first. I don't peek until after it's all done and said EDIT Good round everyone - lots of fun and good listening
  15. C'mon participants get to voting. I only saw 3 so far :3 (don't worry Bundeslang, I didn't look at the actual voter comments, as that'd be poor sportsmanship )
  16. Extended the deadline by 2 days, so now it's due this friday. Have 1 submission insofar...
  17. Found out the issue, sorry there Trism. The original Midi file I used was at a crazy high bpm, yet the midi data was stretched out to make it seem like it's 140bpm. So I grabbed one of Danniel Lippert's midis instead. Thank god for Mr. Lippert
  18. Yeah sorry about that, got lazy this round. Could be because the turn-up has been sort of lackluster of late. Not giving up yet though EDIT Oh wayyt we got us a submission w00t! I'm so happy :3
  19. Well, if you want a pointer, try to focus more-so on the pipe/flute melody and bassline. Those weird arpy-things are more for the atmosphere and the mix wouldn't suffer too much if you left them out. The intro also has a weird pitch-bend effect, so I won't hold it against you if you decide to leave that part out as well Basically, if you just look at flute/pipe melody and the bass they are very simple and very 4/4 friendly, so I know you can pull it off :3
  20. It's always nice to see some less-represented games on PRC, I'm sad to say I've played neither, but I'll see if I can't get something done either tonight or tomorrow for sure
  21. Glad to see some enthusiasm for this one. I hope the MIDI isn't too difficult to mix/cover.
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