Jump to content

Oni-91

Members
  • Posts

    159
  • Joined

  • Last visited

Posts posted by Oni-91

  1. That's why the arcade versions are much better than CSs. The CS games have been getting worse and worse, because the AC games are getting better and better (with the exception of the song NGO.) And you won't find a Justin Timberlake song on an AC.

  2. I fail to see how videogames had anything to do with this. Two drunk teens beat a 7 year old to death and the first thing they blame to is a has-been game from the 90's? This is just ridiculous in every aspect.

    Midway have money. That's why.

    These so-called 'righteous' people need to remove their heads from up their own arseholes and use that rotting pink piece of vegetation in their skulls before they point the finger. While I'm saddened by the murder, I'm pissed off that the media have nothing better to do than put the blame on a large company.

  3. Yup. They mostly consist of tricky stops and BPM changes.

    Pluto is a hard song, but that exact chart not in the BOSS RUSH ver.SN2. It's only on Heavy there!

    This is the nonstop sequence:

    PARANOiA HADES (75-300 BPM) - NGO (75-274 BPM) - TRIP MACHINE PheoniX (160 BPM) - Pluto (50-220 BPM) - Pluto Relinquish (50-805 BPM)

    All on Challenge. All VERY hard 10s. Four lives FOR THE ENTIRE COURSE (1 bonus life for clearing Stage 1, another for Stage 3). It's so hard, nobody has even seen Pluto's Challenge chart yet...

  4. BOSS RUSH(ver.SN2) from DDR SuperNOVA 2.

    Yeah, just clearing one of the five songs is hard, but you have to clear all five of the hardest songs in the game, without breaks in between. Oh, and you can only break your combo 3 times in each song.

    It's a bit hard...

×
×
  • Create New...