HoboKa

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About HoboKa

  • Rank
    Wario (+4000)

Profile Information

  • Gender
    Male
  • Location
    Canada, BC, Coquitlam

Converted

  • Biography
    Mega videogame/multimedia fan. Love to sequence/compose, read, write and chill. Pretty average nerd - but not a total recluse (yet) =p
  • Real Name
    Alex Shtokalko

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Drum Programming

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  1. It's the drum pattern. It's tough to work with. It isn't 4/4 so that rules out n00bs like me who want to actually remix it rofl. At least I got it sounding OK. It sounds 3/4. Is that right? Or am I trippin'?
  2. submitted tentatively. If someone legit subs, I'll change status to BONUS to give them participation priority. Hopefully we'll see more.
  3. I misread that as you'll hit him with the spoon. I read ahead too quick. And sometimes backwards. RIP my brain.
  4. Congrats Dj Mokram. This is a pretty smooth remix, love that pitch work and that groove is super chill.
  5. Well, I bought the album. I think I meant to do so earlier but forgot. Thanks!
  6. Damn, you do my job better than me. Least for this round rofl. I think the last one too. I'm probably gonna fail at too in the future at intervals, but I guess we all have our biases and ideas of how MnP should be. Still, I'll try and be better about it. Thanks for participating Seth! :3
  7. Compo: MnP (Meat 'n Potatoes) MIDI: https://compo.thasauce.net/files/materials/MnP113_Teenage_Mutant_Ninja_Turtles_The_Hyperstone_Heist_-_Alleycat_Blues.mid TMNT has a rocking soundtrack! The SNES version is more funky, but the SEGA version is more exciting, and rocking. The game is Teenage Mutant Ninja Turtles: The Hyperstone Heist, and this is the Alleycat Blues. A nice composition with a lot of scope for ideas! Everyone runs to the SNES version, which is nice, but they leave this out, which personally i think is the better version. Oh well, opinions lol. Love this one a lot. -TVG Deadline: May 28th Thursday @ 1PM Vote Ends: June 2nd Tuesday @ 1 PM MnP ARCHIVE - made by Trism submit:https://compo.thasauce.net/rounds/view/MnP113 MISSION STATEMENT The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. SOME reinterpretation is recommended, but not required. MnP Instructions/Guidelines Covers and Sound Upgrades are permitted. Most or all of the source notes must be present (but not necessarily in the exact same order), secondly the mood (energy, pacing, feelings being conveyed etc) should also be retained. For example, a source tune that is fast-paced and energetic that's remixed into a mellow/chill-out theme would be a hard sell. If you decide to do a genre swap (i.e. symphonic to techno), make sure that the conditions of #2 are met. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max). Only 1 entry per participant. Previous winner cannot participate but can submit a BONUS entry. Please don't make any comments about people's entries - including your own - until the Voting process is concluded. BONUS entries are exempt of this rule. Same rules for PRC voting Stage: don't vote for yourself, be considerate and try to give reasonable feedback as to why you liked X or Y entry. All competitors and voters must adhere to the rules stated within: Competition Code and Conduct MISC/TIPS - When picking a source tune, make sure it has a MIDI to make ppl's lives easier. - In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx)
  8. Not to go over Bundeslang's helmet too much for fear of being Schwartz'd (just more to the side), I think he'll be extending the round due to lack of entries.
  9. Oh. Yeah, that was an epic round. I'll remember that one till I push up the daisies lmao.
  10. Damn. I'm impressed. It's 59 USD, not bad!
  11. Well, even if you struggled to make the sample sound genuine (to you), it's a bloody good sample. Maybe my critical ear is full of shit. Also, sorry about last round, on a double-take, I realized that your entry was the ideal MnP entry. Its very hard to suss out the objective from subjective for some reason. Good thing you still won though, eh? Granted, Trism made an awesome tune too. It was in the top 5 hardest votes to make thus far.
  12. Results TheVideoGamer got 1st with 15 points. Trism got 2nd with 14 points. SethSkoda got 3rd with 13 points. HoboKa's BONUS Marching Band forgot the drummer and the reverb hall. And this one time in band camp... Dextastic's BONUS would've probably won if he didn't win last round. TheVideoGamer please PM me the source pick for round 113. Comments Some great turnup again and some cool surprises. Special mentions to Sethskoda for the hilarious Lil John references. And congradurations TVG, I underestimated your remixing powers and must now hang my head in shame for 500 years. RIP me.
  13. I almost forgot. Good round folks. Tomorrow I'll be tallying. >.<
  14. Welcome to the Voting Stage! There are 3 entries this round. There is 2 Bonus entry(s) this round There IS a voter bonus this round. Dex has a vote worth 2x. Don't vote for Bonus entries please. Participants may not vote for themselves. Vote ends May 2nd Saturday at 1 PM Vote here https://compo.thasauce.net/rounds/view/MnP112